//======================================================================== // Cursor input bug test // Copyright (c) Camilla Berglund // // This software is provided 'as-is', without any express or implied // warranty. In no event will the authors be held liable for any damages // arising from the use of this software. // // Permission is granted to anyone to use this software for any purpose, // including commercial applications, and to alter it and redistribute it // freely, subject to the following restrictions: // // 1. The origin of this software must not be misrepresented; you must not // claim that you wrote the original software. If you use this software // in a product, an acknowledgment in the product documentation would // be appreciated but is not required. // // 2. Altered source versions must be plainly marked as such, and must not // be misrepresented as being the original software. // // 3. This notice may not be removed or altered from any source // distribution. // //======================================================================== // // This test came about as the result of bugs #1262764, #1726540 and // #1726592, all reported by the user peterpp, hence the name // // The utility of this test outside of these bugs is uncertain // //======================================================================== #include #include #include static GLFWwindow window_handle = NULL; static int cursor_x; static int cursor_y; static GLboolean open_window(void); static void toggle_cursor(GLFWwindow window) { if (glfwGetInputMode(window, GLFW_CURSOR_MODE) == GLFW_CURSOR_CAPTURED) { printf("Released cursor\n"); glfwSetInputMode(window, GLFW_CURSOR_MODE, GLFW_CURSOR_NORMAL); } else { printf("Captured cursor\n"); glfwSetInputMode(window, GLFW_CURSOR_MODE, GLFW_CURSOR_CAPTURED); } } static void cursor_position_callback(GLFWwindow window, int x, int y) { printf("Cursor moved to: %i %i (%i %i)\n", x, y, x - cursor_x, y - cursor_y); cursor_x = x; cursor_y = y; } static void key_callback(GLFWwindow window, int key, int action) { switch (key) { case GLFW_KEY_SPACE: { if (action == GLFW_PRESS) toggle_cursor(window); break; } case GLFW_KEY_R: { if (action == GLFW_PRESS) { glfwDestroyWindow(window); open_window(); } break; } } } static void window_size_callback(GLFWwindow window, int width, int height) { glViewport(0, 0, width, height); } static GLboolean open_window(void) { window_handle = glfwCreateWindow(0, 0, GLFW_WINDOWED, "Peter Detector", NULL); if (!window_handle) return GL_FALSE; glfwGetCursorPos(window_handle, &cursor_x, &cursor_y); printf("Cursor position: %i %i\n", cursor_x, cursor_y); glfwSetWindowSizeCallback(window_size_callback); glfwSetCursorPosCallback(cursor_position_callback); glfwSetKeyCallback(key_callback); glfwSwapInterval(1); return GL_TRUE; } int main(void) { if (!glfwInit()) { fprintf(stderr, "Failed to initialize GLFW: %s\n", glfwErrorString(glfwGetError())); exit(EXIT_FAILURE); } if (!open_window()) { glfwTerminate(); fprintf(stderr, "Failed to open GLFW window: %s\n", glfwErrorString(glfwGetError())); exit(EXIT_FAILURE); } glClearColor(0.f, 0.f, 0.f, 0.f); while (glfwGetCurrentContext()) { glClear(GL_COLOR_BUFFER_BIT); glfwSwapBuffers(); glfwWaitEvents(); } glfwTerminate(); exit(EXIT_SUCCESS); }