9b75bffc88
Added GLFW_INCLUDE_VULKAN. Added glfwVulkanSupported, glfwGetRequiredInstanceExtensions, glfwGetInstanceProcAddress, glfwGetPhysicalDevicePresentationSupport and glfwCreateWindowSurface. Added port of LunarG SDK tri example.
1358 lines
38 KiB
Objective-C
1358 lines
38 KiB
Objective-C
//========================================================================
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// GLFW 3.2 OS X - www.glfw.org
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//------------------------------------------------------------------------
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// Copyright (c) 2009-2010 Camilla Berglund <elmindreda@elmindreda.org>
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//
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// This software is provided 'as-is', without any express or implied
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// warranty. In no event will the authors be held liable for any damages
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// arising from the use of this software.
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//
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// Permission is granted to anyone to use this software for any purpose,
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// including commercial applications, and to alter it and redistribute it
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// freely, subject to the following restrictions:
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//
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// 1. The origin of this software must not be misrepresented; you must not
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// claim that you wrote the original software. If you use this software
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// in a product, an acknowledgment in the product documentation would
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// be appreciated but is not required.
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//
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// 2. Altered source versions must be plainly marked as such, and must not
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// be misrepresented as being the original software.
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//
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// 3. This notice may not be removed or altered from any source
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// distribution.
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//
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//========================================================================
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#include "internal.h"
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#include <string.h>
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// Needed for _NSGetProgname
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#include <crt_externs.h>
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// Returns the specified standard cursor
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//
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static NSCursor* getStandardCursor(int shape)
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{
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switch (shape)
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{
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case GLFW_ARROW_CURSOR:
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return [NSCursor arrowCursor];
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case GLFW_IBEAM_CURSOR:
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return [NSCursor IBeamCursor];
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case GLFW_CROSSHAIR_CURSOR:
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return [NSCursor crosshairCursor];
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case GLFW_HAND_CURSOR:
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return [NSCursor pointingHandCursor];
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case GLFW_HRESIZE_CURSOR:
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return [NSCursor resizeLeftRightCursor];
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case GLFW_VRESIZE_CURSOR:
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return [NSCursor resizeUpDownCursor];
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}
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return nil;
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}
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// Center the cursor in the view of the window
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//
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static void centerCursor(_GLFWwindow *window)
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{
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int width, height;
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_glfwPlatformGetWindowSize(window, &width, &height);
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_glfwPlatformSetCursorPos(window, width / 2.0, height / 2.0);
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}
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// Transforms the specified y-coordinate between the CG display and NS screen
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// coordinate systems
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//
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static float transformY(float y)
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{
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return CGDisplayBounds(CGMainDisplayID()).size.height - y;
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}
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// Enter full screen mode
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//
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static GLFWbool enterFullscreenMode(_GLFWwindow* window)
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{
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const GLFWbool status = _glfwSetVideoModeNS(window->monitor, &window->videoMode);
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const CGRect bounds = CGDisplayBounds(window->monitor->ns.displayID);
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const NSRect frame = NSMakeRect(bounds.origin.x,
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transformY(bounds.origin.y + bounds.size.height),
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bounds.size.width,
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bounds.size.height);
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[window->ns.object setFrame:frame display:YES];
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return status;
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}
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// Leave full screen mode
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//
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static void leaveFullscreenMode(_GLFWwindow* window)
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{
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_glfwRestoreVideoModeNS(window->monitor);
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}
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// Translates OS X key modifiers into GLFW ones
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//
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static int translateFlags(NSUInteger flags)
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{
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int mods = 0;
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if (flags & NSShiftKeyMask)
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mods |= GLFW_MOD_SHIFT;
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if (flags & NSControlKeyMask)
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mods |= GLFW_MOD_CONTROL;
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if (flags & NSAlternateKeyMask)
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mods |= GLFW_MOD_ALT;
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if (flags & NSCommandKeyMask)
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mods |= GLFW_MOD_SUPER;
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return mods;
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}
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// Translates a OS X keycode to a GLFW keycode
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//
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static int translateKey(unsigned int key)
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{
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if (key >= sizeof(_glfw.ns.publicKeys) / sizeof(_glfw.ns.publicKeys[0]))
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return GLFW_KEY_UNKNOWN;
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return _glfw.ns.publicKeys[key];
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}
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//------------------------------------------------------------------------
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// Delegate for window related notifications
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//------------------------------------------------------------------------
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@interface GLFWWindowDelegate : NSObject
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{
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_GLFWwindow* window;
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}
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- (id)initWithGlfwWindow:(_GLFWwindow *)initWindow;
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@end
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@implementation GLFWWindowDelegate
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- (id)initWithGlfwWindow:(_GLFWwindow *)initWindow
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{
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self = [super init];
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if (self != nil)
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window = initWindow;
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return self;
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}
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- (BOOL)windowShouldClose:(id)sender
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{
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_glfwInputWindowCloseRequest(window);
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return NO;
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}
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- (void)windowDidResize:(NSNotification *)notification
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{
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if (window->context.api != GLFW_NO_API)
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[window->context.nsgl.object update];
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if (_glfw.cursorWindow == window &&
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window->cursorMode == GLFW_CURSOR_DISABLED)
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{
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centerCursor(window);
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}
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const NSRect contentRect = [window->ns.view frame];
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const NSRect fbRect = [window->ns.view convertRectToBacking:contentRect];
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_glfwInputFramebufferSize(window, fbRect.size.width, fbRect.size.height);
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_glfwInputWindowSize(window, contentRect.size.width, contentRect.size.height);
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}
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- (void)windowDidMove:(NSNotification *)notification
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{
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if (window->context.api != GLFW_NO_API)
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[window->context.nsgl.object update];
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if (_glfw.cursorWindow == window &&
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window->cursorMode == GLFW_CURSOR_DISABLED)
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{
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centerCursor(window);
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}
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int x, y;
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_glfwPlatformGetWindowPos(window, &x, &y);
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_glfwInputWindowPos(window, x, y);
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}
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- (void)windowDidMiniaturize:(NSNotification *)notification
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{
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if (window->monitor)
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leaveFullscreenMode(window);
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_glfwInputWindowIconify(window, GLFW_TRUE);
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}
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- (void)windowDidDeminiaturize:(NSNotification *)notification
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{
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if (window->monitor)
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enterFullscreenMode(window);
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_glfwInputWindowIconify(window, GLFW_FALSE);
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}
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- (void)windowDidBecomeKey:(NSNotification *)notification
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{
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if (_glfw.cursorWindow == window &&
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window->cursorMode == GLFW_CURSOR_DISABLED)
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{
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centerCursor(window);
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}
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_glfwInputWindowFocus(window, GLFW_TRUE);
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_glfwPlatformSetCursorMode(window, window->cursorMode);
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}
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- (void)windowDidResignKey:(NSNotification *)notification
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{
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if (window->monitor && window->autoIconify)
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_glfwPlatformIconifyWindow(window);
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_glfwInputWindowFocus(window, GLFW_FALSE);
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}
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@end
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//------------------------------------------------------------------------
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// Delegate for application related notifications
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//------------------------------------------------------------------------
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@interface GLFWApplicationDelegate : NSObject
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@end
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@implementation GLFWApplicationDelegate
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- (NSApplicationTerminateReply)applicationShouldTerminate:(NSApplication *)sender
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{
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_GLFWwindow* window;
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for (window = _glfw.windowListHead; window; window = window->next)
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_glfwInputWindowCloseRequest(window);
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return NSTerminateCancel;
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}
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- (void)applicationDidChangeScreenParameters:(NSNotification *) notification
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{
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_glfwInputMonitorChange();
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}
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- (void)applicationDidFinishLaunching:(NSNotification *)notification
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{
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[NSApp stop:nil];
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_glfwPlatformPostEmptyEvent();
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}
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- (void)applicationDidHide:(NSNotification *)notification
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{
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int i;
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for (i = 0; i < _glfw.monitorCount; i++)
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_glfwRestoreVideoModeNS(_glfw.monitors[i]);
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}
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@end
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//------------------------------------------------------------------------
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// Content view class for the GLFW window
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//------------------------------------------------------------------------
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@interface GLFWContentView : NSView
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{
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_GLFWwindow* window;
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NSTrackingArea* trackingArea;
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}
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- (id)initWithGlfwWindow:(_GLFWwindow *)initWindow;
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@end
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@implementation GLFWContentView
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+ (void)initialize
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{
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if (self == [GLFWContentView class])
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{
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if (_glfw.ns.cursor == nil)
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{
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NSImage* data = [[NSImage alloc] initWithSize:NSMakeSize(16, 16)];
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_glfw.ns.cursor = [[NSCursor alloc] initWithImage:data
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hotSpot:NSZeroPoint];
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[data release];
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}
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}
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}
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- (id)initWithGlfwWindow:(_GLFWwindow *)initWindow
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{
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self = [super init];
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if (self != nil)
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{
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window = initWindow;
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trackingArea = nil;
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[self updateTrackingAreas];
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[self registerForDraggedTypes:[NSArray arrayWithObjects:
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NSFilenamesPboardType, nil]];
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}
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return self;
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}
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-(void)dealloc
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{
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[trackingArea release];
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[super dealloc];
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}
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- (BOOL)isOpaque
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{
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return YES;
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}
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- (BOOL)canBecomeKeyView
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{
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return YES;
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}
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- (BOOL)acceptsFirstResponder
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{
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return YES;
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}
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- (void)cursorUpdate:(NSEvent *)event
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{
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_glfwPlatformSetCursorMode(window, window->cursorMode);
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}
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- (void)mouseDown:(NSEvent *)event
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{
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_glfwInputMouseClick(window,
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GLFW_MOUSE_BUTTON_LEFT,
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GLFW_PRESS,
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translateFlags([event modifierFlags]));
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}
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- (void)mouseDragged:(NSEvent *)event
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{
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[self mouseMoved:event];
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}
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- (void)mouseUp:(NSEvent *)event
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{
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_glfwInputMouseClick(window,
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GLFW_MOUSE_BUTTON_LEFT,
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GLFW_RELEASE,
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translateFlags([event modifierFlags]));
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}
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- (void)mouseMoved:(NSEvent *)event
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{
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if (window->cursorMode == GLFW_CURSOR_DISABLED)
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{
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_glfwInputCursorMotion(window,
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[event deltaX] - window->ns.warpDeltaX,
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[event deltaY] - window->ns.warpDeltaY);
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}
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else
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{
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const NSRect contentRect = [window->ns.view frame];
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const NSPoint pos = [event locationInWindow];
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_glfwInputCursorMotion(window, pos.x, contentRect.size.height - pos.y);
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}
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window->ns.warpDeltaX = 0;
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window->ns.warpDeltaY = 0;
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}
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- (void)rightMouseDown:(NSEvent *)event
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{
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_glfwInputMouseClick(window,
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GLFW_MOUSE_BUTTON_RIGHT,
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GLFW_PRESS,
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translateFlags([event modifierFlags]));
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}
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- (void)rightMouseDragged:(NSEvent *)event
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{
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[self mouseMoved:event];
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}
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- (void)rightMouseUp:(NSEvent *)event
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{
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_glfwInputMouseClick(window,
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GLFW_MOUSE_BUTTON_RIGHT,
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GLFW_RELEASE,
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translateFlags([event modifierFlags]));
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}
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- (void)otherMouseDown:(NSEvent *)event
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{
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_glfwInputMouseClick(window,
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(int) [event buttonNumber],
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GLFW_PRESS,
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translateFlags([event modifierFlags]));
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}
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- (void)otherMouseDragged:(NSEvent *)event
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{
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[self mouseMoved:event];
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}
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- (void)otherMouseUp:(NSEvent *)event
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{
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_glfwInputMouseClick(window,
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(int) [event buttonNumber],
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GLFW_RELEASE,
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translateFlags([event modifierFlags]));
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}
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- (void)mouseExited:(NSEvent *)event
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{
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_glfwInputCursorEnter(window, GLFW_FALSE);
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}
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- (void)mouseEntered:(NSEvent *)event
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{
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_glfwInputCursorEnter(window, GLFW_TRUE);
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}
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- (void)viewDidChangeBackingProperties
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{
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const NSRect contentRect = [window->ns.view frame];
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const NSRect fbRect = [window->ns.view convertRectToBacking:contentRect];
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_glfwInputFramebufferSize(window, fbRect.size.width, fbRect.size.height);
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}
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- (void)drawRect:(NSRect)rect
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{
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_glfwInputWindowDamage(window);
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}
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- (void)updateTrackingAreas
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{
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if (trackingArea != nil)
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{
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[self removeTrackingArea:trackingArea];
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[trackingArea release];
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}
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const NSTrackingAreaOptions options = NSTrackingMouseEnteredAndExited |
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NSTrackingActiveInKeyWindow |
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NSTrackingEnabledDuringMouseDrag |
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NSTrackingCursorUpdate |
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NSTrackingInVisibleRect |
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NSTrackingAssumeInside;
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trackingArea = [[NSTrackingArea alloc] initWithRect:[self bounds]
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options:options
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owner:self
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userInfo:nil];
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[self addTrackingArea:trackingArea];
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[super updateTrackingAreas];
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}
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- (void)keyDown:(NSEvent *)event
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{
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const int key = translateKey([event keyCode]);
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const int mods = translateFlags([event modifierFlags]);
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_glfwInputKey(window, key, [event keyCode], GLFW_PRESS, mods);
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NSString* characters = [event characters];
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NSUInteger i, length = [characters length];
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const int plain = !(mods & GLFW_MOD_SUPER);
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for (i = 0; i < length; i++)
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{
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const unichar codepoint = [characters characterAtIndex:i];
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if ((codepoint & 0xff00) == 0xf700)
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continue;
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_glfwInputChar(window, codepoint, mods, plain);
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}
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}
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- (void)flagsChanged:(NSEvent *)event
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{
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int action;
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const unsigned int modifierFlags =
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[event modifierFlags] & NSDeviceIndependentModifierFlagsMask;
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const int key = translateKey([event keyCode]);
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const int mods = translateFlags(modifierFlags);
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if (modifierFlags == window->ns.modifierFlags)
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{
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if (window->keys[key] == GLFW_PRESS)
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action = GLFW_RELEASE;
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else
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action = GLFW_PRESS;
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}
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else if (modifierFlags > window->ns.modifierFlags)
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action = GLFW_PRESS;
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else
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action = GLFW_RELEASE;
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window->ns.modifierFlags = modifierFlags;
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_glfwInputKey(window, key, [event keyCode], action, mods);
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}
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- (void)keyUp:(NSEvent *)event
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{
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const int key = translateKey([event keyCode]);
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const int mods = translateFlags([event modifierFlags]);
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_glfwInputKey(window, key, [event keyCode], GLFW_RELEASE, mods);
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}
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- (void)scrollWheel:(NSEvent *)event
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{
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double deltaX, deltaY;
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deltaX = [event scrollingDeltaX];
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deltaY = [event scrollingDeltaY];
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if ([event hasPreciseScrollingDeltas])
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{
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deltaX *= 0.1;
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deltaY *= 0.1;
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}
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if (fabs(deltaX) > 0.0 || fabs(deltaY) > 0.0)
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_glfwInputScroll(window, deltaX, deltaY);
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}
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- (NSDragOperation)draggingEntered:(id <NSDraggingInfo>)sender
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{
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if ((NSDragOperationGeneric & [sender draggingSourceOperationMask])
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== NSDragOperationGeneric)
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{
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[self setNeedsDisplay:YES];
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return NSDragOperationGeneric;
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}
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return NSDragOperationNone;
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}
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- (BOOL)prepareForDragOperation:(id <NSDraggingInfo>)sender
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{
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[self setNeedsDisplay:YES];
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return YES;
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}
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- (BOOL)performDragOperation:(id <NSDraggingInfo>)sender
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{
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NSPasteboard* pasteboard = [sender draggingPasteboard];
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NSArray* files = [pasteboard propertyListForType:NSFilenamesPboardType];
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const NSRect contentRect = [window->ns.view frame];
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_glfwInputCursorMotion(window,
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[sender draggingLocation].x,
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contentRect.size.height - [sender draggingLocation].y);
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const int count = [files count];
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if (count)
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{
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NSEnumerator* e = [files objectEnumerator];
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char** paths = calloc(count, sizeof(char*));
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int i;
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for (i = 0; i < count; i++)
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paths[i] = strdup([[e nextObject] UTF8String]);
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_glfwInputDrop(window, count, (const char**) paths);
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for (i = 0; i < count; i++)
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free(paths[i]);
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free(paths);
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}
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return YES;
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}
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|
|
- (void)concludeDragOperation:(id <NSDraggingInfo>)sender
|
|
{
|
|
[self setNeedsDisplay:YES];
|
|
}
|
|
|
|
@end
|
|
|
|
|
|
//------------------------------------------------------------------------
|
|
// GLFW window class
|
|
//------------------------------------------------------------------------
|
|
|
|
@interface GLFWWindow : NSWindow {}
|
|
@end
|
|
|
|
@implementation GLFWWindow
|
|
|
|
- (BOOL)canBecomeKeyWindow
|
|
{
|
|
// Required for NSBorderlessWindowMask windows
|
|
return YES;
|
|
}
|
|
|
|
@end
|
|
|
|
|
|
//------------------------------------------------------------------------
|
|
// GLFW application class
|
|
//------------------------------------------------------------------------
|
|
|
|
@interface GLFWApplication : NSApplication
|
|
@end
|
|
|
|
@implementation GLFWApplication
|
|
|
|
// From http://cocoadev.com/index.pl?GameKeyboardHandlingAlmost
|
|
// This works around an AppKit bug, where key up events while holding
|
|
// down the command key don't get sent to the key window.
|
|
- (void)sendEvent:(NSEvent *)event
|
|
{
|
|
if ([event type] == NSKeyUp && ([event modifierFlags] & NSCommandKeyMask))
|
|
[[self keyWindow] sendEvent:event];
|
|
else
|
|
[super sendEvent:event];
|
|
}
|
|
|
|
@end
|
|
|
|
#if defined(_GLFW_USE_MENUBAR)
|
|
|
|
// Try to figure out what the calling application is called
|
|
//
|
|
static NSString* findAppName(void)
|
|
{
|
|
size_t i;
|
|
NSDictionary* infoDictionary = [[NSBundle mainBundle] infoDictionary];
|
|
|
|
// Keys to search for as potential application names
|
|
NSString* GLFWNameKeys[] =
|
|
{
|
|
@"CFBundleDisplayName",
|
|
@"CFBundleName",
|
|
@"CFBundleExecutable",
|
|
};
|
|
|
|
for (i = 0; i < sizeof(GLFWNameKeys) / sizeof(GLFWNameKeys[0]); i++)
|
|
{
|
|
id name = [infoDictionary objectForKey:GLFWNameKeys[i]];
|
|
if (name &&
|
|
[name isKindOfClass:[NSString class]] &&
|
|
![name isEqualToString:@""])
|
|
{
|
|
return name;
|
|
}
|
|
}
|
|
|
|
char** progname = _NSGetProgname();
|
|
if (progname && *progname)
|
|
return [NSString stringWithUTF8String:*progname];
|
|
|
|
// Really shouldn't get here
|
|
return @"GLFW Application";
|
|
}
|
|
|
|
// Set up the menu bar (manually)
|
|
// This is nasty, nasty stuff -- calls to undocumented semi-private APIs that
|
|
// could go away at any moment, lots of stuff that really should be
|
|
// localize(d|able), etc. Loading a nib would save us this horror, but that
|
|
// doesn't seem like a good thing to require of GLFW users.
|
|
//
|
|
static void createMenuBar(void)
|
|
{
|
|
NSString* appName = findAppName();
|
|
|
|
NSMenu* bar = [[NSMenu alloc] init];
|
|
[NSApp setMainMenu:bar];
|
|
|
|
NSMenuItem* appMenuItem =
|
|
[bar addItemWithTitle:@"" action:NULL keyEquivalent:@""];
|
|
NSMenu* appMenu = [[NSMenu alloc] init];
|
|
[appMenuItem setSubmenu:appMenu];
|
|
|
|
[appMenu addItemWithTitle:[NSString stringWithFormat:@"About %@", appName]
|
|
action:@selector(orderFrontStandardAboutPanel:)
|
|
keyEquivalent:@""];
|
|
[appMenu addItem:[NSMenuItem separatorItem]];
|
|
NSMenu* servicesMenu = [[NSMenu alloc] init];
|
|
[NSApp setServicesMenu:servicesMenu];
|
|
[[appMenu addItemWithTitle:@"Services"
|
|
action:NULL
|
|
keyEquivalent:@""] setSubmenu:servicesMenu];
|
|
[servicesMenu release];
|
|
[appMenu addItem:[NSMenuItem separatorItem]];
|
|
[appMenu addItemWithTitle:[NSString stringWithFormat:@"Hide %@", appName]
|
|
action:@selector(hide:)
|
|
keyEquivalent:@"h"];
|
|
[[appMenu addItemWithTitle:@"Hide Others"
|
|
action:@selector(hideOtherApplications:)
|
|
keyEquivalent:@"h"]
|
|
setKeyEquivalentModifierMask:NSAlternateKeyMask | NSCommandKeyMask];
|
|
[appMenu addItemWithTitle:@"Show All"
|
|
action:@selector(unhideAllApplications:)
|
|
keyEquivalent:@""];
|
|
[appMenu addItem:[NSMenuItem separatorItem]];
|
|
[appMenu addItemWithTitle:[NSString stringWithFormat:@"Quit %@", appName]
|
|
action:@selector(terminate:)
|
|
keyEquivalent:@"q"];
|
|
|
|
NSMenuItem* windowMenuItem =
|
|
[bar addItemWithTitle:@"" action:NULL keyEquivalent:@""];
|
|
[bar release];
|
|
NSMenu* windowMenu = [[NSMenu alloc] initWithTitle:@"Window"];
|
|
[NSApp setWindowsMenu:windowMenu];
|
|
[windowMenuItem setSubmenu:windowMenu];
|
|
|
|
[windowMenu addItemWithTitle:@"Minimize"
|
|
action:@selector(performMiniaturize:)
|
|
keyEquivalent:@"m"];
|
|
[windowMenu addItemWithTitle:@"Zoom"
|
|
action:@selector(performZoom:)
|
|
keyEquivalent:@""];
|
|
[windowMenu addItem:[NSMenuItem separatorItem]];
|
|
[windowMenu addItemWithTitle:@"Bring All to Front"
|
|
action:@selector(arrangeInFront:)
|
|
keyEquivalent:@""];
|
|
|
|
// TODO: Make this appear at the bottom of the menu (for consistency)
|
|
[windowMenu addItem:[NSMenuItem separatorItem]];
|
|
[[windowMenu addItemWithTitle:@"Enter Full Screen"
|
|
action:@selector(toggleFullScreen:)
|
|
keyEquivalent:@"f"]
|
|
setKeyEquivalentModifierMask:NSControlKeyMask | NSCommandKeyMask];
|
|
|
|
// Prior to Snow Leopard, we need to use this oddly-named semi-private API
|
|
// to get the application menu working properly.
|
|
SEL setAppleMenuSelector = NSSelectorFromString(@"setAppleMenu:");
|
|
[NSApp performSelector:setAppleMenuSelector withObject:appMenu];
|
|
}
|
|
|
|
#endif /* _GLFW_USE_MENUBAR */
|
|
|
|
// Initialize the Cocoa Application Kit
|
|
//
|
|
static GLFWbool initializeAppKit(void)
|
|
{
|
|
if (NSApp)
|
|
return GLFW_TRUE;
|
|
|
|
// Implicitly create shared NSApplication instance
|
|
[GLFWApplication sharedApplication];
|
|
|
|
// In case we are unbundled, make us a proper UI application
|
|
[NSApp setActivationPolicy:NSApplicationActivationPolicyRegular];
|
|
|
|
#if defined(_GLFW_USE_MENUBAR)
|
|
// Menu bar setup must go between sharedApplication above and
|
|
// finishLaunching below, in order to properly emulate the behavior
|
|
// of NSApplicationMain
|
|
createMenuBar();
|
|
#endif
|
|
|
|
// There can only be one application delegate, but we allocate it the
|
|
// first time a window is created to keep all window code in this file
|
|
_glfw.ns.delegate = [[GLFWApplicationDelegate alloc] init];
|
|
if (_glfw.ns.delegate == nil)
|
|
{
|
|
_glfwInputError(GLFW_PLATFORM_ERROR,
|
|
"Cocoa: Failed to create application delegate");
|
|
return GLFW_FALSE;
|
|
}
|
|
|
|
[NSApp setDelegate:_glfw.ns.delegate];
|
|
[NSApp run];
|
|
|
|
return GLFW_TRUE;
|
|
}
|
|
|
|
// Create the Cocoa window
|
|
//
|
|
static GLFWbool createWindow(_GLFWwindow* window,
|
|
const _GLFWwndconfig* wndconfig)
|
|
{
|
|
window->ns.delegate = [[GLFWWindowDelegate alloc] initWithGlfwWindow:window];
|
|
if (window->ns.delegate == nil)
|
|
{
|
|
_glfwInputError(GLFW_PLATFORM_ERROR,
|
|
"Cocoa: Failed to create window delegate");
|
|
return GLFW_FALSE;
|
|
}
|
|
|
|
unsigned int styleMask = 0;
|
|
|
|
if (wndconfig->monitor || !wndconfig->decorated)
|
|
styleMask = NSBorderlessWindowMask;
|
|
else
|
|
{
|
|
styleMask = NSTitledWindowMask | NSClosableWindowMask |
|
|
NSMiniaturizableWindowMask;
|
|
|
|
if (wndconfig->resizable)
|
|
styleMask |= NSResizableWindowMask;
|
|
}
|
|
|
|
NSRect contentRect;
|
|
|
|
if (wndconfig->monitor)
|
|
{
|
|
GLFWvidmode mode;
|
|
int xpos, ypos;
|
|
|
|
_glfwPlatformGetVideoMode(window->monitor, &mode);
|
|
_glfwPlatformGetMonitorPos(window->monitor, &xpos, &ypos);
|
|
|
|
contentRect = NSMakeRect(xpos, ypos, mode.width, mode.height);
|
|
}
|
|
else
|
|
contentRect = NSMakeRect(0, 0, wndconfig->width, wndconfig->height);
|
|
|
|
window->ns.object = [[GLFWWindow alloc]
|
|
initWithContentRect:contentRect
|
|
styleMask:styleMask
|
|
backing:NSBackingStoreBuffered
|
|
defer:NO];
|
|
|
|
if (window->ns.object == nil)
|
|
{
|
|
_glfwInputError(GLFW_PLATFORM_ERROR, "Cocoa: Failed to create window");
|
|
return GLFW_FALSE;
|
|
}
|
|
|
|
if (wndconfig->resizable)
|
|
[window->ns.object setCollectionBehavior:NSWindowCollectionBehaviorFullScreenPrimary];
|
|
|
|
if (wndconfig->monitor)
|
|
{
|
|
[window->ns.object setLevel:NSMainMenuWindowLevel + 1];
|
|
}
|
|
else
|
|
{
|
|
[window->ns.object center];
|
|
|
|
if (wndconfig->floating)
|
|
[window->ns.object setLevel:NSFloatingWindowLevel];
|
|
}
|
|
|
|
window->ns.view = [[GLFWContentView alloc] initWithGlfwWindow:window];
|
|
|
|
#if defined(_GLFW_USE_RETINA)
|
|
[window->ns.view setWantsBestResolutionOpenGLSurface:YES];
|
|
#endif /*_GLFW_USE_RETINA*/
|
|
|
|
[window->ns.object setTitle:[NSString stringWithUTF8String:wndconfig->title]];
|
|
[window->ns.object setDelegate:window->ns.delegate];
|
|
[window->ns.object setAcceptsMouseMovedEvents:YES];
|
|
[window->ns.object setContentView:window->ns.view];
|
|
[window->ns.object setRestorable:NO];
|
|
|
|
return GLFW_TRUE;
|
|
}
|
|
|
|
|
|
//////////////////////////////////////////////////////////////////////////
|
|
////// GLFW platform API //////
|
|
//////////////////////////////////////////////////////////////////////////
|
|
|
|
int _glfwPlatformCreateWindow(_GLFWwindow* window,
|
|
const _GLFWwndconfig* wndconfig,
|
|
const _GLFWctxconfig* ctxconfig,
|
|
const _GLFWfbconfig* fbconfig)
|
|
{
|
|
if (!initializeAppKit())
|
|
return GLFW_FALSE;
|
|
|
|
if (!createWindow(window, wndconfig))
|
|
return GLFW_FALSE;
|
|
|
|
if (ctxconfig->api != GLFW_NO_API)
|
|
{
|
|
if (!_glfwCreateContextNSGL(window, ctxconfig, fbconfig))
|
|
return GLFW_FALSE;
|
|
}
|
|
|
|
if (wndconfig->monitor)
|
|
{
|
|
_glfwPlatformShowWindow(window);
|
|
if (!enterFullscreenMode(window))
|
|
return GLFW_FALSE;
|
|
}
|
|
|
|
return GLFW_TRUE;
|
|
}
|
|
|
|
void _glfwPlatformDestroyWindow(_GLFWwindow* window)
|
|
{
|
|
[window->ns.object orderOut:nil];
|
|
|
|
if (window->monitor)
|
|
leaveFullscreenMode(window);
|
|
|
|
if (window->context.api != GLFW_NO_API)
|
|
_glfwDestroyContextNSGL(window);
|
|
|
|
[window->ns.object setDelegate:nil];
|
|
[window->ns.delegate release];
|
|
window->ns.delegate = nil;
|
|
|
|
[window->ns.view release];
|
|
window->ns.view = nil;
|
|
|
|
[window->ns.object close];
|
|
window->ns.object = nil;
|
|
}
|
|
|
|
void _glfwPlatformSetWindowTitle(_GLFWwindow* window, const char *title)
|
|
{
|
|
[window->ns.object setTitle:[NSString stringWithUTF8String:title]];
|
|
}
|
|
|
|
void _glfwPlatformGetWindowPos(_GLFWwindow* window, int* xpos, int* ypos)
|
|
{
|
|
const NSRect contentRect =
|
|
[window->ns.object contentRectForFrameRect:[window->ns.object frame]];
|
|
|
|
if (xpos)
|
|
*xpos = contentRect.origin.x;
|
|
if (ypos)
|
|
*ypos = transformY(contentRect.origin.y + contentRect.size.height);
|
|
}
|
|
|
|
void _glfwPlatformSetWindowPos(_GLFWwindow* window, int x, int y)
|
|
{
|
|
const NSRect contentRect = [window->ns.view frame];
|
|
const NSRect dummyRect = NSMakeRect(x, transformY(y + contentRect.size.height), 0, 0);
|
|
const NSRect frameRect = [window->ns.object frameRectForContentRect:dummyRect];
|
|
[window->ns.object setFrameOrigin:frameRect.origin];
|
|
}
|
|
|
|
void _glfwPlatformGetWindowSize(_GLFWwindow* window, int* width, int* height)
|
|
{
|
|
const NSRect contentRect = [window->ns.view frame];
|
|
|
|
if (width)
|
|
*width = contentRect.size.width;
|
|
if (height)
|
|
*height = contentRect.size.height;
|
|
}
|
|
|
|
void _glfwPlatformSetWindowSize(_GLFWwindow* window, int width, int height)
|
|
{
|
|
if (window->monitor)
|
|
enterFullscreenMode(window);
|
|
else
|
|
[window->ns.object setContentSize:NSMakeSize(width, height)];
|
|
}
|
|
|
|
void _glfwPlatformSetWindowSizeLimits(_GLFWwindow* window,
|
|
int minwidth, int minheight,
|
|
int maxwidth, int maxheight)
|
|
{
|
|
if (minwidth == GLFW_DONT_CARE || minheight == GLFW_DONT_CARE)
|
|
[window->ns.object setContentMinSize:NSMakeSize(0, 0)];
|
|
else
|
|
[window->ns.object setContentMinSize:NSMakeSize(minwidth, minheight)];
|
|
|
|
if (maxwidth == GLFW_DONT_CARE || maxheight == GLFW_DONT_CARE)
|
|
[window->ns.object setContentMaxSize:NSMakeSize(0, 0)];
|
|
else
|
|
[window->ns.object setContentMaxSize:NSMakeSize(maxwidth, maxheight)];
|
|
}
|
|
|
|
void _glfwPlatformSetWindowAspectRatio(_GLFWwindow* window, int numer, int denom)
|
|
{
|
|
if (numer == GLFW_DONT_CARE || denom == GLFW_DONT_CARE)
|
|
[window->ns.object setContentAspectRatio:NSMakeSize(0, 0)];
|
|
else
|
|
[window->ns.object setContentAspectRatio:NSMakeSize(numer, denom)];
|
|
}
|
|
|
|
void _glfwPlatformGetFramebufferSize(_GLFWwindow* window, int* width, int* height)
|
|
{
|
|
const NSRect contentRect = [window->ns.view frame];
|
|
const NSRect fbRect = [window->ns.view convertRectToBacking:contentRect];
|
|
|
|
if (width)
|
|
*width = (int) fbRect.size.width;
|
|
if (height)
|
|
*height = (int) fbRect.size.height;
|
|
}
|
|
|
|
void _glfwPlatformGetWindowFrameSize(_GLFWwindow* window,
|
|
int* left, int* top,
|
|
int* right, int* bottom)
|
|
{
|
|
const NSRect contentRect = [window->ns.view frame];
|
|
const NSRect frameRect = [window->ns.object frameRectForContentRect:contentRect];
|
|
|
|
if (left)
|
|
*left = contentRect.origin.x - frameRect.origin.x;
|
|
if (top)
|
|
*top = frameRect.origin.y + frameRect.size.height -
|
|
contentRect.origin.y - contentRect.size.height;
|
|
if (right)
|
|
*right = frameRect.origin.x + frameRect.size.width -
|
|
contentRect.origin.x - contentRect.size.width;
|
|
if (bottom)
|
|
*bottom = contentRect.origin.y - frameRect.origin.y;
|
|
}
|
|
|
|
void _glfwPlatformIconifyWindow(_GLFWwindow* window)
|
|
{
|
|
[window->ns.object miniaturize:nil];
|
|
}
|
|
|
|
void _glfwPlatformRestoreWindow(_GLFWwindow* window)
|
|
{
|
|
[window->ns.object deminiaturize:nil];
|
|
}
|
|
|
|
void _glfwPlatformShowWindow(_GLFWwindow* window)
|
|
{
|
|
// Make us the active application
|
|
// HACK: This has been moved here from initializeAppKit to prevent
|
|
// applications using only hidden windows from being activated, but
|
|
// should probably not be done every time any window is shown
|
|
[NSApp activateIgnoringOtherApps:YES];
|
|
|
|
[window->ns.object makeKeyAndOrderFront:nil];
|
|
}
|
|
|
|
void _glfwPlatformUnhideWindow(_GLFWwindow* window)
|
|
{
|
|
[window->ns.object orderFront:nil];
|
|
}
|
|
|
|
void _glfwPlatformHideWindow(_GLFWwindow* window)
|
|
{
|
|
[window->ns.object orderOut:nil];
|
|
}
|
|
|
|
int _glfwPlatformWindowFocused(_GLFWwindow* window)
|
|
{
|
|
return [window->ns.object isKeyWindow];
|
|
}
|
|
|
|
int _glfwPlatformWindowIconified(_GLFWwindow* window)
|
|
{
|
|
return [window->ns.object isMiniaturized];
|
|
}
|
|
|
|
int _glfwPlatformWindowVisible(_GLFWwindow* window)
|
|
{
|
|
return [window->ns.object isVisible];
|
|
}
|
|
|
|
void _glfwPlatformPollEvents(void)
|
|
{
|
|
for (;;)
|
|
{
|
|
NSEvent* event = [NSApp nextEventMatchingMask:NSAnyEventMask
|
|
untilDate:[NSDate distantPast]
|
|
inMode:NSDefaultRunLoopMode
|
|
dequeue:YES];
|
|
if (event == nil)
|
|
break;
|
|
|
|
[NSApp sendEvent:event];
|
|
}
|
|
|
|
[_glfw.ns.autoreleasePool drain];
|
|
_glfw.ns.autoreleasePool = [[NSAutoreleasePool alloc] init];
|
|
}
|
|
|
|
void _glfwPlatformWaitEvents(void)
|
|
{
|
|
// I wanted to pass NO to dequeue:, and rely on PollEvents to
|
|
// dequeue and send. For reasons not at all clear to me, passing
|
|
// NO to dequeue: causes this method never to return.
|
|
NSEvent *event = [NSApp nextEventMatchingMask:NSAnyEventMask
|
|
untilDate:[NSDate distantFuture]
|
|
inMode:NSDefaultRunLoopMode
|
|
dequeue:YES];
|
|
[NSApp sendEvent:event];
|
|
|
|
_glfwPlatformPollEvents();
|
|
}
|
|
|
|
void _glfwPlatformPostEmptyEvent(void)
|
|
{
|
|
NSAutoreleasePool* pool = [[NSAutoreleasePool alloc] init];
|
|
NSEvent* event = [NSEvent otherEventWithType:NSApplicationDefined
|
|
location:NSMakePoint(0, 0)
|
|
modifierFlags:0
|
|
timestamp:0
|
|
windowNumber:0
|
|
context:nil
|
|
subtype:0
|
|
data1:0
|
|
data2:0];
|
|
[NSApp postEvent:event atStart:YES];
|
|
[pool drain];
|
|
}
|
|
|
|
void _glfwPlatformGetCursorPos(_GLFWwindow* window, double* xpos, double* ypos)
|
|
{
|
|
const NSRect contentRect = [window->ns.view frame];
|
|
const NSPoint pos = [window->ns.object mouseLocationOutsideOfEventStream];
|
|
|
|
if (xpos)
|
|
*xpos = pos.x;
|
|
if (ypos)
|
|
*ypos = contentRect.size.height - pos.y - 1;
|
|
}
|
|
|
|
void _glfwPlatformSetCursorPos(_GLFWwindow* window, double x, double y)
|
|
{
|
|
_glfwPlatformSetCursorMode(window, window->cursorMode);
|
|
|
|
const NSRect contentRect = [window->ns.view frame];
|
|
const NSPoint pos = [window->ns.object mouseLocationOutsideOfEventStream];
|
|
|
|
window->ns.warpDeltaX += x - pos.x;
|
|
window->ns.warpDeltaY += y - contentRect.size.height + pos.y;
|
|
|
|
if (window->monitor)
|
|
{
|
|
CGDisplayMoveCursorToPoint(window->monitor->ns.displayID,
|
|
CGPointMake(x, y));
|
|
}
|
|
else
|
|
{
|
|
const NSRect localRect = NSMakeRect(x, contentRect.size.height - y - 1, 0, 0);
|
|
const NSRect globalRect = [window->ns.object convertRectToScreen:localRect];
|
|
const NSPoint globalPoint = globalRect.origin;
|
|
|
|
CGWarpMouseCursorPosition(CGPointMake(globalPoint.x,
|
|
transformY(globalPoint.y)));
|
|
}
|
|
}
|
|
|
|
void _glfwPlatformSetCursorMode(_GLFWwindow* window, int mode)
|
|
{
|
|
if (mode == GLFW_CURSOR_NORMAL)
|
|
{
|
|
if (window->cursor)
|
|
[(NSCursor*) window->cursor->ns.object set];
|
|
else
|
|
[[NSCursor arrowCursor] set];
|
|
}
|
|
else
|
|
[(NSCursor*) _glfw.ns.cursor set];
|
|
|
|
if (mode == GLFW_CURSOR_DISABLED)
|
|
CGAssociateMouseAndMouseCursorPosition(false);
|
|
else
|
|
CGAssociateMouseAndMouseCursorPosition(true);
|
|
}
|
|
|
|
const char* _glfwPlatformGetKeyName(int key, int scancode)
|
|
{
|
|
if (key != GLFW_KEY_UNKNOWN)
|
|
scancode = _glfw.ns.nativeKeys[key];
|
|
|
|
if (!_glfwIsPrintable(_glfw.ns.publicKeys[scancode]))
|
|
return NULL;
|
|
|
|
UInt32 deadKeyState = 0;
|
|
UniChar characters[8];
|
|
UniCharCount characterCount = 0;
|
|
|
|
if (UCKeyTranslate([(NSData*) _glfw.ns.unicodeData bytes],
|
|
scancode,
|
|
kUCKeyActionDisplay,
|
|
0,
|
|
LMGetKbdType(),
|
|
kUCKeyTranslateNoDeadKeysBit,
|
|
&deadKeyState,
|
|
sizeof(characters) / sizeof(characters[0]),
|
|
&characterCount,
|
|
characters) != noErr)
|
|
{
|
|
return NULL;
|
|
}
|
|
|
|
if (!characterCount)
|
|
return NULL;
|
|
|
|
CFStringRef string = CFStringCreateWithCharactersNoCopy(kCFAllocatorDefault,
|
|
characters,
|
|
characterCount,
|
|
kCFAllocatorNull);
|
|
CFStringGetCString(string,
|
|
_glfw.ns.keyName,
|
|
sizeof(_glfw.ns.keyName),
|
|
kCFStringEncodingUTF8);
|
|
CFRelease(string);
|
|
|
|
return _glfw.ns.keyName;
|
|
}
|
|
|
|
int _glfwPlatformCreateCursor(_GLFWcursor* cursor,
|
|
const GLFWimage* image,
|
|
int xhot, int yhot)
|
|
{
|
|
NSImage* native;
|
|
NSBitmapImageRep* rep;
|
|
|
|
if (!initializeAppKit())
|
|
return GLFW_FALSE;
|
|
|
|
rep = [[NSBitmapImageRep alloc]
|
|
initWithBitmapDataPlanes:NULL
|
|
pixelsWide:image->width
|
|
pixelsHigh:image->height
|
|
bitsPerSample:8
|
|
samplesPerPixel:4
|
|
hasAlpha:YES
|
|
isPlanar:NO
|
|
colorSpaceName:NSCalibratedRGBColorSpace
|
|
bitmapFormat:NSAlphaNonpremultipliedBitmapFormat
|
|
bytesPerRow:image->width * 4
|
|
bitsPerPixel:32];
|
|
|
|
if (rep == nil)
|
|
return GLFW_FALSE;
|
|
|
|
memcpy([rep bitmapData], image->pixels, image->width * image->height * 4);
|
|
|
|
native = [[NSImage alloc] initWithSize:NSMakeSize(image->width, image->height)];
|
|
[native addRepresentation: rep];
|
|
|
|
cursor->ns.object = [[NSCursor alloc] initWithImage:native
|
|
hotSpot:NSMakePoint(xhot, yhot)];
|
|
|
|
[native release];
|
|
[rep release];
|
|
|
|
if (cursor->ns.object == nil)
|
|
return GLFW_FALSE;
|
|
|
|
return GLFW_TRUE;
|
|
}
|
|
|
|
int _glfwPlatformCreateStandardCursor(_GLFWcursor* cursor, int shape)
|
|
{
|
|
if (!initializeAppKit())
|
|
return GLFW_FALSE;
|
|
|
|
cursor->ns.object = getStandardCursor(shape);
|
|
if (!cursor->ns.object)
|
|
{
|
|
_glfwInputError(GLFW_PLATFORM_ERROR,
|
|
"Cocoa: Failed to retrieve standard cursor");
|
|
return GLFW_FALSE;
|
|
}
|
|
|
|
[cursor->ns.object retain];
|
|
return GLFW_TRUE;
|
|
}
|
|
|
|
void _glfwPlatformDestroyCursor(_GLFWcursor* cursor)
|
|
{
|
|
if (cursor->ns.object)
|
|
[(NSCursor*) cursor->ns.object release];
|
|
}
|
|
|
|
void _glfwPlatformSetCursor(_GLFWwindow* window, _GLFWcursor* cursor)
|
|
{
|
|
const NSPoint pos = [window->ns.object mouseLocationOutsideOfEventStream];
|
|
|
|
if (window->cursorMode == GLFW_CURSOR_NORMAL &&
|
|
[window->ns.view mouse:pos inRect:[window->ns.view frame]])
|
|
{
|
|
if (cursor)
|
|
[(NSCursor*) cursor->ns.object set];
|
|
else
|
|
[[NSCursor arrowCursor] set];
|
|
}
|
|
}
|
|
|
|
void _glfwPlatformSetClipboardString(_GLFWwindow* window, const char* string)
|
|
{
|
|
NSArray* types = [NSArray arrayWithObjects:NSStringPboardType, nil];
|
|
|
|
NSPasteboard* pasteboard = [NSPasteboard generalPasteboard];
|
|
[pasteboard declareTypes:types owner:nil];
|
|
[pasteboard setString:[NSString stringWithUTF8String:string]
|
|
forType:NSStringPboardType];
|
|
}
|
|
|
|
const char* _glfwPlatformGetClipboardString(_GLFWwindow* window)
|
|
{
|
|
NSPasteboard* pasteboard = [NSPasteboard generalPasteboard];
|
|
|
|
if (![[pasteboard types] containsObject:NSStringPboardType])
|
|
{
|
|
_glfwInputError(GLFW_FORMAT_UNAVAILABLE,
|
|
"Cocoa: Failed to retrieve string from pasteboard");
|
|
return NULL;
|
|
}
|
|
|
|
NSString* object = [pasteboard stringForType:NSStringPboardType];
|
|
if (!object)
|
|
{
|
|
_glfwInputError(GLFW_PLATFORM_ERROR,
|
|
"Cocoa: Failed to retrieve object from pasteboard");
|
|
return NULL;
|
|
}
|
|
|
|
free(_glfw.ns.clipboardString);
|
|
_glfw.ns.clipboardString = strdup([object UTF8String]);
|
|
|
|
return _glfw.ns.clipboardString;
|
|
}
|
|
|
|
char** _glfwPlatformGetRequiredInstanceExtensions(int* count)
|
|
{
|
|
*count = 0;
|
|
return NULL;
|
|
}
|
|
|
|
int _glfwPlatformGetPhysicalDevicePresentationSupport(VkInstance instance,
|
|
VkPhysicalDevice device,
|
|
unsigned int queuefamily)
|
|
{
|
|
return GLFW_FALSE;
|
|
}
|
|
|
|
VkResult _glfwPlatformCreateWindowSurface(VkInstance instance,
|
|
_GLFWwindow* window,
|
|
const VkAllocationCallbacks* allocator,
|
|
VkSurfaceKHR* surface)
|
|
{
|
|
return VK_ERROR_EXTENSION_NOT_PRESENT;
|
|
}
|
|
|
|
|
|
//////////////////////////////////////////////////////////////////////////
|
|
////// GLFW native API //////
|
|
//////////////////////////////////////////////////////////////////////////
|
|
|
|
GLFWAPI id glfwGetCocoaWindow(GLFWwindow* handle)
|
|
{
|
|
_GLFWwindow* window = (_GLFWwindow*) handle;
|
|
_GLFW_REQUIRE_INIT_OR_RETURN(nil);
|
|
return window->ns.object;
|
|
}
|
|
|