b72a97d531
Renamed _glfwLibrary to _glfw and made all substructs lower-case, making global variable names easier to read and type. Partially inspired by the internal naming conventions of glwt.
140 lines
4.1 KiB
C
140 lines
4.1 KiB
C
//========================================================================
|
|
// GLFW - An OpenGL library
|
|
// Platform: Win32
|
|
// API version: 3.0
|
|
// WWW: http://www.glfw.org/
|
|
//------------------------------------------------------------------------
|
|
// Copyright (c) 2010 Camilla Berglund <elmindreda@elmindreda.org>
|
|
//
|
|
// This software is provided 'as-is', without any express or implied
|
|
// warranty. In no event will the authors be held liable for any damages
|
|
// arising from the use of this software.
|
|
//
|
|
// Permission is granted to anyone to use this software for any purpose,
|
|
// including commercial applications, and to alter it and redistribute it
|
|
// freely, subject to the following restrictions:
|
|
//
|
|
// 1. The origin of this software must not be misrepresented; you must not
|
|
// claim that you wrote the original software. If you use this software
|
|
// in a product, an acknowledgment in the product documentation would
|
|
// be appreciated but is not required.
|
|
//
|
|
// 2. Altered source versions must be plainly marked as such, and must not
|
|
// be misrepresented as being the original software.
|
|
//
|
|
// 3. This notice may not be removed or altered from any source
|
|
// distribution.
|
|
//
|
|
//========================================================================
|
|
|
|
#include "internal.h"
|
|
|
|
#include <limits.h>
|
|
#include <string.h>
|
|
#include <stdlib.h>
|
|
#include <malloc.h>
|
|
|
|
|
|
//////////////////////////////////////////////////////////////////////////
|
|
////// GLFW platform API //////
|
|
//////////////////////////////////////////////////////////////////////////
|
|
|
|
//========================================================================
|
|
// Set the clipboard contents
|
|
//========================================================================
|
|
|
|
void _glfwPlatformSetClipboardString(_GLFWwindow* window, const char* string)
|
|
{
|
|
WCHAR* wideString;
|
|
HANDLE stringHandle;
|
|
size_t wideSize;
|
|
|
|
wideString = _glfwCreateWideStringFromUTF8(string);
|
|
if (!wideString)
|
|
{
|
|
_glfwInputError(GLFW_PLATFORM_ERROR,
|
|
"Win32: Failed to convert clipboard string to "
|
|
"wide string");
|
|
return;
|
|
}
|
|
|
|
wideSize = (wcslen(wideString) + 1) * sizeof(WCHAR);
|
|
|
|
stringHandle = GlobalAlloc(GMEM_MOVEABLE, wideSize);
|
|
if (!stringHandle)
|
|
{
|
|
free(wideString);
|
|
|
|
_glfwInputError(GLFW_PLATFORM_ERROR,
|
|
"Win32: Failed to allocate global handle for clipboard");
|
|
return;
|
|
}
|
|
|
|
memcpy(GlobalLock(stringHandle), wideString, wideSize);
|
|
GlobalUnlock(stringHandle);
|
|
|
|
if (!OpenClipboard(window->win32.handle))
|
|
{
|
|
GlobalFree(stringHandle);
|
|
free(wideString);
|
|
|
|
_glfwInputError(GLFW_PLATFORM_ERROR, "Win32: Failed to open clipboard");
|
|
return;
|
|
}
|
|
|
|
EmptyClipboard();
|
|
SetClipboardData(CF_UNICODETEXT, stringHandle);
|
|
CloseClipboard();
|
|
|
|
free(wideString);
|
|
}
|
|
|
|
|
|
//========================================================================
|
|
// Return the current clipboard contents
|
|
//========================================================================
|
|
|
|
const char* _glfwPlatformGetClipboardString(_GLFWwindow* window)
|
|
{
|
|
HANDLE stringHandle;
|
|
|
|
if (!IsClipboardFormatAvailable(CF_UNICODETEXT))
|
|
{
|
|
_glfwInputError(GLFW_FORMAT_UNAVAILABLE, NULL);
|
|
return NULL;
|
|
}
|
|
|
|
if (!OpenClipboard(window->win32.handle))
|
|
{
|
|
_glfwInputError(GLFW_PLATFORM_ERROR, "Win32: Failed to open clipboard");
|
|
return NULL;
|
|
}
|
|
|
|
stringHandle = GetClipboardData(CF_UNICODETEXT);
|
|
if (!stringHandle)
|
|
{
|
|
CloseClipboard();
|
|
|
|
_glfwInputError(GLFW_PLATFORM_ERROR,
|
|
"Win32: Failed to retrieve clipboard data");
|
|
return NULL;
|
|
}
|
|
|
|
free(_glfw.win32.clipboardString);
|
|
_glfw.win32.clipboardString =
|
|
_glfwCreateUTF8FromWideString(GlobalLock(stringHandle));
|
|
|
|
GlobalUnlock(stringHandle);
|
|
CloseClipboard();
|
|
|
|
if (!_glfw.win32.clipboardString)
|
|
{
|
|
_glfwInputError(GLFW_PLATFORM_ERROR,
|
|
"Win32: Failed to convert wide string to UTF-8");
|
|
return NULL;
|
|
}
|
|
|
|
return _glfw.win32.clipboardString;
|
|
}
|
|
|