1166 lines
35 KiB
C
1166 lines
35 KiB
C
//========================================================================
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// GLFW - An OpenGL library
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// Platform: X11
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// API version: 3.0
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// WWW: http://www.glfw.org/
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//------------------------------------------------------------------------
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// Copyright (c) 2002-2006 Marcus Geelnard
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// Copyright (c) 2006-2010 Camilla Berglund <elmindreda@elmindreda.org>
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//
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// This software is provided 'as-is', without any express or implied
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// warranty. In no event will the authors be held liable for any damages
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// arising from the use of this software.
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//
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// Permission is granted to anyone to use this software for any purpose,
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// including commercial applications, and to alter it and redistribute it
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// freely, subject to the following restrictions:
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//
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// 1. The origin of this software must not be misrepresented; you must not
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// claim that you wrote the original software. If you use this software
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// in a product, an acknowledgment in the product documentation would
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// be appreciated but is not required.
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//
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// 2. Altered source versions must be plainly marked as such, and must not
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// be misrepresented as being the original software.
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//
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// 3. This notice may not be removed or altered from any source
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// distribution.
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//
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//========================================================================
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#include "internal.h"
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#include <sys/select.h>
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#include <string.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <limits.h>
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// Action for EWMH client messages
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#define _NET_WM_STATE_REMOVE 0
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#define _NET_WM_STATE_ADD 1
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#define _NET_WM_STATE_TOGGLE 2
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// Additional mouse button names for XButtonEvent
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#define Button6 6
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#define Button7 7
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typedef struct
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{
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unsigned long flags;
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unsigned long functions;
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unsigned long decorations;
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long input_mode;
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unsigned long status;
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} MotifWmHints;
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#define MWM_HINTS_DECORATIONS (1L << 1)
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// Translates an X event modifier state mask
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//
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static int translateState(int state)
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{
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int mods = 0;
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if (state & ShiftMask)
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mods |= GLFW_MOD_SHIFT;
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if (state & ControlMask)
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mods |= GLFW_MOD_CONTROL;
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if (state & Mod1Mask)
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mods |= GLFW_MOD_ALT;
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if (state & Mod4Mask)
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mods |= GLFW_MOD_SUPER;
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return mods;
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}
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// Translates an X Window key to internal coding
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//
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static int translateKey(int keycode)
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{
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// Use the pre-filled LUT (see updateKeyCodeLUT() in x11_init.c)
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if ((keycode >= 0) && (keycode < 256))
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return _glfw.x11.keyCodeLUT[keycode];
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return GLFW_KEY_UNKNOWN;
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}
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// Translates an X Window event to Unicode
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//
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static int translateChar(XKeyEvent* event)
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{
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KeySym keysym;
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// Get X11 keysym
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XLookupString(event, NULL, 0, &keysym, NULL);
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// Convert to Unicode (see x11_unicode.c)
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return (int) _glfwKeySym2Unicode(keysym);
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}
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// Create the X11 window (and its colormap)
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//
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static GLboolean createWindow(_GLFWwindow* window,
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const _GLFWwndconfig* wndconfig)
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{
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unsigned long wamask;
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XSetWindowAttributes wa;
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XVisualInfo* visual = _GLFW_X11_CONTEXT_VISUAL;
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// Every window needs a colormap
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// Create one based on the visual used by the current context
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// TODO: Decouple this from context creation
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window->x11.colormap = XCreateColormap(_glfw.x11.display,
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_glfw.x11.root,
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visual->visual,
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AllocNone);
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// Create the actual window
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{
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wamask = CWBorderPixel | CWColormap | CWEventMask;
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wa.colormap = window->x11.colormap;
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wa.border_pixel = 0;
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wa.event_mask = StructureNotifyMask | KeyPressMask | KeyReleaseMask |
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PointerMotionMask | ButtonPressMask | ButtonReleaseMask |
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ExposureMask | FocusChangeMask | VisibilityChangeMask |
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EnterWindowMask | LeaveWindowMask | PropertyChangeMask;
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if (wndconfig->monitor == NULL)
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{
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// HACK: This is a workaround for windows without a background pixel
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// not getting any decorations on certain older versions of Compiz
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// running on Intel hardware
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wa.background_pixel = BlackPixel(_glfw.x11.display,
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_glfw.x11.screen);
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wamask |= CWBackPixel;
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}
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window->x11.handle = XCreateWindow(_glfw.x11.display,
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_glfw.x11.root,
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0, 0,
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wndconfig->width, wndconfig->height,
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0, // Border width
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visual->depth, // Color depth
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InputOutput,
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visual->visual,
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wamask,
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&wa);
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if (!window->x11.handle)
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{
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// TODO: Handle all the various error codes here and translate them
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// to GLFW errors
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_glfwInputError(GLFW_PLATFORM_ERROR, "X11: Failed to create window");
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return GL_FALSE;
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}
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if (!wndconfig->decorated)
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{
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MotifWmHints hints;
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hints.flags = MWM_HINTS_DECORATIONS;
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hints.decorations = 0;
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XChangeProperty(_glfw.x11.display, window->x11.handle,
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_glfw.x11.MOTIF_WM_HINTS,
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_glfw.x11.MOTIF_WM_HINTS, 32,
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PropModeReplace,
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(unsigned char*) &hints,
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sizeof(MotifWmHints) / sizeof(long));
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}
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XSaveContext(_glfw.x11.display,
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window->x11.handle,
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_glfw.x11.context,
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(XPointer) window);
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}
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if (window->monitor && !_glfw.x11.hasEWMH)
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{
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// This is the butcher's way of removing window decorations
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// Setting the override-redirect attribute on a window makes the window
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// manager ignore the window completely (ICCCM, section 4)
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// The good thing is that this makes undecorated fullscreen windows
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// easy to do; the bad thing is that we have to do everything manually
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// and some things (like iconify/restore) won't work at all, as those
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// are tasks usually performed by the window manager
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XSetWindowAttributes attributes;
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attributes.override_redirect = True;
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XChangeWindowAttributes(_glfw.x11.display,
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window->x11.handle,
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CWOverrideRedirect,
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&attributes);
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window->x11.overrideRedirect = GL_TRUE;
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}
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// Declare the WM protocols supported by GLFW
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{
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int count = 0;
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Atom protocols[2];
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// The WM_DELETE_WINDOW ICCCM protocol
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// Basic window close notification protocol
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if (_glfw.x11.WM_DELETE_WINDOW != None)
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protocols[count++] = _glfw.x11.WM_DELETE_WINDOW;
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// The _NET_WM_PING EWMH protocol
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// Tells the WM to ping the GLFW window and flag the application as
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// unresponsive if the WM doesn't get a reply within a few seconds
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if (_glfw.x11.NET_WM_PING != None)
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protocols[count++] = _glfw.x11.NET_WM_PING;
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if (count > 0)
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{
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XSetWMProtocols(_glfw.x11.display, window->x11.handle,
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protocols, count);
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}
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}
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if (_glfw.x11.NET_WM_PID != None)
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{
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const pid_t pid = getpid();
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XChangeProperty(_glfw.x11.display, window->x11.handle,
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_glfw.x11.NET_WM_PID, XA_CARDINAL, 32,
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PropModeReplace,
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(unsigned char*) &pid, 1);
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}
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// Set ICCCM WM_HINTS property
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{
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XWMHints* hints = XAllocWMHints();
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if (!hints)
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{
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_glfwInputError(GLFW_OUT_OF_MEMORY,
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"X11: Failed to allocate WM hints");
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return GL_FALSE;
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}
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hints->flags = StateHint;
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hints->initial_state = NormalState;
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XSetWMHints(_glfw.x11.display, window->x11.handle, hints);
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XFree(hints);
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}
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// Set ICCCM WM_NORMAL_HINTS property (even if no parts are set)
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{
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XSizeHints* hints = XAllocSizeHints();
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hints->flags = 0;
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if (wndconfig->monitor)
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{
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hints->flags |= PPosition;
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_glfwPlatformGetMonitorPos(wndconfig->monitor, &hints->x, &hints->y);
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}
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if (!wndconfig->resizable)
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{
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hints->flags |= (PMinSize | PMaxSize);
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hints->min_width = hints->max_width = wndconfig->width;
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hints->min_height = hints->max_height = wndconfig->height;
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}
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XSetWMNormalHints(_glfw.x11.display, window->x11.handle, hints);
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XFree(hints);
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}
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if (_glfw.x11.xi.available)
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{
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// Select for XInput2 events
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XIEventMask eventmask;
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unsigned char mask[] = { 0 };
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eventmask.deviceid = 2;
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eventmask.mask_len = sizeof(mask);
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eventmask.mask = mask;
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XISetMask(mask, XI_Motion);
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XISelectEvents(_glfw.x11.display, window->x11.handle, &eventmask, 1);
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}
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_glfwPlatformSetWindowTitle(window, wndconfig->title);
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XRRSelectInput(_glfw.x11.display, window->x11.handle,
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RRScreenChangeNotifyMask);
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return GL_TRUE;
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}
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// Hide cursor
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//
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static void hideCursor(_GLFWwindow* window)
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{
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// Un-grab cursor (in windowed mode only; in fullscreen mode we still
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// want the cursor grabbed in order to confine the cursor to the window
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// area)
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if (window->x11.cursorGrabbed && window->monitor == NULL)
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{
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XUngrabPointer(_glfw.x11.display, CurrentTime);
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window->x11.cursorGrabbed = GL_FALSE;
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}
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if (!window->x11.cursorHidden)
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{
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XDefineCursor(_glfw.x11.display, window->x11.handle, _glfw.x11.cursor);
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window->x11.cursorHidden = GL_TRUE;
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}
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}
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// Capture cursor
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//
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static void captureCursor(_GLFWwindow* window)
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{
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hideCursor(window);
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if (!window->x11.cursorGrabbed)
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{
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if (XGrabPointer(_glfw.x11.display, window->x11.handle, True,
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ButtonPressMask | ButtonReleaseMask |
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PointerMotionMask, GrabModeAsync, GrabModeAsync,
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window->x11.handle, None, CurrentTime) ==
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GrabSuccess)
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{
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window->x11.cursorGrabbed = GL_TRUE;
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}
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}
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}
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// Show cursor
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//
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static void showCursor(_GLFWwindow* window)
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{
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// Un-grab cursor (in windowed mode only; in fullscreen mode we still
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// want the cursor grabbed in order to confine the cursor to the window
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// area)
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if (window->x11.cursorGrabbed && window->monitor == NULL)
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{
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XUngrabPointer(_glfw.x11.display, CurrentTime);
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window->x11.cursorGrabbed = GL_FALSE;
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}
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// Show cursor
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if (window->x11.cursorHidden)
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{
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XUndefineCursor(_glfw.x11.display, window->x11.handle);
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window->x11.cursorHidden = GL_FALSE;
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}
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}
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// Enter fullscreen mode
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//
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static void enterFullscreenMode(_GLFWwindow* window)
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{
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if (!_glfw.x11.saver.changed)
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{
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// Remember old screen saver settings
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XGetScreenSaver(_glfw.x11.display,
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&_glfw.x11.saver.timeout,
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&_glfw.x11.saver.interval,
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&_glfw.x11.saver.blanking,
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&_glfw.x11.saver.exposure);
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// Disable screen saver
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XSetScreenSaver(_glfw.x11.display, 0, 0, DontPreferBlanking,
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DefaultExposures);
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_glfw.x11.saver.changed = GL_TRUE;
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}
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_glfwSetVideoMode(window->monitor, &window->videoMode);
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if (_glfw.x11.hasEWMH &&
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_glfw.x11.NET_WM_STATE != None &&
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_glfw.x11.NET_WM_STATE_FULLSCREEN != None)
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{
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int x, y;
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_glfwPlatformGetMonitorPos(window->monitor, &x, &y);
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_glfwPlatformSetWindowPos(window, x, y);
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if (_glfw.x11.NET_ACTIVE_WINDOW != None)
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{
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// Ask the window manager to raise and focus the GLFW window
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// Only focused windows with the _NET_WM_STATE_FULLSCREEN state end
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// up on top of all other windows ("Stacking order" in EWMH spec)
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XEvent event;
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memset(&event, 0, sizeof(event));
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event.type = ClientMessage;
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event.xclient.window = window->x11.handle;
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event.xclient.format = 32; // Data is 32-bit longs
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event.xclient.message_type = _glfw.x11.NET_ACTIVE_WINDOW;
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event.xclient.data.l[0] = 1; // Sender is a normal application
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event.xclient.data.l[1] = 0; // We don't really know the timestamp
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XSendEvent(_glfw.x11.display,
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_glfw.x11.root,
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False,
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SubstructureNotifyMask | SubstructureRedirectMask,
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&event);
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}
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// Ask the window manager to make the GLFW window a fullscreen window
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// Fullscreen windows are undecorated and, when focused, are kept
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// on top of all other windows
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XEvent event;
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memset(&event, 0, sizeof(event));
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event.type = ClientMessage;
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event.xclient.window = window->x11.handle;
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event.xclient.format = 32; // Data is 32-bit longs
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event.xclient.message_type = _glfw.x11.NET_WM_STATE;
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event.xclient.data.l[0] = _NET_WM_STATE_ADD;
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event.xclient.data.l[1] = _glfw.x11.NET_WM_STATE_FULLSCREEN;
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event.xclient.data.l[2] = 0; // No secondary property
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event.xclient.data.l[3] = 1; // Sender is a normal application
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XSendEvent(_glfw.x11.display,
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_glfw.x11.root,
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False,
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SubstructureNotifyMask | SubstructureRedirectMask,
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&event);
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}
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else if (window->x11.overrideRedirect)
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{
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// In override-redirect mode we have divorced ourselves from the
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// window manager, so we need to do everything manually
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GLFWvidmode mode;
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_glfwPlatformGetVideoMode(window->monitor, &mode);
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XRaiseWindow(_glfw.x11.display, window->x11.handle);
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XSetInputFocus(_glfw.x11.display, window->x11.handle,
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RevertToParent, CurrentTime);
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XMoveWindow(_glfw.x11.display, window->x11.handle, 0, 0);
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XResizeWindow(_glfw.x11.display, window->x11.handle,
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mode.width, mode.height);
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}
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}
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// Leave fullscreen mode
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//
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static void leaveFullscreenMode(_GLFWwindow* window)
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{
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_glfwRestoreVideoMode(window->monitor);
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if (_glfw.x11.saver.changed)
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{
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// Restore old screen saver settings
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XSetScreenSaver(_glfw.x11.display,
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_glfw.x11.saver.timeout,
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_glfw.x11.saver.interval,
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_glfw.x11.saver.blanking,
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_glfw.x11.saver.exposure);
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_glfw.x11.saver.changed = GL_FALSE;
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}
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if (_glfw.x11.hasEWMH &&
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_glfw.x11.NET_WM_STATE != None &&
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_glfw.x11.NET_WM_STATE_FULLSCREEN != None)
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{
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// Ask the window manager to make the GLFW window a normal window
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// Normal windows usually have frames and other decorations
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XEvent event;
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memset(&event, 0, sizeof(event));
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event.type = ClientMessage;
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event.xclient.window = window->x11.handle;
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event.xclient.format = 32; // Data is 32-bit longs
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event.xclient.message_type = _glfw.x11.NET_WM_STATE;
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event.xclient.data.l[0] = _NET_WM_STATE_REMOVE;
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event.xclient.data.l[1] = _glfw.x11.NET_WM_STATE_FULLSCREEN;
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event.xclient.data.l[2] = 0; // No secondary property
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event.xclient.data.l[3] = 1; // Sender is a normal application
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XSendEvent(_glfw.x11.display,
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_glfw.x11.root,
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False,
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SubstructureNotifyMask | SubstructureRedirectMask,
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&event);
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}
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}
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|
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// Process the specified X event
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//
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static void processEvent(XEvent *event)
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{
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_GLFWwindow* window = NULL;
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|
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if (event->type != GenericEvent)
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{
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window = _glfwFindWindowByHandle(event->xany.window);
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if (window == NULL)
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{
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// This is either an event for a destroyed GLFW window or an event
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// of a type not currently supported by GLFW
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return;
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}
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}
|
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|
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switch (event->type)
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{
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case KeyPress:
|
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{
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const int key = translateKey(event->xkey.keycode);
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const int mods = translateState(event->xkey.state);
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|
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_glfwInputKey(window, key, event->xkey.keycode, GLFW_PRESS, mods);
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if (!(mods & GLFW_MOD_CONTROL) && !(mods & GLFW_MOD_ALT))
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_glfwInputChar(window, translateChar(&event->xkey));
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break;
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}
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|
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case KeyRelease:
|
|
{
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|
const int key = translateKey(event->xkey.keycode);
|
|
const int mods = translateState(event->xkey.state);
|
|
|
|
_glfwInputKey(window, key, event->xkey.keycode, GLFW_RELEASE, mods);
|
|
break;
|
|
}
|
|
|
|
case ButtonPress:
|
|
{
|
|
const int mods = translateState(event->xbutton.state);
|
|
|
|
if (event->xbutton.button == Button1)
|
|
_glfwInputMouseClick(window, GLFW_MOUSE_BUTTON_LEFT, GLFW_PRESS, mods);
|
|
else if (event->xbutton.button == Button2)
|
|
_glfwInputMouseClick(window, GLFW_MOUSE_BUTTON_MIDDLE, GLFW_PRESS, mods);
|
|
else if (event->xbutton.button == Button3)
|
|
_glfwInputMouseClick(window, GLFW_MOUSE_BUTTON_RIGHT, GLFW_PRESS, mods);
|
|
|
|
// Modern X provides scroll events as mouse button presses
|
|
else if (event->xbutton.button == Button4)
|
|
_glfwInputScroll(window, 0.0, 1.0);
|
|
else if (event->xbutton.button == Button5)
|
|
_glfwInputScroll(window, 0.0, -1.0);
|
|
else if (event->xbutton.button == Button6)
|
|
_glfwInputScroll(window, -1.0, 0.0);
|
|
else if (event->xbutton.button == Button7)
|
|
_glfwInputScroll(window, 1.0, 0.0);
|
|
|
|
break;
|
|
}
|
|
|
|
case ButtonRelease:
|
|
{
|
|
const int mods = translateState(event->xbutton.state);
|
|
|
|
if (event->xbutton.button == Button1)
|
|
{
|
|
_glfwInputMouseClick(window,
|
|
GLFW_MOUSE_BUTTON_LEFT,
|
|
GLFW_RELEASE,
|
|
mods);
|
|
}
|
|
else if (event->xbutton.button == Button2)
|
|
{
|
|
_glfwInputMouseClick(window,
|
|
GLFW_MOUSE_BUTTON_MIDDLE,
|
|
GLFW_RELEASE,
|
|
mods);
|
|
}
|
|
else if (event->xbutton.button == Button3)
|
|
{
|
|
_glfwInputMouseClick(window,
|
|
GLFW_MOUSE_BUTTON_RIGHT,
|
|
GLFW_RELEASE,
|
|
mods);
|
|
}
|
|
break;
|
|
}
|
|
|
|
case EnterNotify:
|
|
{
|
|
if (window->cursorMode == GLFW_CURSOR_HIDDEN)
|
|
hideCursor(window);
|
|
|
|
_glfwInputCursorEnter(window, GL_TRUE);
|
|
break;
|
|
}
|
|
|
|
case LeaveNotify:
|
|
{
|
|
if (window->cursorMode == GLFW_CURSOR_HIDDEN)
|
|
showCursor(window);
|
|
|
|
_glfwInputCursorEnter(window, GL_FALSE);
|
|
break;
|
|
}
|
|
|
|
case MotionNotify:
|
|
{
|
|
if (event->xmotion.x != window->x11.warpPosX ||
|
|
event->xmotion.y != window->x11.warpPosY)
|
|
{
|
|
// The cursor was moved by something other than GLFW
|
|
|
|
int x, y;
|
|
|
|
if (window->cursorMode == GLFW_CURSOR_DISABLED)
|
|
{
|
|
if (_glfw.focusedWindow != window)
|
|
break;
|
|
|
|
x = event->xmotion.x - window->x11.cursorPosX;
|
|
y = event->xmotion.y - window->x11.cursorPosY;
|
|
}
|
|
else
|
|
{
|
|
x = event->xmotion.x;
|
|
y = event->xmotion.y;
|
|
}
|
|
|
|
_glfwInputCursorMotion(window, x, y);
|
|
}
|
|
|
|
window->x11.cursorPosX = event->xmotion.x;
|
|
window->x11.cursorPosY = event->xmotion.y;
|
|
break;
|
|
}
|
|
|
|
case ConfigureNotify:
|
|
{
|
|
_glfwInputFramebufferSize(window,
|
|
event->xconfigure.width,
|
|
event->xconfigure.height);
|
|
|
|
_glfwInputWindowSize(window,
|
|
event->xconfigure.width,
|
|
event->xconfigure.height);
|
|
|
|
_glfwInputWindowPos(window,
|
|
event->xconfigure.x,
|
|
event->xconfigure.y);
|
|
|
|
break;
|
|
}
|
|
|
|
case ClientMessage:
|
|
{
|
|
// Custom client message, probably from the window manager
|
|
|
|
if ((Atom) event->xclient.data.l[0] == _glfw.x11.WM_DELETE_WINDOW)
|
|
{
|
|
// The window manager was asked to close the window, for example by
|
|
// the user pressing a 'close' window decoration button
|
|
|
|
_glfwInputWindowCloseRequest(window);
|
|
}
|
|
else if (_glfw.x11.NET_WM_PING != None &&
|
|
(Atom) event->xclient.data.l[0] == _glfw.x11.NET_WM_PING)
|
|
{
|
|
// The window manager is pinging the application to ensure it's
|
|
// still responding to events
|
|
|
|
event->xclient.window = _glfw.x11.root;
|
|
XSendEvent(_glfw.x11.display,
|
|
event->xclient.window,
|
|
False,
|
|
SubstructureNotifyMask | SubstructureRedirectMask,
|
|
event);
|
|
}
|
|
|
|
break;
|
|
}
|
|
|
|
case MapNotify:
|
|
{
|
|
_glfwInputWindowVisibility(window, GL_TRUE);
|
|
break;
|
|
}
|
|
|
|
case UnmapNotify:
|
|
{
|
|
_glfwInputWindowVisibility(window, GL_FALSE);
|
|
break;
|
|
}
|
|
|
|
case FocusIn:
|
|
{
|
|
_glfwInputWindowFocus(window, GL_TRUE);
|
|
|
|
if (window->cursorMode == GLFW_CURSOR_DISABLED)
|
|
captureCursor(window);
|
|
|
|
break;
|
|
}
|
|
|
|
case FocusOut:
|
|
{
|
|
_glfwInputWindowFocus(window, GL_FALSE);
|
|
|
|
if (window->cursorMode == GLFW_CURSOR_DISABLED)
|
|
showCursor(window);
|
|
|
|
break;
|
|
}
|
|
|
|
case Expose:
|
|
{
|
|
_glfwInputWindowDamage(window);
|
|
break;
|
|
}
|
|
|
|
case PropertyNotify:
|
|
{
|
|
if (event->xproperty.atom == _glfw.x11.WM_STATE &&
|
|
event->xproperty.state == PropertyNewValue)
|
|
{
|
|
struct {
|
|
CARD32 state;
|
|
Window icon;
|
|
} *state = NULL;
|
|
|
|
if (_glfwGetWindowProperty(window->x11.handle,
|
|
_glfw.x11.WM_STATE,
|
|
_glfw.x11.WM_STATE,
|
|
(unsigned char**) &state) >= 2)
|
|
{
|
|
if (state->state == IconicState)
|
|
_glfwInputWindowIconify(window, GL_TRUE);
|
|
else if (state->state == NormalState)
|
|
_glfwInputWindowIconify(window, GL_FALSE);
|
|
}
|
|
|
|
XFree(state);
|
|
}
|
|
|
|
break;
|
|
}
|
|
|
|
case SelectionClear:
|
|
{
|
|
_glfwHandleSelectionClear(event);
|
|
break;
|
|
}
|
|
|
|
case SelectionRequest:
|
|
{
|
|
_glfwHandleSelectionRequest(event);
|
|
break;
|
|
}
|
|
|
|
case DestroyNotify:
|
|
return;
|
|
|
|
case GenericEvent:
|
|
{
|
|
if (event->xcookie.extension == _glfw.x11.xi.majorOpcode &&
|
|
XGetEventData(_glfw.x11.display, &event->xcookie))
|
|
{
|
|
if (event->xcookie.evtype == XI_Motion)
|
|
{
|
|
XIDeviceEvent* data = (XIDeviceEvent*) event->xcookie.data;
|
|
|
|
window = _glfwFindWindowByHandle(data->event);
|
|
if (window)
|
|
{
|
|
if (data->event_x != window->x11.warpPosX ||
|
|
data->event_y != window->x11.warpPosY)
|
|
{
|
|
// The cursor was moved by something other than GLFW
|
|
|
|
double x, y;
|
|
|
|
if (window->cursorMode == GLFW_CURSOR_DISABLED)
|
|
{
|
|
if (_glfw.focusedWindow != window)
|
|
break;
|
|
|
|
x = data->event_x - window->x11.cursorPosX;
|
|
y = data->event_y - window->x11.cursorPosY;
|
|
}
|
|
else
|
|
{
|
|
x = data->event_x;
|
|
y = data->event_y;
|
|
}
|
|
|
|
_glfwInputCursorMotion(window, x, y);
|
|
}
|
|
|
|
window->x11.cursorPosX = data->event_x;
|
|
window->x11.cursorPosY = data->event_y;
|
|
}
|
|
}
|
|
}
|
|
|
|
XFreeEventData(_glfw.x11.display, &event->xcookie);
|
|
break;
|
|
}
|
|
|
|
default:
|
|
{
|
|
switch (event->type - _glfw.x11.randr.eventBase)
|
|
{
|
|
case RRScreenChangeNotify:
|
|
{
|
|
XRRUpdateConfiguration(event);
|
|
break;
|
|
}
|
|
}
|
|
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
//////////////////////////////////////////////////////////////////////////
|
|
////// GLFW internal API //////
|
|
//////////////////////////////////////////////////////////////////////////
|
|
|
|
// Return the GLFW window corresponding to the specified X11 window
|
|
//
|
|
_GLFWwindow* _glfwFindWindowByHandle(Window handle)
|
|
{
|
|
_GLFWwindow* window;
|
|
|
|
if (XFindContext(_glfw.x11.display,
|
|
handle,
|
|
_glfw.x11.context,
|
|
(XPointer*) &window) != 0)
|
|
{
|
|
return NULL;
|
|
}
|
|
|
|
return window;
|
|
}
|
|
|
|
// Retrieve a single window property of the specified type
|
|
// Inspired by fghGetWindowProperty from freeglut
|
|
//
|
|
unsigned long _glfwGetWindowProperty(Window window,
|
|
Atom property,
|
|
Atom type,
|
|
unsigned char** value)
|
|
{
|
|
Atom actualType;
|
|
int actualFormat;
|
|
unsigned long itemCount, bytesAfter;
|
|
|
|
XGetWindowProperty(_glfw.x11.display,
|
|
window,
|
|
property,
|
|
0,
|
|
LONG_MAX,
|
|
False,
|
|
type,
|
|
&actualType,
|
|
&actualFormat,
|
|
&itemCount,
|
|
&bytesAfter,
|
|
value);
|
|
|
|
if (actualType != type)
|
|
return 0;
|
|
|
|
return itemCount;
|
|
}
|
|
|
|
|
|
//////////////////////////////////////////////////////////////////////////
|
|
////// GLFW platform API //////
|
|
//////////////////////////////////////////////////////////////////////////
|
|
|
|
int _glfwPlatformCreateWindow(_GLFWwindow* window,
|
|
const _GLFWwndconfig* wndconfig,
|
|
const _GLFWfbconfig* fbconfig)
|
|
{
|
|
if (!_glfwCreateContext(window, wndconfig, fbconfig))
|
|
return GL_FALSE;
|
|
|
|
if (!createWindow(window, wndconfig))
|
|
return GL_FALSE;
|
|
|
|
if (wndconfig->monitor)
|
|
{
|
|
_glfwPlatformShowWindow(window);
|
|
enterFullscreenMode(window);
|
|
}
|
|
|
|
return GL_TRUE;
|
|
}
|
|
|
|
void _glfwPlatformDestroyWindow(_GLFWwindow* window)
|
|
{
|
|
if (window->monitor)
|
|
leaveFullscreenMode(window);
|
|
|
|
_glfwDestroyContext(window);
|
|
|
|
if (window->x11.handle)
|
|
{
|
|
if (window->x11.handle ==
|
|
XGetSelectionOwner(_glfw.x11.display, _glfw.x11.CLIPBOARD))
|
|
{
|
|
_glfwPushSelectionToManager(window);
|
|
}
|
|
|
|
XDeleteContext(_glfw.x11.display, window->x11.handle, _glfw.x11.context);
|
|
XUnmapWindow(_glfw.x11.display, window->x11.handle);
|
|
XDestroyWindow(_glfw.x11.display, window->x11.handle);
|
|
window->x11.handle = (Window) 0;
|
|
}
|
|
|
|
if (window->x11.colormap)
|
|
{
|
|
XFreeColormap(_glfw.x11.display, window->x11.colormap);
|
|
window->x11.colormap = (Colormap) 0;
|
|
}
|
|
}
|
|
|
|
void _glfwPlatformSetWindowTitle(_GLFWwindow* window, const char* title)
|
|
{
|
|
#if defined(X_HAVE_UTF8_STRING)
|
|
Xutf8SetWMProperties(_glfw.x11.display,
|
|
window->x11.handle,
|
|
title, title,
|
|
NULL, 0,
|
|
NULL, NULL, NULL);
|
|
#else
|
|
// This may be a slightly better fallback than using XStoreName and
|
|
// XSetIconName, which always store their arguments using STRING
|
|
XmbSetWMProperties(_glfw.x11.display,
|
|
window->x11.handle,
|
|
title, title,
|
|
NULL, 0,
|
|
NULL, NULL, NULL);
|
|
#endif
|
|
|
|
if (_glfw.x11.NET_WM_NAME != None)
|
|
{
|
|
XChangeProperty(_glfw.x11.display, window->x11.handle,
|
|
_glfw.x11.NET_WM_NAME, _glfw.x11.UTF8_STRING, 8,
|
|
PropModeReplace,
|
|
(unsigned char*) title, strlen(title));
|
|
}
|
|
|
|
if (_glfw.x11.NET_WM_ICON_NAME != None)
|
|
{
|
|
XChangeProperty(_glfw.x11.display, window->x11.handle,
|
|
_glfw.x11.NET_WM_ICON_NAME, _glfw.x11.UTF8_STRING, 8,
|
|
PropModeReplace,
|
|
(unsigned char*) title, strlen(title));
|
|
}
|
|
}
|
|
|
|
void _glfwPlatformGetWindowPos(_GLFWwindow* window, int* xpos, int* ypos)
|
|
{
|
|
Window child;
|
|
int x, y;
|
|
|
|
XTranslateCoordinates(_glfw.x11.display, window->x11.handle, _glfw.x11.root,
|
|
0, 0, &x, &y, &child);
|
|
|
|
if (xpos)
|
|
*xpos = x;
|
|
if (ypos)
|
|
*ypos = y;
|
|
}
|
|
|
|
void _glfwPlatformSetWindowPos(_GLFWwindow* window, int xpos, int ypos)
|
|
{
|
|
XMoveWindow(_glfw.x11.display, window->x11.handle, xpos, ypos);
|
|
XFlush(_glfw.x11.display);
|
|
}
|
|
|
|
void _glfwPlatformGetWindowSize(_GLFWwindow* window, int* width, int* height)
|
|
{
|
|
XWindowAttributes attribs;
|
|
XGetWindowAttributes(_glfw.x11.display, window->x11.handle, &attribs);
|
|
|
|
if (width)
|
|
*width = attribs.width;
|
|
if (height)
|
|
*height = attribs.height;
|
|
}
|
|
|
|
void _glfwPlatformSetWindowSize(_GLFWwindow* window, int width, int height)
|
|
{
|
|
if (!window->resizable)
|
|
{
|
|
// Update window size restrictions to match new window size
|
|
|
|
XSizeHints* hints = XAllocSizeHints();
|
|
|
|
hints->flags |= (PMinSize | PMaxSize);
|
|
hints->min_width = hints->max_width = width;
|
|
hints->min_height = hints->max_height = height;
|
|
|
|
XSetWMNormalHints(_glfw.x11.display, window->x11.handle, hints);
|
|
XFree(hints);
|
|
}
|
|
|
|
if (window->monitor)
|
|
{
|
|
if (window->x11.overrideRedirect)
|
|
{
|
|
GLFWvidmode mode;
|
|
_glfwPlatformGetVideoMode(window->monitor, &mode);
|
|
XResizeWindow(_glfw.x11.display, window->x11.handle,
|
|
window->videoMode.width, window->videoMode.height);
|
|
}
|
|
|
|
_glfwSetVideoMode(window->monitor, &window->videoMode);
|
|
}
|
|
else
|
|
XResizeWindow(_glfw.x11.display, window->x11.handle, width, height);
|
|
|
|
XFlush(_glfw.x11.display);
|
|
}
|
|
|
|
void _glfwPlatformGetFramebufferSize(_GLFWwindow* window, int* width, int* height)
|
|
{
|
|
_glfwPlatformGetWindowSize(window, width, height);
|
|
}
|
|
|
|
void _glfwPlatformIconifyWindow(_GLFWwindow* window)
|
|
{
|
|
if (window->x11.overrideRedirect)
|
|
{
|
|
// Override-redirect windows cannot be iconified or restored, as those
|
|
// tasks are performed by the window manager
|
|
return;
|
|
}
|
|
|
|
XIconifyWindow(_glfw.x11.display, window->x11.handle, _glfw.x11.screen);
|
|
}
|
|
|
|
void _glfwPlatformRestoreWindow(_GLFWwindow* window)
|
|
{
|
|
if (window->x11.overrideRedirect)
|
|
{
|
|
// Override-redirect windows cannot be iconified or restored, as those
|
|
// tasks are performed by the window manager
|
|
return;
|
|
}
|
|
|
|
XMapWindow(_glfw.x11.display, window->x11.handle);
|
|
}
|
|
|
|
void _glfwPlatformShowWindow(_GLFWwindow* window)
|
|
{
|
|
XMapRaised(_glfw.x11.display, window->x11.handle);
|
|
XFlush(_glfw.x11.display);
|
|
}
|
|
|
|
void _glfwPlatformHideWindow(_GLFWwindow* window)
|
|
{
|
|
XUnmapWindow(_glfw.x11.display, window->x11.handle);
|
|
XFlush(_glfw.x11.display);
|
|
}
|
|
|
|
void _glfwPlatformPollEvents(void)
|
|
{
|
|
int count = XPending(_glfw.x11.display);
|
|
while (count--)
|
|
{
|
|
XEvent event;
|
|
XNextEvent(_glfw.x11.display, &event);
|
|
processEvent(&event);
|
|
}
|
|
|
|
// Check whether the cursor has moved inside an focused window that has
|
|
// captured the cursor (because then it needs to be re-centered)
|
|
|
|
_GLFWwindow* window;
|
|
window = _glfw.focusedWindow;
|
|
if (window)
|
|
{
|
|
if (window->cursorMode == GLFW_CURSOR_DISABLED)
|
|
{
|
|
int width, height;
|
|
_glfwPlatformGetWindowSize(window, &width, &height);
|
|
_glfwPlatformSetCursorPos(window, width / 2, height / 2);
|
|
|
|
// NOTE: This is a temporary fix. It works as long as you use
|
|
// offsets accumulated over the course of a frame, instead of
|
|
// performing the necessary actions per callback call.
|
|
XFlush(_glfw.x11.display);
|
|
}
|
|
}
|
|
}
|
|
|
|
void _glfwPlatformWaitEvents(void)
|
|
{
|
|
if (!XPending(_glfw.x11.display))
|
|
{
|
|
int fd;
|
|
fd_set fds;
|
|
|
|
fd = ConnectionNumber(_glfw.x11.display);
|
|
|
|
FD_ZERO(&fds);
|
|
FD_SET(fd, &fds);
|
|
|
|
// select(1) is used instead of an X function like XNextEvent, as the
|
|
// wait inside those are guarded by the mutex protecting the display
|
|
// struct, locking out other threads from using X (including GLX)
|
|
if (select(fd + 1, &fds, NULL, NULL, NULL) < 0)
|
|
return;
|
|
}
|
|
|
|
_glfwPlatformPollEvents();
|
|
}
|
|
|
|
void _glfwPlatformSetCursorPos(_GLFWwindow* window, double x, double y)
|
|
{
|
|
// Store the new position so it can be recognized later
|
|
window->x11.warpPosX = (int) x;
|
|
window->x11.warpPosY = (int) y;
|
|
|
|
XWarpPointer(_glfw.x11.display, None, window->x11.handle,
|
|
0,0,0,0, (int) x, (int) y);
|
|
}
|
|
|
|
void _glfwPlatformSetCursorMode(_GLFWwindow* window, int mode)
|
|
{
|
|
switch (mode)
|
|
{
|
|
case GLFW_CURSOR_NORMAL:
|
|
showCursor(window);
|
|
break;
|
|
case GLFW_CURSOR_HIDDEN:
|
|
hideCursor(window);
|
|
break;
|
|
case GLFW_CURSOR_DISABLED:
|
|
captureCursor(window);
|
|
break;
|
|
}
|
|
}
|
|
|
|
|
|
//////////////////////////////////////////////////////////////////////////
|
|
////// GLFW native API //////
|
|
//////////////////////////////////////////////////////////////////////////
|
|
|
|
GLFWAPI Display* glfwGetX11Display(void)
|
|
{
|
|
_GLFW_REQUIRE_INIT_OR_RETURN(NULL);
|
|
return _glfw.x11.display;
|
|
}
|
|
|
|
GLFWAPI Window glfwGetX11Window(GLFWwindow* handle)
|
|
{
|
|
_GLFWwindow* window = (_GLFWwindow*) handle;
|
|
_GLFW_REQUIRE_INIT_OR_RETURN(None);
|
|
return window->x11.handle;
|
|
}
|
|
|