1144 lines
34 KiB
C
1144 lines
34 KiB
C
//========================================================================
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// GLFW 3.4 - www.glfw.org
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//------------------------------------------------------------------------
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// Copyright (c) 2002-2006 Marcus Geelnard
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// Copyright (c) 2006-2019 Camilla Löwy <elmindreda@glfw.org>
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// Copyright (c) 2012 Torsten Walluhn <tw@mad-cad.net>
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//
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// This software is provided 'as-is', without any express or implied
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// warranty. In no event will the authors be held liable for any damages
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// arising from the use of this software.
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//
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// Permission is granted to anyone to use this software for any purpose,
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// including commercial applications, and to alter it and redistribute it
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// freely, subject to the following restrictions:
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//
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// 1. The origin of this software must not be misrepresented; you must not
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// claim that you wrote the original software. If you use this software
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// in a product, an acknowledgment in the product documentation would
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// be appreciated but is not required.
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//
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// 2. Altered source versions must be plainly marked as such, and must not
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// be misrepresented as being the original software.
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//
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// 3. This notice may not be removed or altered from any source
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// distribution.
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//
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//========================================================================
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// Please use C89 style variable declarations in this file because VS 2010
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//========================================================================
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#include "internal.h"
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#include <assert.h>
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#include <string.h>
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#include <stdlib.h>
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#include <float.h>
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//////////////////////////////////////////////////////////////////////////
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////// GLFW event API //////
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//////////////////////////////////////////////////////////////////////////
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// Notifies shared code that a window has lost or received input focus
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//
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void _glfwInputWindowFocus(_GLFWwindow* window, GLFWbool focused)
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{
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assert(window != NULL);
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assert(focused == GLFW_TRUE || focused == GLFW_FALSE);
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if (window->callbacks.focus)
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window->callbacks.focus((GLFWwindow*) window, focused);
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if (!focused)
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{
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int key, button;
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for (key = 0; key <= GLFW_KEY_LAST; key++)
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{
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if (window->keys[key] == GLFW_PRESS)
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{
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const int scancode = _glfw.platform.getKeyScancode(key);
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_glfwInputKey(window, key, scancode, GLFW_RELEASE, 0);
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}
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}
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for (button = 0; button <= GLFW_MOUSE_BUTTON_LAST; button++)
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{
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if (window->mouseButtons[button] == GLFW_PRESS)
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_glfwInputMouseClick(window, button, GLFW_RELEASE, 0);
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}
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}
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}
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// Notifies shared code that a window has moved
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// The position is specified in content area relative screen coordinates
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//
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void _glfwInputWindowPos(_GLFWwindow* window, int x, int y)
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{
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assert(window != NULL);
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if (window->callbacks.pos)
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window->callbacks.pos((GLFWwindow*) window, x, y);
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}
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// Notifies shared code that a window has been resized
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// The size is specified in screen coordinates
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//
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void _glfwInputWindowSize(_GLFWwindow* window, int width, int height)
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{
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assert(window != NULL);
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assert(width >= 0);
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assert(height >= 0);
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if (window->callbacks.size)
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window->callbacks.size((GLFWwindow*) window, width, height);
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}
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// Notifies shared code that a window has been iconified or restored
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//
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void _glfwInputWindowIconify(_GLFWwindow* window, GLFWbool iconified)
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{
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assert(window != NULL);
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assert(iconified == GLFW_TRUE || iconified == GLFW_FALSE);
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if (window->callbacks.iconify)
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window->callbacks.iconify((GLFWwindow*) window, iconified);
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}
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// Notifies shared code that a window has been maximized or restored
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//
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void _glfwInputWindowMaximize(_GLFWwindow* window, GLFWbool maximized)
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{
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assert(window != NULL);
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assert(maximized == GLFW_TRUE || maximized == GLFW_FALSE);
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if (window->callbacks.maximize)
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window->callbacks.maximize((GLFWwindow*) window, maximized);
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}
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// Notifies shared code that a window framebuffer has been resized
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// The size is specified in pixels
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//
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void _glfwInputFramebufferSize(_GLFWwindow* window, int width, int height)
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{
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assert(window != NULL);
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assert(width >= 0);
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assert(height >= 0);
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if (window->callbacks.fbsize)
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window->callbacks.fbsize((GLFWwindow*) window, width, height);
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}
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// Notifies shared code that a window content scale has changed
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// The scale is specified as the ratio between the current and default DPI
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//
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void _glfwInputWindowContentScale(_GLFWwindow* window, float xscale, float yscale)
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{
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assert(window != NULL);
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assert(xscale > 0.f);
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assert(xscale < FLT_MAX);
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assert(yscale > 0.f);
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assert(yscale < FLT_MAX);
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if (window->callbacks.scale)
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window->callbacks.scale((GLFWwindow*) window, xscale, yscale);
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}
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// Notifies shared code that the window contents needs updating
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//
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void _glfwInputWindowDamage(_GLFWwindow* window)
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{
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assert(window != NULL);
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if (window->callbacks.refresh)
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window->callbacks.refresh((GLFWwindow*) window);
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}
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// Notifies shared code that the user wishes to close a window
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//
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void _glfwInputWindowCloseRequest(_GLFWwindow* window)
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{
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assert(window != NULL);
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window->shouldClose = GLFW_TRUE;
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if (window->callbacks.close)
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window->callbacks.close((GLFWwindow*) window);
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}
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// Notifies shared code that a window has changed its desired monitor
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//
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void _glfwInputWindowMonitor(_GLFWwindow* window, _GLFWmonitor* monitor)
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{
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assert(window != NULL);
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window->monitor = monitor;
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}
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//////////////////////////////////////////////////////////////////////////
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////// GLFW public API //////
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//////////////////////////////////////////////////////////////////////////
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GLFWAPI GLFWwindow* glfwCreateWindow(int width, int height,
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const char* title,
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GLFWmonitor* monitor,
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GLFWwindow* share)
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{
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_GLFWfbconfig fbconfig;
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_GLFWctxconfig ctxconfig;
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_GLFWwndconfig wndconfig;
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_GLFWwindow* window;
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assert(title != NULL);
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assert(width >= 0);
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assert(height >= 0);
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_GLFW_REQUIRE_INIT_OR_RETURN(NULL);
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if (width <= 0 || height <= 0)
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{
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_glfwInputError(GLFW_INVALID_VALUE,
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"Invalid window size %ix%i",
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width, height);
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return NULL;
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}
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fbconfig = _glfw.hints.framebuffer;
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ctxconfig = _glfw.hints.context;
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wndconfig = _glfw.hints.window;
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wndconfig.width = width;
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wndconfig.height = height;
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wndconfig.title = title;
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ctxconfig.share = (_GLFWwindow*) share;
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if (!_glfwIsValidContextConfig(&ctxconfig))
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return NULL;
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window = _glfw_calloc(1, sizeof(_GLFWwindow));
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window->next = _glfw.windowListHead;
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_glfw.windowListHead = window;
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window->videoMode.width = width;
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window->videoMode.height = height;
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window->videoMode.redBits = fbconfig.redBits;
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window->videoMode.greenBits = fbconfig.greenBits;
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window->videoMode.blueBits = fbconfig.blueBits;
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window->videoMode.refreshRate = _glfw.hints.refreshRate;
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window->monitor = (_GLFWmonitor*) monitor;
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window->resizable = wndconfig.resizable;
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window->decorated = wndconfig.decorated;
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window->autoIconify = wndconfig.autoIconify;
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window->floating = wndconfig.floating;
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window->focusOnShow = wndconfig.focusOnShow;
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window->mousePassthrough = wndconfig.mousePassthrough;
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window->cursorMode = GLFW_CURSOR_NORMAL;
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window->doublebuffer = fbconfig.doublebuffer;
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window->minwidth = GLFW_DONT_CARE;
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window->minheight = GLFW_DONT_CARE;
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window->maxwidth = GLFW_DONT_CARE;
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window->maxheight = GLFW_DONT_CARE;
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window->numer = GLFW_DONT_CARE;
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window->denom = GLFW_DONT_CARE;
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if (!_glfw.platform.createWindow(window, &wndconfig, &ctxconfig, &fbconfig))
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{
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glfwDestroyWindow((GLFWwindow*) window);
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return NULL;
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}
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return (GLFWwindow*) window;
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}
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void glfwDefaultWindowHints(void)
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{
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_GLFW_REQUIRE_INIT();
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// The default is OpenGL with minimum version 1.0
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memset(&_glfw.hints.context, 0, sizeof(_glfw.hints.context));
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_glfw.hints.context.client = GLFW_OPENGL_API;
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_glfw.hints.context.source = GLFW_NATIVE_CONTEXT_API;
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_glfw.hints.context.major = 1;
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_glfw.hints.context.minor = 0;
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// The default is a focused, visible, resizable window with decorations
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memset(&_glfw.hints.window, 0, sizeof(_glfw.hints.window));
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_glfw.hints.window.resizable = GLFW_TRUE;
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_glfw.hints.window.visible = GLFW_TRUE;
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_glfw.hints.window.decorated = GLFW_TRUE;
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_glfw.hints.window.focused = GLFW_TRUE;
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_glfw.hints.window.autoIconify = GLFW_TRUE;
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_glfw.hints.window.centerCursor = GLFW_TRUE;
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_glfw.hints.window.focusOnShow = GLFW_TRUE;
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// The default is 24 bits of color, 24 bits of depth and 8 bits of stencil,
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// double buffered
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memset(&_glfw.hints.framebuffer, 0, sizeof(_glfw.hints.framebuffer));
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_glfw.hints.framebuffer.redBits = 8;
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_glfw.hints.framebuffer.greenBits = 8;
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_glfw.hints.framebuffer.blueBits = 8;
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_glfw.hints.framebuffer.alphaBits = 8;
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_glfw.hints.framebuffer.depthBits = 24;
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_glfw.hints.framebuffer.stencilBits = 8;
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_glfw.hints.framebuffer.doublebuffer = GLFW_TRUE;
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// The default is to select the highest available refresh rate
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_glfw.hints.refreshRate = GLFW_DONT_CARE;
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// The default is to use full Retina resolution framebuffers
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_glfw.hints.window.ns.retina = GLFW_TRUE;
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}
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GLFWAPI void glfwWindowHint(int hint, int value)
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{
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_GLFW_REQUIRE_INIT();
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switch (hint)
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{
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case GLFW_RED_BITS:
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_glfw.hints.framebuffer.redBits = value;
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return;
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case GLFW_GREEN_BITS:
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_glfw.hints.framebuffer.greenBits = value;
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return;
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case GLFW_BLUE_BITS:
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_glfw.hints.framebuffer.blueBits = value;
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return;
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case GLFW_ALPHA_BITS:
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_glfw.hints.framebuffer.alphaBits = value;
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return;
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case GLFW_DEPTH_BITS:
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_glfw.hints.framebuffer.depthBits = value;
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return;
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case GLFW_STENCIL_BITS:
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_glfw.hints.framebuffer.stencilBits = value;
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return;
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case GLFW_ACCUM_RED_BITS:
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_glfw.hints.framebuffer.accumRedBits = value;
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return;
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case GLFW_ACCUM_GREEN_BITS:
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_glfw.hints.framebuffer.accumGreenBits = value;
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return;
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case GLFW_ACCUM_BLUE_BITS:
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_glfw.hints.framebuffer.accumBlueBits = value;
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return;
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case GLFW_ACCUM_ALPHA_BITS:
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_glfw.hints.framebuffer.accumAlphaBits = value;
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return;
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case GLFW_AUX_BUFFERS:
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_glfw.hints.framebuffer.auxBuffers = value;
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return;
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case GLFW_STEREO:
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_glfw.hints.framebuffer.stereo = value ? GLFW_TRUE : GLFW_FALSE;
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return;
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case GLFW_DOUBLEBUFFER:
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_glfw.hints.framebuffer.doublebuffer = value ? GLFW_TRUE : GLFW_FALSE;
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return;
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case GLFW_TRANSPARENT_FRAMEBUFFER:
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_glfw.hints.framebuffer.transparent = value ? GLFW_TRUE : GLFW_FALSE;
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return;
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case GLFW_SAMPLES:
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_glfw.hints.framebuffer.samples = value;
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return;
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case GLFW_SRGB_CAPABLE:
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_glfw.hints.framebuffer.sRGB = value ? GLFW_TRUE : GLFW_FALSE;
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return;
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case GLFW_RESIZABLE:
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_glfw.hints.window.resizable = value ? GLFW_TRUE : GLFW_FALSE;
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return;
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case GLFW_DECORATED:
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_glfw.hints.window.decorated = value ? GLFW_TRUE : GLFW_FALSE;
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return;
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case GLFW_FOCUSED:
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_glfw.hints.window.focused = value ? GLFW_TRUE : GLFW_FALSE;
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return;
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case GLFW_AUTO_ICONIFY:
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_glfw.hints.window.autoIconify = value ? GLFW_TRUE : GLFW_FALSE;
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return;
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case GLFW_FLOATING:
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_glfw.hints.window.floating = value ? GLFW_TRUE : GLFW_FALSE;
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return;
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case GLFW_MAXIMIZED:
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_glfw.hints.window.maximized = value ? GLFW_TRUE : GLFW_FALSE;
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return;
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case GLFW_VISIBLE:
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_glfw.hints.window.visible = value ? GLFW_TRUE : GLFW_FALSE;
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return;
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case GLFW_COCOA_RETINA_FRAMEBUFFER:
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_glfw.hints.window.ns.retina = value ? GLFW_TRUE : GLFW_FALSE;
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return;
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case GLFW_WIN32_KEYBOARD_MENU:
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_glfw.hints.window.win32.keymenu = value ? GLFW_TRUE : GLFW_FALSE;
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return;
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case GLFW_COCOA_GRAPHICS_SWITCHING:
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_glfw.hints.context.nsgl.offline = value ? GLFW_TRUE : GLFW_FALSE;
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return;
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case GLFW_SCALE_TO_MONITOR:
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_glfw.hints.window.scaleToMonitor = value ? GLFW_TRUE : GLFW_FALSE;
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return;
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case GLFW_CENTER_CURSOR:
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_glfw.hints.window.centerCursor = value ? GLFW_TRUE : GLFW_FALSE;
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return;
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case GLFW_FOCUS_ON_SHOW:
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_glfw.hints.window.focusOnShow = value ? GLFW_TRUE : GLFW_FALSE;
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return;
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case GLFW_MOUSE_PASSTHROUGH:
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_glfw.hints.window.mousePassthrough = value ? GLFW_TRUE : GLFW_FALSE;
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return;
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case GLFW_CLIENT_API:
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_glfw.hints.context.client = value;
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return;
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case GLFW_CONTEXT_CREATION_API:
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_glfw.hints.context.source = value;
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return;
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case GLFW_CONTEXT_VERSION_MAJOR:
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_glfw.hints.context.major = value;
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return;
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case GLFW_CONTEXT_VERSION_MINOR:
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_glfw.hints.context.minor = value;
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return;
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case GLFW_CONTEXT_ROBUSTNESS:
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_glfw.hints.context.robustness = value;
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return;
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case GLFW_OPENGL_FORWARD_COMPAT:
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_glfw.hints.context.forward = value ? GLFW_TRUE : GLFW_FALSE;
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return;
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case GLFW_CONTEXT_DEBUG:
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_glfw.hints.context.debug = value ? GLFW_TRUE : GLFW_FALSE;
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return;
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case GLFW_CONTEXT_NO_ERROR:
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_glfw.hints.context.noerror = value ? GLFW_TRUE : GLFW_FALSE;
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return;
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case GLFW_OPENGL_PROFILE:
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_glfw.hints.context.profile = value;
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return;
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case GLFW_CONTEXT_RELEASE_BEHAVIOR:
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_glfw.hints.context.release = value;
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return;
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case GLFW_REFRESH_RATE:
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_glfw.hints.refreshRate = value;
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return;
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}
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_glfwInputError(GLFW_INVALID_ENUM, "Invalid window hint 0x%08X", hint);
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}
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GLFWAPI void glfwWindowHintString(int hint, const char* value)
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{
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assert(value != NULL);
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_GLFW_REQUIRE_INIT();
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switch (hint)
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{
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case GLFW_COCOA_FRAME_NAME:
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strncpy(_glfw.hints.window.ns.frameName, value,
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sizeof(_glfw.hints.window.ns.frameName) - 1);
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return;
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case GLFW_X11_CLASS_NAME:
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strncpy(_glfw.hints.window.x11.className, value,
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sizeof(_glfw.hints.window.x11.className) - 1);
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return;
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case GLFW_X11_INSTANCE_NAME:
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strncpy(_glfw.hints.window.x11.instanceName, value,
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sizeof(_glfw.hints.window.x11.instanceName) - 1);
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return;
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}
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_glfwInputError(GLFW_INVALID_ENUM, "Invalid window hint string 0x%08X", hint);
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}
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GLFWAPI void glfwDestroyWindow(GLFWwindow* handle)
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{
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_GLFWwindow* window = (_GLFWwindow*) handle;
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_GLFW_REQUIRE_INIT();
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// Allow closing of NULL (to match the behavior of free)
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if (window == NULL)
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return;
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// Clear all callbacks to avoid exposing a half torn-down window object
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memset(&window->callbacks, 0, sizeof(window->callbacks));
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// The window's context must not be current on another thread when the
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// window is destroyed
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if (window == _glfwPlatformGetTls(&_glfw.contextSlot))
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glfwMakeContextCurrent(NULL);
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_glfw.platform.destroyWindow(window);
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// Unlink window from global linked list
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{
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_GLFWwindow** prev = &_glfw.windowListHead;
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while (*prev != window)
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prev = &((*prev)->next);
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*prev = window->next;
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}
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_glfw_free(window);
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}
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GLFWAPI int glfwWindowShouldClose(GLFWwindow* handle)
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{
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_GLFWwindow* window = (_GLFWwindow*) handle;
|
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assert(window != NULL);
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_GLFW_REQUIRE_INIT_OR_RETURN(0);
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return window->shouldClose;
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}
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GLFWAPI void glfwSetWindowShouldClose(GLFWwindow* handle, int value)
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{
|
|
_GLFWwindow* window = (_GLFWwindow*) handle;
|
|
assert(window != NULL);
|
|
|
|
_GLFW_REQUIRE_INIT();
|
|
window->shouldClose = value;
|
|
}
|
|
|
|
GLFWAPI void glfwSetWindowTitle(GLFWwindow* handle, const char* title)
|
|
{
|
|
_GLFWwindow* window = (_GLFWwindow*) handle;
|
|
assert(window != NULL);
|
|
assert(title != NULL);
|
|
|
|
_GLFW_REQUIRE_INIT();
|
|
_glfw.platform.setWindowTitle(window, title);
|
|
}
|
|
|
|
GLFWAPI void glfwSetWindowIcon(GLFWwindow* handle,
|
|
int count, const GLFWimage* images)
|
|
{
|
|
int i;
|
|
_GLFWwindow* window = (_GLFWwindow*) handle;
|
|
|
|
assert(window != NULL);
|
|
assert(count >= 0);
|
|
assert(count == 0 || images != NULL);
|
|
|
|
_GLFW_REQUIRE_INIT();
|
|
|
|
if (count < 0)
|
|
{
|
|
_glfwInputError(GLFW_INVALID_VALUE, "Invalid image count for window icon");
|
|
return;
|
|
}
|
|
|
|
for (i = 0; i < count; i++)
|
|
{
|
|
assert(images[i].pixels != NULL);
|
|
|
|
if (images[i].width <= 0 || images[i].height <= 0)
|
|
{
|
|
_glfwInputError(GLFW_INVALID_VALUE,
|
|
"Invalid image dimensions for window icon");
|
|
return;
|
|
}
|
|
}
|
|
|
|
_glfw.platform.setWindowIcon(window, count, images);
|
|
}
|
|
|
|
GLFWAPI void glfwGetWindowPos(GLFWwindow* handle, int* xpos, int* ypos)
|
|
{
|
|
_GLFWwindow* window = (_GLFWwindow*) handle;
|
|
assert(window != NULL);
|
|
|
|
if (xpos)
|
|
*xpos = 0;
|
|
if (ypos)
|
|
*ypos = 0;
|
|
|
|
_GLFW_REQUIRE_INIT();
|
|
_glfw.platform.getWindowPos(window, xpos, ypos);
|
|
}
|
|
|
|
GLFWAPI void glfwSetWindowPos(GLFWwindow* handle, int xpos, int ypos)
|
|
{
|
|
_GLFWwindow* window = (_GLFWwindow*) handle;
|
|
assert(window != NULL);
|
|
|
|
_GLFW_REQUIRE_INIT();
|
|
|
|
if (window->monitor)
|
|
return;
|
|
|
|
_glfw.platform.setWindowPos(window, xpos, ypos);
|
|
}
|
|
|
|
GLFWAPI void glfwGetWindowSize(GLFWwindow* handle, int* width, int* height)
|
|
{
|
|
_GLFWwindow* window = (_GLFWwindow*) handle;
|
|
assert(window != NULL);
|
|
|
|
if (width)
|
|
*width = 0;
|
|
if (height)
|
|
*height = 0;
|
|
|
|
_GLFW_REQUIRE_INIT();
|
|
_glfw.platform.getWindowSize(window, width, height);
|
|
}
|
|
|
|
GLFWAPI void glfwSetWindowSize(GLFWwindow* handle, int width, int height)
|
|
{
|
|
_GLFWwindow* window = (_GLFWwindow*) handle;
|
|
assert(window != NULL);
|
|
assert(width >= 0);
|
|
assert(height >= 0);
|
|
|
|
_GLFW_REQUIRE_INIT();
|
|
|
|
window->videoMode.width = width;
|
|
window->videoMode.height = height;
|
|
|
|
_glfw.platform.setWindowSize(window, width, height);
|
|
}
|
|
|
|
GLFWAPI void glfwSetWindowSizeLimits(GLFWwindow* handle,
|
|
int minwidth, int minheight,
|
|
int maxwidth, int maxheight)
|
|
{
|
|
_GLFWwindow* window = (_GLFWwindow*) handle;
|
|
assert(window != NULL);
|
|
|
|
_GLFW_REQUIRE_INIT();
|
|
|
|
if (minwidth != GLFW_DONT_CARE && minheight != GLFW_DONT_CARE)
|
|
{
|
|
if (minwidth < 0 || minheight < 0)
|
|
{
|
|
_glfwInputError(GLFW_INVALID_VALUE,
|
|
"Invalid window minimum size %ix%i",
|
|
minwidth, minheight);
|
|
return;
|
|
}
|
|
}
|
|
|
|
if (maxwidth != GLFW_DONT_CARE && maxheight != GLFW_DONT_CARE)
|
|
{
|
|
if (maxwidth < 0 || maxheight < 0 ||
|
|
maxwidth < minwidth || maxheight < minheight)
|
|
{
|
|
_glfwInputError(GLFW_INVALID_VALUE,
|
|
"Invalid window maximum size %ix%i",
|
|
maxwidth, maxheight);
|
|
return;
|
|
}
|
|
}
|
|
|
|
window->minwidth = minwidth;
|
|
window->minheight = minheight;
|
|
window->maxwidth = maxwidth;
|
|
window->maxheight = maxheight;
|
|
|
|
if (window->monitor || !window->resizable)
|
|
return;
|
|
|
|
_glfw.platform.setWindowSizeLimits(window,
|
|
minwidth, minheight,
|
|
maxwidth, maxheight);
|
|
}
|
|
|
|
GLFWAPI void glfwSetWindowAspectRatio(GLFWwindow* handle, int numer, int denom)
|
|
{
|
|
_GLFWwindow* window = (_GLFWwindow*) handle;
|
|
assert(window != NULL);
|
|
assert(numer != 0);
|
|
assert(denom != 0);
|
|
|
|
_GLFW_REQUIRE_INIT();
|
|
|
|
if (numer != GLFW_DONT_CARE && denom != GLFW_DONT_CARE)
|
|
{
|
|
if (numer <= 0 || denom <= 0)
|
|
{
|
|
_glfwInputError(GLFW_INVALID_VALUE,
|
|
"Invalid window aspect ratio %i:%i",
|
|
numer, denom);
|
|
return;
|
|
}
|
|
}
|
|
|
|
window->numer = numer;
|
|
window->denom = denom;
|
|
|
|
if (window->monitor || !window->resizable)
|
|
return;
|
|
|
|
_glfw.platform.setWindowAspectRatio(window, numer, denom);
|
|
}
|
|
|
|
GLFWAPI void glfwGetFramebufferSize(GLFWwindow* handle, int* width, int* height)
|
|
{
|
|
_GLFWwindow* window = (_GLFWwindow*) handle;
|
|
assert(window != NULL);
|
|
|
|
if (width)
|
|
*width = 0;
|
|
if (height)
|
|
*height = 0;
|
|
|
|
_GLFW_REQUIRE_INIT();
|
|
_glfw.platform.getFramebufferSize(window, width, height);
|
|
}
|
|
|
|
GLFWAPI void glfwGetWindowFrameSize(GLFWwindow* handle,
|
|
int* left, int* top,
|
|
int* right, int* bottom)
|
|
{
|
|
_GLFWwindow* window = (_GLFWwindow*) handle;
|
|
assert(window != NULL);
|
|
|
|
if (left)
|
|
*left = 0;
|
|
if (top)
|
|
*top = 0;
|
|
if (right)
|
|
*right = 0;
|
|
if (bottom)
|
|
*bottom = 0;
|
|
|
|
_GLFW_REQUIRE_INIT();
|
|
_glfw.platform.getWindowFrameSize(window, left, top, right, bottom);
|
|
}
|
|
|
|
GLFWAPI void glfwGetWindowContentScale(GLFWwindow* handle,
|
|
float* xscale, float* yscale)
|
|
{
|
|
_GLFWwindow* window = (_GLFWwindow*) handle;
|
|
assert(window != NULL);
|
|
|
|
if (xscale)
|
|
*xscale = 0.f;
|
|
if (yscale)
|
|
*yscale = 0.f;
|
|
|
|
_GLFW_REQUIRE_INIT();
|
|
_glfw.platform.getWindowContentScale(window, xscale, yscale);
|
|
}
|
|
|
|
GLFWAPI float glfwGetWindowOpacity(GLFWwindow* handle)
|
|
{
|
|
_GLFWwindow* window = (_GLFWwindow*) handle;
|
|
assert(window != NULL);
|
|
|
|
_GLFW_REQUIRE_INIT_OR_RETURN(1.f);
|
|
return _glfw.platform.getWindowOpacity(window);
|
|
}
|
|
|
|
GLFWAPI void glfwSetWindowOpacity(GLFWwindow* handle, float opacity)
|
|
{
|
|
_GLFWwindow* window = (_GLFWwindow*) handle;
|
|
assert(window != NULL);
|
|
assert(opacity == opacity);
|
|
assert(opacity >= 0.f);
|
|
assert(opacity <= 1.f);
|
|
|
|
_GLFW_REQUIRE_INIT();
|
|
|
|
if (opacity != opacity || opacity < 0.f || opacity > 1.f)
|
|
{
|
|
_glfwInputError(GLFW_INVALID_VALUE, "Invalid window opacity %f", opacity);
|
|
return;
|
|
}
|
|
|
|
_glfw.platform.setWindowOpacity(window, opacity);
|
|
}
|
|
|
|
GLFWAPI void glfwIconifyWindow(GLFWwindow* handle)
|
|
{
|
|
_GLFWwindow* window = (_GLFWwindow*) handle;
|
|
assert(window != NULL);
|
|
|
|
_GLFW_REQUIRE_INIT();
|
|
_glfw.platform.iconifyWindow(window);
|
|
}
|
|
|
|
GLFWAPI void glfwRestoreWindow(GLFWwindow* handle)
|
|
{
|
|
_GLFWwindow* window = (_GLFWwindow*) handle;
|
|
assert(window != NULL);
|
|
|
|
_GLFW_REQUIRE_INIT();
|
|
_glfw.platform.restoreWindow(window);
|
|
}
|
|
|
|
GLFWAPI void glfwMaximizeWindow(GLFWwindow* handle)
|
|
{
|
|
_GLFWwindow* window = (_GLFWwindow*) handle;
|
|
assert(window != NULL);
|
|
|
|
_GLFW_REQUIRE_INIT();
|
|
|
|
if (window->monitor)
|
|
return;
|
|
|
|
_glfw.platform.maximizeWindow(window);
|
|
}
|
|
|
|
GLFWAPI void glfwShowWindow(GLFWwindow* handle)
|
|
{
|
|
_GLFWwindow* window = (_GLFWwindow*) handle;
|
|
assert(window != NULL);
|
|
|
|
_GLFW_REQUIRE_INIT();
|
|
|
|
if (window->monitor)
|
|
return;
|
|
|
|
_glfw.platform.showWindow(window);
|
|
|
|
if (window->focusOnShow)
|
|
_glfw.platform.focusWindow(window);
|
|
}
|
|
|
|
GLFWAPI void glfwRequestWindowAttention(GLFWwindow* handle)
|
|
{
|
|
_GLFWwindow* window = (_GLFWwindow*) handle;
|
|
assert(window != NULL);
|
|
|
|
_GLFW_REQUIRE_INIT();
|
|
|
|
_glfw.platform.requestWindowAttention(window);
|
|
}
|
|
|
|
GLFWAPI void glfwHideWindow(GLFWwindow* handle)
|
|
{
|
|
_GLFWwindow* window = (_GLFWwindow*) handle;
|
|
assert(window != NULL);
|
|
|
|
_GLFW_REQUIRE_INIT();
|
|
|
|
if (window->monitor)
|
|
return;
|
|
|
|
_glfw.platform.hideWindow(window);
|
|
}
|
|
|
|
GLFWAPI void glfwFocusWindow(GLFWwindow* handle)
|
|
{
|
|
_GLFWwindow* window = (_GLFWwindow*) handle;
|
|
assert(window != NULL);
|
|
|
|
_GLFW_REQUIRE_INIT();
|
|
|
|
_glfw.platform.focusWindow(window);
|
|
}
|
|
|
|
GLFWAPI int glfwGetWindowAttrib(GLFWwindow* handle, int attrib)
|
|
{
|
|
_GLFWwindow* window = (_GLFWwindow*) handle;
|
|
assert(window != NULL);
|
|
|
|
_GLFW_REQUIRE_INIT_OR_RETURN(0);
|
|
|
|
switch (attrib)
|
|
{
|
|
case GLFW_FOCUSED:
|
|
return _glfw.platform.windowFocused(window);
|
|
case GLFW_ICONIFIED:
|
|
return _glfw.platform.windowIconified(window);
|
|
case GLFW_VISIBLE:
|
|
return _glfw.platform.windowVisible(window);
|
|
case GLFW_MAXIMIZED:
|
|
return _glfw.platform.windowMaximized(window);
|
|
case GLFW_HOVERED:
|
|
return _glfw.platform.windowHovered(window);
|
|
case GLFW_FOCUS_ON_SHOW:
|
|
return window->focusOnShow;
|
|
case GLFW_MOUSE_PASSTHROUGH:
|
|
return window->mousePassthrough;
|
|
case GLFW_TRANSPARENT_FRAMEBUFFER:
|
|
return _glfw.platform.framebufferTransparent(window);
|
|
case GLFW_RESIZABLE:
|
|
return window->resizable;
|
|
case GLFW_DECORATED:
|
|
return window->decorated;
|
|
case GLFW_FLOATING:
|
|
return window->floating;
|
|
case GLFW_AUTO_ICONIFY:
|
|
return window->autoIconify;
|
|
case GLFW_DOUBLEBUFFER:
|
|
return window->doublebuffer;
|
|
case GLFW_CLIENT_API:
|
|
return window->context.client;
|
|
case GLFW_CONTEXT_CREATION_API:
|
|
return window->context.source;
|
|
case GLFW_CONTEXT_VERSION_MAJOR:
|
|
return window->context.major;
|
|
case GLFW_CONTEXT_VERSION_MINOR:
|
|
return window->context.minor;
|
|
case GLFW_CONTEXT_REVISION:
|
|
return window->context.revision;
|
|
case GLFW_CONTEXT_ROBUSTNESS:
|
|
return window->context.robustness;
|
|
case GLFW_OPENGL_FORWARD_COMPAT:
|
|
return window->context.forward;
|
|
case GLFW_CONTEXT_DEBUG:
|
|
return window->context.debug;
|
|
case GLFW_OPENGL_PROFILE:
|
|
return window->context.profile;
|
|
case GLFW_CONTEXT_RELEASE_BEHAVIOR:
|
|
return window->context.release;
|
|
case GLFW_CONTEXT_NO_ERROR:
|
|
return window->context.noerror;
|
|
}
|
|
|
|
_glfwInputError(GLFW_INVALID_ENUM, "Invalid window attribute 0x%08X", attrib);
|
|
return 0;
|
|
}
|
|
|
|
GLFWAPI void glfwSetWindowAttrib(GLFWwindow* handle, int attrib, int value)
|
|
{
|
|
_GLFWwindow* window = (_GLFWwindow*) handle;
|
|
assert(window != NULL);
|
|
|
|
_GLFW_REQUIRE_INIT();
|
|
|
|
value = value ? GLFW_TRUE : GLFW_FALSE;
|
|
|
|
switch (attrib)
|
|
{
|
|
case GLFW_AUTO_ICONIFY:
|
|
window->autoIconify = value;
|
|
return;
|
|
|
|
case GLFW_RESIZABLE:
|
|
window->resizable = value;
|
|
if (!window->monitor)
|
|
_glfw.platform.setWindowResizable(window, value);
|
|
return;
|
|
|
|
case GLFW_DECORATED:
|
|
window->decorated = value;
|
|
if (!window->monitor)
|
|
_glfw.platform.setWindowDecorated(window, value);
|
|
return;
|
|
|
|
case GLFW_FLOATING:
|
|
window->floating = value;
|
|
if (!window->monitor)
|
|
_glfw.platform.setWindowFloating(window, value);
|
|
return;
|
|
|
|
case GLFW_FOCUS_ON_SHOW:
|
|
window->focusOnShow = value;
|
|
return;
|
|
|
|
case GLFW_MOUSE_PASSTHROUGH:
|
|
window->mousePassthrough = value;
|
|
_glfw.platform.setWindowMousePassthrough(window, value);
|
|
return;
|
|
}
|
|
|
|
_glfwInputError(GLFW_INVALID_ENUM, "Invalid window attribute 0x%08X", attrib);
|
|
}
|
|
|
|
GLFWAPI GLFWmonitor* glfwGetWindowMonitor(GLFWwindow* handle)
|
|
{
|
|
_GLFWwindow* window = (_GLFWwindow*) handle;
|
|
assert(window != NULL);
|
|
|
|
_GLFW_REQUIRE_INIT_OR_RETURN(NULL);
|
|
return (GLFWmonitor*) window->monitor;
|
|
}
|
|
|
|
GLFWAPI void glfwSetWindowMonitor(GLFWwindow* wh,
|
|
GLFWmonitor* mh,
|
|
int xpos, int ypos,
|
|
int width, int height,
|
|
int refreshRate)
|
|
{
|
|
_GLFWwindow* window = (_GLFWwindow*) wh;
|
|
_GLFWmonitor* monitor = (_GLFWmonitor*) mh;
|
|
assert(window != NULL);
|
|
assert(width >= 0);
|
|
assert(height >= 0);
|
|
|
|
_GLFW_REQUIRE_INIT();
|
|
|
|
if (width <= 0 || height <= 0)
|
|
{
|
|
_glfwInputError(GLFW_INVALID_VALUE,
|
|
"Invalid window size %ix%i",
|
|
width, height);
|
|
return;
|
|
}
|
|
|
|
if (refreshRate < 0 && refreshRate != GLFW_DONT_CARE)
|
|
{
|
|
_glfwInputError(GLFW_INVALID_VALUE,
|
|
"Invalid refresh rate %i",
|
|
refreshRate);
|
|
return;
|
|
}
|
|
|
|
window->videoMode.width = width;
|
|
window->videoMode.height = height;
|
|
window->videoMode.refreshRate = refreshRate;
|
|
|
|
_glfw.platform.setWindowMonitor(window, monitor,
|
|
xpos, ypos, width, height,
|
|
refreshRate);
|
|
}
|
|
|
|
GLFWAPI void glfwSetWindowUserPointer(GLFWwindow* handle, void* pointer)
|
|
{
|
|
_GLFWwindow* window = (_GLFWwindow*) handle;
|
|
assert(window != NULL);
|
|
|
|
_GLFW_REQUIRE_INIT();
|
|
window->userPointer = pointer;
|
|
}
|
|
|
|
GLFWAPI void* glfwGetWindowUserPointer(GLFWwindow* handle)
|
|
{
|
|
_GLFWwindow* window = (_GLFWwindow*) handle;
|
|
assert(window != NULL);
|
|
|
|
_GLFW_REQUIRE_INIT_OR_RETURN(NULL);
|
|
return window->userPointer;
|
|
}
|
|
|
|
GLFWAPI GLFWwindowposfun glfwSetWindowPosCallback(GLFWwindow* handle,
|
|
GLFWwindowposfun cbfun)
|
|
{
|
|
_GLFWwindow* window = (_GLFWwindow*) handle;
|
|
assert(window != NULL);
|
|
|
|
_GLFW_REQUIRE_INIT_OR_RETURN(NULL);
|
|
_GLFW_SWAP(GLFWwindowposfun, window->callbacks.pos, cbfun);
|
|
return cbfun;
|
|
}
|
|
|
|
GLFWAPI GLFWwindowsizefun glfwSetWindowSizeCallback(GLFWwindow* handle,
|
|
GLFWwindowsizefun cbfun)
|
|
{
|
|
_GLFWwindow* window = (_GLFWwindow*) handle;
|
|
assert(window != NULL);
|
|
|
|
_GLFW_REQUIRE_INIT_OR_RETURN(NULL);
|
|
_GLFW_SWAP(GLFWwindowsizefun, window->callbacks.size, cbfun);
|
|
return cbfun;
|
|
}
|
|
|
|
GLFWAPI GLFWwindowclosefun glfwSetWindowCloseCallback(GLFWwindow* handle,
|
|
GLFWwindowclosefun cbfun)
|
|
{
|
|
_GLFWwindow* window = (_GLFWwindow*) handle;
|
|
assert(window != NULL);
|
|
|
|
_GLFW_REQUIRE_INIT_OR_RETURN(NULL);
|
|
_GLFW_SWAP(GLFWwindowclosefun, window->callbacks.close, cbfun);
|
|
return cbfun;
|
|
}
|
|
|
|
GLFWAPI GLFWwindowrefreshfun glfwSetWindowRefreshCallback(GLFWwindow* handle,
|
|
GLFWwindowrefreshfun cbfun)
|
|
{
|
|
_GLFWwindow* window = (_GLFWwindow*) handle;
|
|
assert(window != NULL);
|
|
|
|
_GLFW_REQUIRE_INIT_OR_RETURN(NULL);
|
|
_GLFW_SWAP(GLFWwindowrefreshfun, window->callbacks.refresh, cbfun);
|
|
return cbfun;
|
|
}
|
|
|
|
GLFWAPI GLFWwindowfocusfun glfwSetWindowFocusCallback(GLFWwindow* handle,
|
|
GLFWwindowfocusfun cbfun)
|
|
{
|
|
_GLFWwindow* window = (_GLFWwindow*) handle;
|
|
assert(window != NULL);
|
|
|
|
_GLFW_REQUIRE_INIT_OR_RETURN(NULL);
|
|
_GLFW_SWAP(GLFWwindowfocusfun, window->callbacks.focus, cbfun);
|
|
return cbfun;
|
|
}
|
|
|
|
GLFWAPI GLFWwindowiconifyfun glfwSetWindowIconifyCallback(GLFWwindow* handle,
|
|
GLFWwindowiconifyfun cbfun)
|
|
{
|
|
_GLFWwindow* window = (_GLFWwindow*) handle;
|
|
assert(window != NULL);
|
|
|
|
_GLFW_REQUIRE_INIT_OR_RETURN(NULL);
|
|
_GLFW_SWAP(GLFWwindowiconifyfun, window->callbacks.iconify, cbfun);
|
|
return cbfun;
|
|
}
|
|
|
|
GLFWAPI GLFWwindowmaximizefun glfwSetWindowMaximizeCallback(GLFWwindow* handle,
|
|
GLFWwindowmaximizefun cbfun)
|
|
{
|
|
_GLFWwindow* window = (_GLFWwindow*) handle;
|
|
assert(window != NULL);
|
|
|
|
_GLFW_REQUIRE_INIT_OR_RETURN(NULL);
|
|
_GLFW_SWAP(GLFWwindowmaximizefun, window->callbacks.maximize, cbfun);
|
|
return cbfun;
|
|
}
|
|
|
|
GLFWAPI GLFWframebuffersizefun glfwSetFramebufferSizeCallback(GLFWwindow* handle,
|
|
GLFWframebuffersizefun cbfun)
|
|
{
|
|
_GLFWwindow* window = (_GLFWwindow*) handle;
|
|
assert(window != NULL);
|
|
|
|
_GLFW_REQUIRE_INIT_OR_RETURN(NULL);
|
|
_GLFW_SWAP(GLFWframebuffersizefun, window->callbacks.fbsize, cbfun);
|
|
return cbfun;
|
|
}
|
|
|
|
GLFWAPI GLFWwindowcontentscalefun glfwSetWindowContentScaleCallback(GLFWwindow* handle,
|
|
GLFWwindowcontentscalefun cbfun)
|
|
{
|
|
_GLFWwindow* window = (_GLFWwindow*) handle;
|
|
assert(window != NULL);
|
|
|
|
_GLFW_REQUIRE_INIT_OR_RETURN(NULL);
|
|
_GLFW_SWAP(GLFWwindowcontentscalefun, window->callbacks.scale, cbfun);
|
|
return cbfun;
|
|
}
|
|
|
|
GLFWAPI void glfwPollEvents(void)
|
|
{
|
|
_GLFW_REQUIRE_INIT();
|
|
_glfw.platform.pollEvents();
|
|
}
|
|
|
|
GLFWAPI void glfwWaitEvents(void)
|
|
{
|
|
_GLFW_REQUIRE_INIT();
|
|
_glfw.platform.waitEvents();
|
|
}
|
|
|
|
GLFWAPI void glfwWaitEventsTimeout(double timeout)
|
|
{
|
|
_GLFW_REQUIRE_INIT();
|
|
assert(timeout == timeout);
|
|
assert(timeout >= 0.0);
|
|
assert(timeout <= DBL_MAX);
|
|
|
|
if (timeout != timeout || timeout < 0.0 || timeout > DBL_MAX)
|
|
{
|
|
_glfwInputError(GLFW_INVALID_VALUE, "Invalid time %f", timeout);
|
|
return;
|
|
}
|
|
|
|
_glfw.platform.waitEventsTimeout(timeout);
|
|
}
|
|
|
|
GLFWAPI void glfwPostEmptyEvent(void)
|
|
{
|
|
_GLFW_REQUIRE_INIT();
|
|
_glfw.platform.postEmptyEvent();
|
|
}
|
|
|