68 lines
2.5 KiB
CMake
68 lines
2.5 KiB
CMake
|
|
link_libraries(glfw ${OPENGL_glu_LIBRARY})
|
|
|
|
if (BUILD_SHARED_LIBS)
|
|
add_definitions(-DGLFW_DLL)
|
|
link_libraries(${OPENGL_gl_LIBRARY} ${MATH_LIBRARY})
|
|
else()
|
|
link_libraries(${glfw_LIBRARIES})
|
|
endif()
|
|
|
|
include_directories(${GLFW_SOURCE_DIR}/include
|
|
${GLFW_SOURCE_DIR}/deps)
|
|
|
|
if (NOT APPLE)
|
|
# HACK: This is NOTFOUND on OS X 10.8
|
|
include_directories(${OPENGL_INCLUDE_DIR})
|
|
endif()
|
|
|
|
set(GLAD ${GLFW_SOURCE_DIR}/deps/glad/glad.h
|
|
${GLFW_SOURCE_DIR}/deps/glad.c)
|
|
set(GETOPT ${GLFW_SOURCE_DIR}/deps/getopt.h
|
|
${GLFW_SOURCE_DIR}/deps/getopt.c)
|
|
set(TINYCTHREAD ${GLFW_SOURCE_DIR}/deps/tinycthread.h
|
|
${GLFW_SOURCE_DIR}/deps/tinycthread.c)
|
|
|
|
if (APPLE)
|
|
# Set fancy names for bundles
|
|
add_executable(Boing MACOSX_BUNDLE boing.c)
|
|
add_executable(Gears MACOSX_BUNDLE gears.c)
|
|
add_executable(Particles MACOSX_BUNDLE particles.c ${TINYCTHREAD})
|
|
add_executable(Simple MACOSX_BUNDLE simple.c)
|
|
add_executable("Split View" MACOSX_BUNDLE splitview.c)
|
|
add_executable(Wave MACOSX_BUNDLE wave.c)
|
|
|
|
set_target_properties(Boing PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Boing")
|
|
set_target_properties(Gears PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Gears")
|
|
set_target_properties(Particles PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Particles")
|
|
set_target_properties(Simple PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Simple")
|
|
set_target_properties("Split View" PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Split View")
|
|
set_target_properties(Wave PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Wave")
|
|
else()
|
|
# Set boring names for executables
|
|
add_executable(boing WIN32 boing.c)
|
|
add_executable(gears WIN32 gears.c)
|
|
add_executable(heightmap WIN32 heightmap.c ${GETOPT} ${GLAD})
|
|
add_executable(particles WIN32 particles.c ${TINYCTHREAD} ${GETOPT})
|
|
add_executable(simple WIN32 simple.c)
|
|
add_executable(splitview WIN32 splitview.c)
|
|
add_executable(wave WIN32 wave.c)
|
|
endif()
|
|
|
|
if (MSVC)
|
|
set(WINDOWS_BINARIES boing gears heightmap particles simple splitview wave)
|
|
|
|
# Tell MSVC to use main instead of WinMain for Windows subsystem executables
|
|
set_target_properties(${WINDOWS_BINARIES} PROPERTIES
|
|
LINK_FLAGS "/ENTRY:mainCRTStartup")
|
|
endif()
|
|
|
|
if (APPLE)
|
|
set(BUNDLE_BINARIES Boing Gears Particles Simple "Split View" Wave)
|
|
|
|
set_target_properties(${BUNDLE_BINARIES} PROPERTIES
|
|
MACOSX_BUNDLE_SHORT_VERSION_STRING ${GLFW_VERSION}
|
|
MACOSX_BUNDLE_LONG_VERSION_STRING ${GLFW_VERSION_FULL})
|
|
endif()
|
|
|