glfw/src/wayland_monitor.c
Jonas Ådahl 8e99996321 Introduce experimental Wayland backend
This patch introduces a new backend that enables GLFW applications to
run on Wayland. For now, only output is supported (windowed and
fullscreen). Pointer cursor management, input devices, clipboard etc are
not supported yet.

There are some concepts that can not be supported, more specifically
glfwSetWindowPos, glfwGetWindowPos and glfwSetCursorPos, as they are not
supported by Wayland.

This patch also changes the time and joystick implementations used by the
X11 backend to be shared between the Wayland backend and the X11 backend.
2014-04-08 16:07:20 +02:00

273 lines
7.2 KiB
C

//========================================================================
// GLFW 3.1 Wayland - www.glfw.org
//------------------------------------------------------------------------
// Copyright (c) 2014 Jonas Ådahl <jadahl@gmail.com>
//
// This software is provided 'as-is', without any express or implied
// warranty. In no event will the authors be held liable for any damages
// arising from the use of this software.
//
// Permission is granted to anyone to use this software for any purpose,
// including commercial applications, and to alter it and redistribute it
// freely, subject to the following restrictions:
//
// 1. The origin of this software must not be misrepresented; you must not
// claim that you wrote the original software. If you use this software
// in a product, an acknowledgment in the product documentation would
// be appreciated but is not required.
//
// 2. Altered source versions must be plainly marked as such, and must not
// be misrepresented as being the original software.
//
// 3. This notice may not be removed or altered from any source
// distribution.
//
//========================================================================
#include "internal.h"
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <errno.h>
struct _GLFWvidmodeWayland {
GLFWvidmode base;
uint32_t flags;
};
static void geometry(void* data,
struct wl_output* output,
int32_t x,
int32_t y,
int32_t physicalWidth,
int32_t physicalHeight,
int32_t subpixel,
const char* make,
const char* model,
int32_t transform)
{
struct _GLFWmonitor *monitor = data;
monitor->wayland.x = x;
monitor->wayland.y = y;
monitor->widthMM = physicalWidth;
monitor->heightMM = physicalHeight;
}
static void mode(void* data,
struct wl_output* output,
uint32_t flags,
int32_t width,
int32_t height,
int32_t refresh)
{
struct _GLFWmonitor *monitor = data;
_GLFWvidmodeWayland mode = { { 0 }, };
mode.base.width = width;
mode.base.height = height;
mode.base.refreshRate = refresh;
mode.flags = flags;
if (monitor->wayland.modesCount + 1 >= monitor->wayland.modesSize)
{
int size = monitor->wayland.modesSize * 2;
_GLFWvidmodeWayland* modes =
realloc(monitor->wayland.modes,
monitor->wayland.modesSize * sizeof(_GLFWvidmodeWayland));
if (!modes)
{
return;
}
monitor->wayland.modes = modes;
monitor->wayland.modesSize = size;
}
monitor->wayland.modes[monitor->wayland.modesCount++] = mode;
}
static void done(void* data,
struct wl_output* output)
{
struct _GLFWmonitor *monitor = data;
monitor->wayland.done = GL_TRUE;
}
static void scale(void* data,
struct wl_output* output,
int32_t factor)
{
}
static const struct wl_output_listener output_listener = {
geometry,
mode,
done,
scale,
};
//////////////////////////////////////////////////////////////////////////
////// GLFW internal API //////
//////////////////////////////////////////////////////////////////////////
void _glfwAddOutput(uint32_t name, uint32_t version)
{
_GLFWmonitor *monitor;
struct wl_output *output;
char name_str[80];
memset(name_str, 0, 80 * sizeof(char));
snprintf(name_str, 79, "wl_output@%u", name);
if (version < 2)
{
_glfwInputError(GLFW_PLATFORM_ERROR,
"Unsupported wl_output interface version");
return;
}
monitor = _glfwAllocMonitor(name_str, 0, 0);
output = wl_registry_bind(_glfw.wayland.registry,
name,
&wl_output_interface,
2);
if (!output)
{
_glfwFreeMonitor(monitor);
return;
}
monitor->wayland.modes = calloc(4, sizeof(_GLFWvidmodeWayland));
monitor->wayland.modesSize = 4;
monitor->wayland.output = output;
wl_output_add_listener(output, &output_listener, monitor);
if (_glfw.wayland.monitorsCount + 1 >= _glfw.wayland.monitorsSize)
{
_GLFWmonitor** monitors = _glfw.wayland.monitors;
int size = _glfw.wayland.monitorsSize * 2;
monitors = realloc(monitors, size * sizeof(_GLFWmonitor*));
if (!monitors)
{
wl_output_destroy(output);
_glfwFreeMonitor(monitor);
_glfwInputError(GLFW_PLATFORM_ERROR,
"Failed to retrieve monitor information");
return;
}
_glfw.wayland.monitors = monitors;
_glfw.wayland.monitorsSize = size;
}
_glfw.wayland.monitors[_glfw.wayland.monitorsCount++] = monitor;
}
//////////////////////////////////////////////////////////////////////////
////// GLFW platform API //////
//////////////////////////////////////////////////////////////////////////
_GLFWmonitor** _glfwPlatformGetMonitors(int* count)
{
_GLFWmonitor** monitors;
_GLFWmonitor* monitor;
int monitorsCount = _glfw.wayland.monitorsCount;
int i;
if (_glfw.wayland.monitorsCount == 0)
goto err;
monitors = calloc(monitorsCount, sizeof(_GLFWmonitor*));
if (!monitors)
goto err;
for (i = 0; i < monitorsCount; i++)
{
_GLFWmonitor* origMonitor = _glfw.wayland.monitors[i];
monitor = malloc(sizeof(_GLFWmonitor));
if (!monitor)
{
if (i > 0)
{
*count = i;
return monitors;
}
else
{
goto err_free;
}
}
monitor->modes =
_glfwPlatformGetVideoModes(origMonitor,
&origMonitor->wayland.modesCount);
*monitor = *_glfw.wayland.monitors[i];
monitors[i] = monitor;
}
*count = monitorsCount;
return monitors;
err_free:
free(monitors);
err:
*count = 0;
return NULL;
}
GLboolean _glfwPlatformIsSameMonitor(_GLFWmonitor* first, _GLFWmonitor* second)
{
return first->wayland.output == second->wayland.output;
}
void _glfwPlatformGetMonitorPos(_GLFWmonitor* monitor, int* xpos, int* ypos)
{
if (xpos)
*xpos = monitor->wayland.x;
if (ypos)
*ypos = monitor->wayland.y;
}
GLFWvidmode* _glfwPlatformGetVideoModes(_GLFWmonitor* monitor, int* found)
{
GLFWvidmode *modes;
int modesCount = monitor->wayland.modesCount;
int i;
modes = calloc(modesCount, sizeof(GLFWvidmode));
if (!modes)
{
*found = 0;;
return NULL;
}
for (i = 0; i < modesCount; i++)
modes[i] = monitor->wayland.modes[i].base;
*found = modesCount;
return modes;
}
void _glfwPlatformGetVideoMode(_GLFWmonitor* monitor, GLFWvidmode* mode)
{
int i;
for (i = 0; i < monitor->wayland.modesCount; i++)
{
if (monitor->wayland.modes[i].flags & WL_OUTPUT_MODE_CURRENT)
{
*mode = monitor->wayland.modes[i].base;
return;
}
}
}