ab3bfb4205
GLFW now checks for the libvulkan.1.dylib loader instead of what is now the ICD. This removes checking for libMoltenVK.dylib to avoid cryptic errors. This unfortunately also breaks compatibility with the standalone MoltenVK SDK. This also removes support for the static loader library as that is not present in the LunarG SDK. Related to #870.
47 lines
1.5 KiB
CMake
47 lines
1.5 KiB
CMake
# Find Vulkan
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#
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# VULKAN_INCLUDE_DIR
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# VULKAN_LIBRARY
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# VULKAN_FOUND
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if (WIN32)
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find_path(VULKAN_INCLUDE_DIR NAMES vulkan/vulkan.h HINTS
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"$ENV{VULKAN_SDK}/Include"
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"$ENV{VK_SDK_PATH}/Include")
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if (CMAKE_SIZEOF_VOID_P EQUAL 8)
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find_library(VULKAN_LIBRARY NAMES vulkan-1 HINTS
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"$ENV{VULKAN_SDK}/Lib"
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"$ENV{VULKAN_SDK}/Bin"
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"$ENV{VK_SDK_PATH}/Bin")
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find_library(VULKAN_STATIC_LIBRARY NAMES vkstatic.1 HINTS
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"$ENV{VULKAN_SDK}/Lib"
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"$ENV{VULKAN_SDK}/Bin"
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"$ENV{VK_SDK_PATH}/Bin")
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else()
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find_library(VULKAN_LIBRARY NAMES vulkan-1 HINTS
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"$ENV{VULKAN_SDK}/Lib32"
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"$ENV{VULKAN_SDK}/Bin32"
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"$ENV{VK_SDK_PATH}/Bin32")
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find_library(VULKAN_STATIC_LIBRARY NAMES vkstatic.1 HINTS
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"$ENV{VULKAN_SDK}/Lib32"
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"$ENV{VULKAN_SDK}/Bin32"
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"$ENV{VK_SDK_PATH}/Bin32")
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endif()
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elseif (APPLE)
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find_library(VULKAN_LIBRARY vulkan.1 HINTS
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"$ENV{VULKAN_SDK}/macOS/lib")
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find_path(VULKAN_INCLUDE_DIR NAMES vulkan/vulkan.h HINTS
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"$ENV{VULKAN_SDK}/macOS/include")
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else()
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find_path(VULKAN_INCLUDE_DIR NAMES vulkan/vulkan.h HINTS
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"$ENV{VULKAN_SDK}/include")
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find_library(VULKAN_LIBRARY NAMES vulkan HINTS
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"$ENV{VULKAN_SDK}/lib")
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endif()
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include(FindPackageHandleStandardArgs)
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find_package_handle_standard_args(Vulkan DEFAULT_MSG VULKAN_LIBRARY VULKAN_INCLUDE_DIR)
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mark_as_advanced(VULKAN_INCLUDE_DIR VULKAN_LIBRARY VULKAN_STATIC_LIBRARY)
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