64 lines
2.8 KiB
C
64 lines
2.8 KiB
C
//========================================================================
|
|
// GLFW 3.2 - www.glfw.org
|
|
//------------------------------------------------------------------------
|
|
// Copyright (c) 2010-2016 Camilla Berglund <elmindreda@glfw.org>
|
|
//
|
|
// This software is provided 'as-is', without any express or implied
|
|
// warranty. In no event will the authors be held liable for any damages
|
|
// arising from the use of this software.
|
|
//
|
|
// Permission is granted to anyone to use this software for any purpose,
|
|
// including commercial applications, and to alter it and redistribute it
|
|
// freely, subject to the following restrictions:
|
|
//
|
|
// 1. The origin of this software must not be misrepresented; you must not
|
|
// claim that you wrote the original software. If you use this software
|
|
// in a product, an acknowledgment in the product documentation would
|
|
// be appreciated but is not required.
|
|
//
|
|
// 2. Altered source versions must be plainly marked as such, and must not
|
|
// be misrepresented as being the original software.
|
|
//
|
|
// 3. This notice may not be removed or altered from any source
|
|
// distribution.
|
|
//
|
|
//========================================================================
|
|
// As glfw_config.h.in, this file is used by CMake to produce the
|
|
// glfw_config.h configuration header file. If you are adding a feature
|
|
// requiring conditional compilation, this is where to add the macro.
|
|
//========================================================================
|
|
// As glfw_config.h, this file defines compile-time option macros for a
|
|
// specific platform and development environment. If you are using the
|
|
// GLFW CMake files, modify glfw_config.h.in instead of this file. If you
|
|
// are using your own build system, make this file define the appropriate
|
|
// macros in whatever way is suitable.
|
|
//========================================================================
|
|
|
|
// Define this to 1 if building GLFW for X11
|
|
#cmakedefine _GLFW_X11
|
|
// Define this to 1 if building GLFW for Win32
|
|
#cmakedefine _GLFW_WIN32
|
|
// Define this to 1 if building GLFW for Cocoa
|
|
#cmakedefine _GLFW_COCOA
|
|
// Define this to 1 if building GLFW for Wayland
|
|
#cmakedefine _GLFW_WAYLAND
|
|
// Define this to 1 if building GLFW for Mir
|
|
#cmakedefine _GLFW_MIR
|
|
|
|
// Define this to 1 if building as a shared library / dynamic library / DLL
|
|
#cmakedefine _GLFW_BUILD_DLL
|
|
|
|
// Define this to 1 to force use of high-performance GPU on hybrid systems
|
|
#cmakedefine _GLFW_USE_HYBRID_HPG
|
|
|
|
// Define this to 1 if the Xxf86vm X11 extension is available
|
|
#cmakedefine _GLFW_HAS_XF86VM
|
|
|
|
// Define this to 1 if glfwInit should change the current directory
|
|
#cmakedefine _GLFW_USE_CHDIR
|
|
// Define this to 1 if glfwCreateWindow should populate the menu bar
|
|
#cmakedefine _GLFW_USE_MENUBAR
|
|
// Define this to 1 if windows should use full resolution on Retina displays
|
|
#cmakedefine _GLFW_USE_RETINA
|
|
|