04522580ad
Files built for Win32 must use C89 style declarations for compatibility
with VS 2010 and 2012, which are still supported by GLFW.
(cherry picked from commit 56aad76b16
)
488 lines
15 KiB
Objective-C
488 lines
15 KiB
Objective-C
//========================================================================
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// GLFW 3.3 Cocoa - www.glfw.org
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//------------------------------------------------------------------------
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// Copyright (c) 2009-2019 Camilla Löwy <elmindreda@glfw.org>
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// Copyright (c) 2012 Torsten Walluhn <tw@mad-cad.net>
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//
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// This software is provided 'as-is', without any express or implied
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// warranty. In no event will the authors be held liable for any damages
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// arising from the use of this software.
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//
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// Permission is granted to anyone to use this software for any purpose,
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// including commercial applications, and to alter it and redistribute it
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// freely, subject to the following restrictions:
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//
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// 1. The origin of this software must not be misrepresented; you must not
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// claim that you wrote the original software. If you use this software
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// in a product, an acknowledgment in the product documentation would
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// be appreciated but is not required.
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//
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// 2. Altered source versions must be plainly marked as such, and must not
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// be misrepresented as being the original software.
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//
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// 3. This notice may not be removed or altered from any source
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// distribution.
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//
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//========================================================================
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// It is fine to use C99 in this file because it will not be built with VS
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//========================================================================
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#include "internal.h"
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#include <unistd.h>
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#include <ctype.h>
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#include <string.h>
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#include <mach/mach.h>
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#include <mach/mach_error.h>
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#include <CoreFoundation/CoreFoundation.h>
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#include <Kernel/IOKit/hidsystem/IOHIDUsageTables.h>
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// Joystick element information
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//
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typedef struct _GLFWjoyelementNS
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{
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IOHIDElementRef native;
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uint32_t usage;
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int index;
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long minimum;
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long maximum;
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} _GLFWjoyelementNS;
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// Returns the value of the specified element of the specified joystick
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//
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static long getElementValue(_GLFWjoystick* js, _GLFWjoyelementNS* element)
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{
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IOHIDValueRef valueRef;
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long value = 0;
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if (js->ns.device)
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{
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if (IOHIDDeviceGetValue(js->ns.device,
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element->native,
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&valueRef) == kIOReturnSuccess)
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{
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value = IOHIDValueGetIntegerValue(valueRef);
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}
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}
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return value;
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}
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// Comparison function for matching the SDL element order
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//
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static CFComparisonResult compareElements(const void* fp,
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const void* sp,
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void* user)
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{
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const _GLFWjoyelementNS* fe = fp;
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const _GLFWjoyelementNS* se = sp;
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if (fe->usage < se->usage)
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return kCFCompareLessThan;
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if (fe->usage > se->usage)
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return kCFCompareGreaterThan;
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if (fe->index < se->index)
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return kCFCompareLessThan;
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if (fe->index > se->index)
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return kCFCompareGreaterThan;
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return kCFCompareEqualTo;
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}
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// Removes the specified joystick
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//
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static void closeJoystick(_GLFWjoystick* js)
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{
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int i;
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if (!js->present)
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return;
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for (i = 0; i < CFArrayGetCount(js->ns.axes); i++)
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free((void*) CFArrayGetValueAtIndex(js->ns.axes, i));
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CFRelease(js->ns.axes);
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for (i = 0; i < CFArrayGetCount(js->ns.buttons); i++)
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free((void*) CFArrayGetValueAtIndex(js->ns.buttons, i));
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CFRelease(js->ns.buttons);
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for (i = 0; i < CFArrayGetCount(js->ns.hats); i++)
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free((void*) CFArrayGetValueAtIndex(js->ns.hats, i));
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CFRelease(js->ns.hats);
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_glfwFreeJoystick(js);
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_glfwInputJoystick(js, GLFW_DISCONNECTED);
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}
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// Callback for user-initiated joystick addition
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//
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static void matchCallback(void* context,
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IOReturn result,
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void* sender,
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IOHIDDeviceRef device)
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{
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int jid;
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char name[256];
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char guid[33];
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CFIndex i;
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CFTypeRef property;
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uint32_t vendor = 0, product = 0, version = 0;
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_GLFWjoystick* js;
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CFMutableArrayRef axes, buttons, hats;
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for (jid = 0; jid <= GLFW_JOYSTICK_LAST; jid++)
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{
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if (_glfw.joysticks[jid].ns.device == device)
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return;
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}
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axes = CFArrayCreateMutable(NULL, 0, NULL);
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buttons = CFArrayCreateMutable(NULL, 0, NULL);
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hats = CFArrayCreateMutable(NULL, 0, NULL);
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property = IOHIDDeviceGetProperty(device, CFSTR(kIOHIDProductKey));
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if (property)
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{
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CFStringGetCString(property,
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name,
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sizeof(name),
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kCFStringEncodingUTF8);
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}
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else
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strncpy(name, "Unknown", sizeof(name));
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property = IOHIDDeviceGetProperty(device, CFSTR(kIOHIDVendorIDKey));
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if (property)
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CFNumberGetValue(property, kCFNumberSInt32Type, &vendor);
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property = IOHIDDeviceGetProperty(device, CFSTR(kIOHIDProductIDKey));
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if (property)
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CFNumberGetValue(property, kCFNumberSInt32Type, &product);
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property = IOHIDDeviceGetProperty(device, CFSTR(kIOHIDVersionNumberKey));
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if (property)
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CFNumberGetValue(property, kCFNumberSInt32Type, &version);
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// Generate a joystick GUID that matches the SDL 2.0.5+ one
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if (vendor && product)
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{
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sprintf(guid, "03000000%02x%02x0000%02x%02x0000%02x%02x0000",
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(uint8_t) vendor, (uint8_t) (vendor >> 8),
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(uint8_t) product, (uint8_t) (product >> 8),
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(uint8_t) version, (uint8_t) (version >> 8));
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}
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else
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{
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sprintf(guid, "05000000%02x%02x%02x%02x%02x%02x%02x%02x%02x%02x%02x00",
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name[0], name[1], name[2], name[3],
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name[4], name[5], name[6], name[7],
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name[8], name[9], name[10]);
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}
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CFArrayRef elements =
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IOHIDDeviceCopyMatchingElements(device, NULL, kIOHIDOptionsTypeNone);
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for (i = 0; i < CFArrayGetCount(elements); i++)
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{
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IOHIDElementRef native = (IOHIDElementRef)
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CFArrayGetValueAtIndex(elements, i);
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if (CFGetTypeID(native) != IOHIDElementGetTypeID())
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continue;
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const IOHIDElementType type = IOHIDElementGetType(native);
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if ((type != kIOHIDElementTypeInput_Axis) &&
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(type != kIOHIDElementTypeInput_Button) &&
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(type != kIOHIDElementTypeInput_Misc))
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{
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continue;
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}
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CFMutableArrayRef target = NULL;
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const uint32_t usage = IOHIDElementGetUsage(native);
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const uint32_t page = IOHIDElementGetUsagePage(native);
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if (page == kHIDPage_GenericDesktop)
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{
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switch (usage)
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{
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case kHIDUsage_GD_X:
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case kHIDUsage_GD_Y:
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case kHIDUsage_GD_Z:
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case kHIDUsage_GD_Rx:
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case kHIDUsage_GD_Ry:
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case kHIDUsage_GD_Rz:
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case kHIDUsage_GD_Slider:
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case kHIDUsage_GD_Dial:
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case kHIDUsage_GD_Wheel:
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target = axes;
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break;
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case kHIDUsage_GD_Hatswitch:
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target = hats;
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break;
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case kHIDUsage_GD_DPadUp:
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case kHIDUsage_GD_DPadRight:
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case kHIDUsage_GD_DPadDown:
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case kHIDUsage_GD_DPadLeft:
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case kHIDUsage_GD_SystemMainMenu:
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case kHIDUsage_GD_Select:
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case kHIDUsage_GD_Start:
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target = buttons;
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break;
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}
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}
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else if (page == kHIDPage_Simulation)
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{
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switch (usage)
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{
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case kHIDUsage_Sim_Accelerator:
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case kHIDUsage_Sim_Brake:
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case kHIDUsage_Sim_Throttle:
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case kHIDUsage_Sim_Rudder:
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case kHIDUsage_Sim_Steering:
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target = axes;
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break;
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}
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}
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else if (page == kHIDPage_Button || page == kHIDPage_Consumer)
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target = buttons;
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if (target)
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{
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_GLFWjoyelementNS* element = calloc(1, sizeof(_GLFWjoyelementNS));
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element->native = native;
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element->usage = usage;
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element->index = (int) CFArrayGetCount(target);
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element->minimum = IOHIDElementGetLogicalMin(native);
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element->maximum = IOHIDElementGetLogicalMax(native);
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CFArrayAppendValue(target, element);
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}
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}
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CFRelease(elements);
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CFArraySortValues(axes, CFRangeMake(0, CFArrayGetCount(axes)),
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compareElements, NULL);
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CFArraySortValues(buttons, CFRangeMake(0, CFArrayGetCount(buttons)),
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compareElements, NULL);
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CFArraySortValues(hats, CFRangeMake(0, CFArrayGetCount(hats)),
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compareElements, NULL);
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js = _glfwAllocJoystick(name, guid,
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(int) CFArrayGetCount(axes),
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(int) CFArrayGetCount(buttons),
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(int) CFArrayGetCount(hats));
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js->ns.device = device;
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js->ns.axes = axes;
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js->ns.buttons = buttons;
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js->ns.hats = hats;
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_glfwInputJoystick(js, GLFW_CONNECTED);
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}
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// Callback for user-initiated joystick removal
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//
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static void removeCallback(void* context,
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IOReturn result,
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void* sender,
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IOHIDDeviceRef device)
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{
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int jid;
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for (jid = 0; jid <= GLFW_JOYSTICK_LAST; jid++)
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{
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if (_glfw.joysticks[jid].ns.device == device)
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{
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closeJoystick(_glfw.joysticks + jid);
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break;
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}
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}
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}
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//////////////////////////////////////////////////////////////////////////
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////// GLFW internal API //////
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//////////////////////////////////////////////////////////////////////////
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// Initialize joystick interface
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//
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void _glfwInitJoysticksNS(void)
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{
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CFMutableArrayRef matching;
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const long usages[] =
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{
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kHIDUsage_GD_Joystick,
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kHIDUsage_GD_GamePad,
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kHIDUsage_GD_MultiAxisController
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};
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_glfw.ns.hidManager = IOHIDManagerCreate(kCFAllocatorDefault,
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kIOHIDOptionsTypeNone);
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matching = CFArrayCreateMutable(kCFAllocatorDefault,
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0,
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&kCFTypeArrayCallBacks);
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if (!matching)
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{
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_glfwInputError(GLFW_PLATFORM_ERROR, "Cocoa: Failed to create array");
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return;
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}
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for (int i = 0; i < sizeof(usages) / sizeof(long); i++)
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{
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const long page = kHIDPage_GenericDesktop;
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CFMutableDictionaryRef dict =
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CFDictionaryCreateMutable(kCFAllocatorDefault,
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0,
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&kCFTypeDictionaryKeyCallBacks,
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&kCFTypeDictionaryValueCallBacks);
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if (!dict)
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continue;
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CFNumberRef pageRef = CFNumberCreate(kCFAllocatorDefault,
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kCFNumberLongType,
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&page);
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CFNumberRef usageRef = CFNumberCreate(kCFAllocatorDefault,
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kCFNumberLongType,
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&usages[i]);
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if (pageRef && usageRef)
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{
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CFDictionarySetValue(dict,
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CFSTR(kIOHIDDeviceUsagePageKey),
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pageRef);
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CFDictionarySetValue(dict,
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CFSTR(kIOHIDDeviceUsageKey),
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usageRef);
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CFArrayAppendValue(matching, dict);
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}
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if (pageRef)
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CFRelease(pageRef);
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if (usageRef)
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CFRelease(usageRef);
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CFRelease(dict);
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}
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IOHIDManagerSetDeviceMatchingMultiple(_glfw.ns.hidManager, matching);
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CFRelease(matching);
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IOHIDManagerRegisterDeviceMatchingCallback(_glfw.ns.hidManager,
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&matchCallback, NULL);
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IOHIDManagerRegisterDeviceRemovalCallback(_glfw.ns.hidManager,
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&removeCallback, NULL);
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IOHIDManagerScheduleWithRunLoop(_glfw.ns.hidManager,
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CFRunLoopGetMain(),
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kCFRunLoopDefaultMode);
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IOHIDManagerOpen(_glfw.ns.hidManager, kIOHIDOptionsTypeNone);
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// Execute the run loop once in order to register any initially-attached
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// joysticks
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CFRunLoopRunInMode(kCFRunLoopDefaultMode, 0, false);
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}
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// Close all opened joystick handles
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//
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void _glfwTerminateJoysticksNS(void)
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{
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int jid;
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for (jid = 0; jid <= GLFW_JOYSTICK_LAST; jid++)
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closeJoystick(_glfw.joysticks + jid);
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CFRelease(_glfw.ns.hidManager);
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_glfw.ns.hidManager = NULL;
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}
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//////////////////////////////////////////////////////////////////////////
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////// GLFW platform API //////
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//////////////////////////////////////////////////////////////////////////
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int _glfwPlatformPollJoystick(_GLFWjoystick* js, int mode)
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{
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if (mode & _GLFW_POLL_AXES)
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{
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CFIndex i;
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for (i = 0; i < CFArrayGetCount(js->ns.axes); i++)
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{
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_GLFWjoyelementNS* axis = (_GLFWjoyelementNS*)
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CFArrayGetValueAtIndex(js->ns.axes, i);
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const long raw = getElementValue(js, axis);
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// Perform auto calibration
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if (raw < axis->minimum)
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axis->minimum = raw;
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if (raw > axis->maximum)
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axis->maximum = raw;
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const long size = axis->maximum - axis->minimum;
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if (size == 0)
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_glfwInputJoystickAxis(js, (int) i, 0.f);
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else
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{
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const float value = (2.f * (raw - axis->minimum) / size) - 1.f;
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_glfwInputJoystickAxis(js, (int) i, value);
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}
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}
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}
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if (mode & _GLFW_POLL_BUTTONS)
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{
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CFIndex i;
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for (i = 0; i < CFArrayGetCount(js->ns.buttons); i++)
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{
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_GLFWjoyelementNS* button = (_GLFWjoyelementNS*)
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CFArrayGetValueAtIndex(js->ns.buttons, i);
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const char value = getElementValue(js, button) - button->minimum;
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const int state = (value > 0) ? GLFW_PRESS : GLFW_RELEASE;
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_glfwInputJoystickButton(js, (int) i, state);
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}
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for (i = 0; i < CFArrayGetCount(js->ns.hats); i++)
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{
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const int states[9] =
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{
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GLFW_HAT_UP,
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GLFW_HAT_RIGHT_UP,
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GLFW_HAT_RIGHT,
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GLFW_HAT_RIGHT_DOWN,
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GLFW_HAT_DOWN,
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GLFW_HAT_LEFT_DOWN,
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GLFW_HAT_LEFT,
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GLFW_HAT_LEFT_UP,
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GLFW_HAT_CENTERED
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};
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_GLFWjoyelementNS* hat = (_GLFWjoyelementNS*)
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CFArrayGetValueAtIndex(js->ns.hats, i);
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long state = getElementValue(js, hat) - hat->minimum;
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if (state < 0 || state > 8)
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state = 8;
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_glfwInputJoystickHat(js, (int) i, states[state]);
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}
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}
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return js->present;
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}
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void _glfwPlatformUpdateGamepadGUID(char* guid)
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{
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if ((strncmp(guid + 4, "000000000000", 12) == 0) &&
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(strncmp(guid + 20, "000000000000", 12) == 0))
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{
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char original[33];
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strncpy(original, guid, sizeof(original) - 1);
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sprintf(guid, "03000000%.4s0000%.4s000000000000",
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original, original + 16);
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}
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}
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