glfw/src
Camilla Löwy 32e78aeb2e Add GLFW_TRANSPARENT attribute and documentation
This completes support for window framebuffer transparency on Windows,
macOS and X11.  Note that the hint/attribute may be renamed before
release to clarify its relationship to GLFW_OPACITY.

Fixes #197.
Closes #1079.
Related to #663.
Related to #715.
Related to #723.
Related to #1078.
2017-09-27 21:54:04 +02:00
..
CMakeLists.txt Fix missing CMake file path quoting 2017-08-20 14:47:44 +02:00
cocoa_init.m Cleanup 2017-09-17 15:14:22 +02:00
cocoa_joystick.h Add support for SDL_GameControllerDB 2017-07-07 15:52:33 +02:00
cocoa_joystick.m Cleanup 2017-09-17 15:14:22 +02:00
cocoa_monitor.m Cleanup 2017-09-17 15:14:22 +02:00
cocoa_platform.h Cleanup 2017-08-23 13:24:05 +02:00
cocoa_time.c
cocoa_window.m Add GLFW_TRANSPARENT attribute and documentation 2017-09-27 21:54:04 +02:00
context.c Add GLFW_TRANSPARENT attribute and documentation 2017-09-27 21:54:04 +02:00
egl_context.c Add GLFW_TRANSPARENT attribute and documentation 2017-09-27 21:54:04 +02:00
egl_context.h Add GLFW_TRANSPARENT and X11 implementation 2017-09-27 21:33:03 +02:00
glfw3.pc.in
glfw3Config.cmake.in
glfw_config.h.in
glx_context.c Add GLFW_TRANSPARENT attribute and documentation 2017-09-27 21:54:04 +02:00
glx_context.h Add GLFW_TRANSPARENT and X11 implementation 2017-09-27 21:33:03 +02:00
init.c Unify error message buffer lengths 2017-08-17 14:25:10 +02:00
input.c Cleanup 2017-09-10 20:57:06 +02:00
internal.h Add GLFW_TRANSPARENT attribute and documentation 2017-09-27 21:54:04 +02:00
linux_joystick.c Linux: Make joystick init always fail silently 2017-08-09 12:18:28 +02:00
linux_joystick.h Add support for SDL_GameControllerDB 2017-07-07 15:52:33 +02:00
mappings.h Add CMake target for updating gamepad mappings 2017-09-15 15:50:39 +02:00
mappings.h.in Add CMake target for updating gamepad mappings 2017-09-15 15:50:39 +02:00
mir_init.c Linux: Update joystick API in version strings 2017-08-09 12:20:51 +02:00
mir_monitor.c
mir_platform.h
mir_window.c Add GLFW_TRANSPARENT attribute and documentation 2017-09-27 21:54:04 +02:00
monitor.c
nsgl_context.h
nsgl_context.m Cleanup 2017-09-27 21:33:03 +02:00
null_init.c
null_joystick.c Fix function signature in null joystick backend 2017-07-13 01:28:02 +02:00
null_joystick.h Add support for SDL_GameControllerDB 2017-07-07 15:52:33 +02:00
null_monitor.c
null_platform.h
null_window.c Add GLFW_TRANSPARENT attribute and documentation 2017-09-27 21:54:04 +02:00
osmesa_context.c Add library name override macros 2017-09-10 21:02:26 +02:00
osmesa_context.h
posix_thread.c
posix_thread.h
posix_time.c
posix_time.h
vulkan.c Add library name override macros 2017-09-10 21:02:26 +02:00
wgl_context.c Add GLFW_TRANSPARENT attribute and documentation 2017-09-27 21:54:04 +02:00
wgl_context.h
win32_init.c Add GLFW_TRANSPARENT attribute and documentation 2017-09-27 21:54:04 +02:00
win32_joystick.c Win32: Remove unused GUID 2017-09-27 21:33:03 +02:00
win32_joystick.h Add support for SDL_GameControllerDB 2017-07-07 15:52:33 +02:00
win32_monitor.c Cleanup 2017-08-28 18:31:14 +02:00
win32_platform.h Add GLFW_TRANSPARENT attribute and documentation 2017-09-27 21:54:04 +02:00
win32_thread.c
win32_time.c
win32_window.c Add GLFW_TRANSPARENT attribute and documentation 2017-09-27 21:54:04 +02:00
window.c Add GLFW_TRANSPARENT attribute and documentation 2017-09-27 21:54:04 +02:00
wl_init.c Wayland: Stop crashing when Compose is unavailable 2017-08-13 21:25:22 +02:00
wl_monitor.c
wl_platform.h
wl_window.c Add GLFW_TRANSPARENT attribute and documentation 2017-09-27 21:54:04 +02:00
x11_init.c Add GLFW_TRANSPARENT attribute and documentation 2017-09-27 21:54:04 +02:00
x11_monitor.c
x11_platform.h Add GLFW_TRANSPARENT attribute and documentation 2017-09-27 21:54:04 +02:00
x11_window.c Add GLFW_TRANSPARENT attribute and documentation 2017-09-27 21:54:04 +02:00
xkb_unicode.c
xkb_unicode.h