#include "internal.h" #include "xkb_unicode.h" #include // FIXME Remove me when done debugging! #include MirPixelFormat findValidPixelFormat() { unsigned int pf_size = 32; unsigned int valid_formats; unsigned int f; MirPixelFormat formats[pf_size]; mir_connection_get_available_surface_formats(_glfw.mir.connection, formats, pf_size, &valid_formats); for (f = 0; f < valid_formats; f++) { MirPixelFormat cur_pf = formats[f]; if (cur_pf == mir_pixel_format_abgr_8888 || cur_pf == mir_pixel_format_xbgr_8888 || cur_pf == mir_pixel_format_argb_8888 || cur_pf == mir_pixel_format_xrgb_8888) { return cur_pf; } } return mir_pixel_format_invalid; } // Taken from wl_init.c static int toGLFWKeyCode(uint32_t key) { switch (key) { case KEY_GRAVE: return GLFW_KEY_GRAVE_ACCENT; case KEY_1: return GLFW_KEY_1; case KEY_2: return GLFW_KEY_2; case KEY_3: return GLFW_KEY_3; case KEY_4: return GLFW_KEY_4; case KEY_5: return GLFW_KEY_5; case KEY_6: return GLFW_KEY_6; case KEY_7: return GLFW_KEY_7; case KEY_8: return GLFW_KEY_8; case KEY_9: return GLFW_KEY_9; case KEY_0: return GLFW_KEY_0; case KEY_MINUS: return GLFW_KEY_MINUS; case KEY_EQUAL: return GLFW_KEY_EQUAL; case KEY_Q: return GLFW_KEY_Q; case KEY_W: return GLFW_KEY_W; case KEY_E: return GLFW_KEY_E; case KEY_R: return GLFW_KEY_R; case KEY_T: return GLFW_KEY_T; case KEY_Y: return GLFW_KEY_Y; case KEY_U: return GLFW_KEY_U; case KEY_I: return GLFW_KEY_I; case KEY_O: return GLFW_KEY_O; case KEY_P: return GLFW_KEY_P; case KEY_LEFTBRACE: return GLFW_KEY_LEFT_BRACKET; case KEY_RIGHTBRACE: return GLFW_KEY_RIGHT_BRACKET; case KEY_A: return GLFW_KEY_A; case KEY_S: return GLFW_KEY_S; case KEY_D: return GLFW_KEY_D; case KEY_F: return GLFW_KEY_F; case KEY_G: return GLFW_KEY_G; case KEY_H: return GLFW_KEY_H; case KEY_J: return GLFW_KEY_J; case KEY_K: return GLFW_KEY_K; case KEY_L: return GLFW_KEY_L; case KEY_SEMICOLON: return GLFW_KEY_SEMICOLON; case KEY_APOSTROPHE: return GLFW_KEY_APOSTROPHE; case KEY_Z: return GLFW_KEY_Z; case KEY_X: return GLFW_KEY_X; case KEY_C: return GLFW_KEY_C; case KEY_V: return GLFW_KEY_V; case KEY_B: return GLFW_KEY_B; case KEY_N: return GLFW_KEY_N; case KEY_M: return GLFW_KEY_M; case KEY_COMMA: return GLFW_KEY_COMMA; case KEY_DOT: return GLFW_KEY_PERIOD; case KEY_SLASH: return GLFW_KEY_SLASH; case KEY_BACKSLASH: return GLFW_KEY_BACKSLASH; case KEY_ESC: return GLFW_KEY_ESCAPE; case KEY_TAB: return GLFW_KEY_TAB; case KEY_LEFTSHIFT: return GLFW_KEY_LEFT_SHIFT; case KEY_RIGHTSHIFT: return GLFW_KEY_RIGHT_SHIFT; case KEY_LEFTCTRL: return GLFW_KEY_LEFT_CONTROL; case KEY_RIGHTCTRL: return GLFW_KEY_RIGHT_CONTROL; case KEY_LEFTALT: return GLFW_KEY_LEFT_ALT; case KEY_RIGHTALT: return GLFW_KEY_RIGHT_ALT; case KEY_LEFTMETA: return GLFW_KEY_LEFT_SUPER; case KEY_RIGHTMETA: return GLFW_KEY_RIGHT_SUPER; case KEY_MENU: return GLFW_KEY_MENU; case KEY_NUMLOCK: return GLFW_KEY_NUM_LOCK; case KEY_CAPSLOCK: return GLFW_KEY_CAPS_LOCK; case KEY_PRINT: return GLFW_KEY_PRINT_SCREEN; case KEY_SCROLLLOCK: return GLFW_KEY_SCROLL_LOCK; case KEY_PAUSE: return GLFW_KEY_PAUSE; case KEY_DELETE: return GLFW_KEY_DELETE; case KEY_BACKSPACE: return GLFW_KEY_BACKSPACE; case KEY_ENTER: return GLFW_KEY_ENTER; case KEY_HOME: return GLFW_KEY_HOME; case KEY_END: return GLFW_KEY_END; case KEY_PAGEUP: return GLFW_KEY_PAGE_UP; case KEY_PAGEDOWN: return GLFW_KEY_PAGE_DOWN; case KEY_INSERT: return GLFW_KEY_INSERT; case KEY_LEFT: return GLFW_KEY_LEFT; case KEY_RIGHT: return GLFW_KEY_RIGHT; case KEY_DOWN: return GLFW_KEY_DOWN; case KEY_UP: return GLFW_KEY_UP; case KEY_F1: return GLFW_KEY_F1; case KEY_F2: return GLFW_KEY_F2; case KEY_F3: return GLFW_KEY_F3; case KEY_F4: return GLFW_KEY_F4; case KEY_F5: return GLFW_KEY_F5; case KEY_F6: return GLFW_KEY_F6; case KEY_F7: return GLFW_KEY_F7; case KEY_F8: return GLFW_KEY_F8; case KEY_F9: return GLFW_KEY_F9; case KEY_F10: return GLFW_KEY_F10; case KEY_F11: return GLFW_KEY_F11; case KEY_F12: return GLFW_KEY_F12; case KEY_F13: return GLFW_KEY_F13; case KEY_F14: return GLFW_KEY_F14; case KEY_F15: return GLFW_KEY_F15; case KEY_F16: return GLFW_KEY_F16; case KEY_F17: return GLFW_KEY_F17; case KEY_F18: return GLFW_KEY_F18; case KEY_F19: return GLFW_KEY_F19; case KEY_F20: return GLFW_KEY_F20; case KEY_F21: return GLFW_KEY_F21; case KEY_F22: return GLFW_KEY_F22; case KEY_F23: return GLFW_KEY_F23; case KEY_F24: return GLFW_KEY_F24; case KEY_KPSLASH: return GLFW_KEY_KP_DIVIDE; case KEY_KPDOT: return GLFW_KEY_KP_MULTIPLY; case KEY_KPMINUS: return GLFW_KEY_KP_SUBTRACT; case KEY_KPPLUS: return GLFW_KEY_KP_ADD; case KEY_KP0: return GLFW_KEY_KP_0; case KEY_KP1: return GLFW_KEY_KP_1; case KEY_KP2: return GLFW_KEY_KP_2; case KEY_KP3: return GLFW_KEY_KP_3; case KEY_KP4: return GLFW_KEY_KP_4; case KEY_KP5: return GLFW_KEY_KP_5; case KEY_KP6: return GLFW_KEY_KP_6; case KEY_KP7: return GLFW_KEY_KP_7; case KEY_KP8: return GLFW_KEY_KP_8; case KEY_KP9: return GLFW_KEY_KP_9; case KEY_KPCOMMA: return GLFW_KEY_KP_DECIMAL; case KEY_KPEQUAL: return GLFW_KEY_KP_EQUAL; case KEY_KPENTER: return GLFW_KEY_KP_ENTER; default: return GLFW_KEY_UNKNOWN; } } void handleKeyEvent(MirKeyEvent const key, _GLFWwindow* window) { int pressed = key.action == mir_key_action_up ? GLFW_RELEASE : GLFW_PRESS; // FIXME Get the correct modifiers _glfwInputKey(window, toGLFWKeyCode(key.scan_code), key.scan_code, pressed, 0); long text = _glfwKeySym2Unicode(key.key_code); // FIXME fill in mod, and last argument _glfwInputChar(window, text, 0, 0); } void handleMouseButton(_GLFWwindow* window, int pressed, MirMotionButton button) { static int last_button; int glfw_button; switch (button) { case mir_motion_button_primary: glfw_button = GLFW_MOUSE_BUTTON_LEFT; break; case mir_motion_button_secondary: glfw_button = GLFW_MOUSE_BUTTON_RIGHT; break; case mir_motion_button_tertiary: glfw_button = GLFW_MOUSE_BUTTON_MIDDLE; break; case mir_motion_button_forward: // FIXME What is the forward button? glfw_button = GLFW_MOUSE_BUTTON_4; break; case mir_motion_button_back: // FIXME What is the back button? glfw_button = GLFW_MOUSE_BUTTON_5; break; default: glfw_button = last_button; break; } last_button = glfw_button; // FIXME Get the modifiers _glfwInputMouseClick(window, glfw_button, pressed, 0); } // TODO Confirm the x/y is correct and no futher work needs to be done. void handleMouseMotion(_GLFWwindow* window, int x, int y) { _glfwInputCursorMotion(window, x, y); } // TODO Confirm it really wants the dx/dy and that they are in the correct direction! void handleMouseScroll(_GLFWwindow* window, int dx, int dy) { _glfwInputScroll(window, dx, dy); } void handleMouseEvent(MirMotionEvent const motion, int cord_index, _GLFWwindow* window) { switch (motion.action) { case mir_motion_action_down: case mir_motion_action_pointer_down: handleMouseButton(window, GLFW_PRESS, motion.button_state); break; case mir_motion_action_up: case mir_motion_action_pointer_up: handleMouseButton(window, GLFW_RELEASE, motion.button_state); break; case mir_motion_action_hover_move: case mir_motion_action_move: handleMouseMotion(window, motion.pointer_coordinates[cord_index].x, motion.pointer_coordinates[cord_index].y); break; case mir_motion_action_outside: break; case mir_motion_action_scroll: handleMouseScroll(window, motion.pointer_coordinates[cord_index].hscroll, motion.pointer_coordinates[cord_index].vscroll); break; case mir_motion_action_cancel: case mir_motion_action_hover_enter: case mir_motion_action_hover_exit: break; default: break; } } static void handleMotionEvent(MirMotionEvent const motion, _GLFWwindow* window) { int cord_index; for (cord_index = 0; cord_index < motion.pointer_count; cord_index++) handleMouseEvent(motion, cord_index, window); } void handleInput(MirSurface* surface, MirEvent const* event, void* context) { switch (event->type) { case(mir_event_type_key): handleKeyEvent(event->key, (_GLFWwindow*)context); break; case(mir_event_type_motion): handleMotionEvent(event->motion, (_GLFWwindow*)context); break; default: break; } } int createSurface(_GLFWwindow* window) { MirSurfaceParameters params = { .name = "MirSurface", .width = window->mir.width, .height = window->mir.height, .pixel_format = mir_pixel_format_invalid, .buffer_usage = mir_buffer_usage_hardware, .output_id = mir_display_output_id_invalid }; MirEventDelegate delegate = { handleInput, window }; params.pixel_format = findValidPixelFormat(); if (params.pixel_format == mir_pixel_format_invalid) { _glfwInputError(GLFW_PLATFORM_ERROR, "Mir: Unable to find a correct pixel format!\n"); return GL_FALSE; } window->mir.surface = mir_connection_create_surface_sync(_glfw.mir.connection, ¶ms); if (!mir_surface_is_valid(window->mir.surface)) { _glfwInputError(GLFW_PLATFORM_ERROR, "Mir: Unable to create surface!\n"); return GL_FALSE; } mir_surface_set_event_handler(window->mir.surface, &delegate); return GL_TRUE; } ////////////////////////////////////////////////////////////////////////// ////// GLFW platform API ////// ////////////////////////////////////////////////////////////////////////// int _glfwPlatformCreateWindow(_GLFWwindow* window, const _GLFWwndconfig* wndconfig, const _GLFWctxconfig* ctxconfig, const _GLFWfbconfig* fbconfig) { if (!_glfwCreateContext(window, ctxconfig, fbconfig)) return GL_FALSE; // FIXME Add a check here to ensure we are within our max width/height window->mir.width = wndconfig->width; window->mir.height = wndconfig->height; if (!createSurface(window)) return GL_FALSE; window->mir.native_window = mir_surface_get_egl_native_window(window->mir.surface); return GL_TRUE; } void _glfwPlatformDestroyWindow(_GLFWwindow* window) { if (mir_surface_is_valid(window->mir.surface)) { mir_surface_release_sync(window->mir.surface); window->mir.surface = NULL; } } void _glfwPlatformSetWindowTitle(_GLFWwindow* window, const char* title) { _glfwInputError(GLFW_PLATFORM_ERROR, "Mir: Unsupported Function %s!\n", __PRETTY_FUNCTION__); } void _glfwPlatformSetWindowPos(_GLFWwindow* window, int xpos, int ypos) { _glfwInputError(GLFW_PLATFORM_ERROR, "Mir: Unsupported Function %s!\n", __PRETTY_FUNCTION__); } void _glfwPlatformSetWindowSize(_GLFWwindow* window, int width, int height) { _glfwInputError(GLFW_PLATFORM_ERROR, "Mir: Unsupported Function %s!\n", __PRETTY_FUNCTION__); } void _glfwPlatformGetWindowSize(_GLFWwindow* window, int* width, int* height) { *width = window->mir.width; *height = window->mir.height; } void _glfwPlatformIconifyWindow(_GLFWwindow* window) { _glfwInputError(GLFW_PLATFORM_ERROR, "Mir: Unsupported Function %s!\n", __PRETTY_FUNCTION__); } void _glfwPlatformRestoreWindow(_GLFWwindow* window) { } void _glfwPlatformHideWindow(_GLFWwindow* window) { } // Mir does event handling in a different thread, so windows get events directly as they happen void _glfwPlatformPollEvents(void) { } void _glfwPlatformWaitEvents(void) { } void _glfwPlatformPostEmptyEvent(void) { } void _glfwPlatformGetFramebufferSize(_GLFWwindow* window, int* width, int* height) { *width = window->mir.width; *height = window->mir.height; } void _glfwPlatformGetWindowFrameSize(_GLFWwindow* window, int* left, int* top, int* right, int* bottom) { _glfwInputError(GLFW_PLATFORM_ERROR, "Mir: Unsupported Function %s!\n", __PRETTY_FUNCTION__); } void _glfwPlatformShowWindow(_GLFWwindow* window) { } void _glfwPlatformUnhideWindow(_GLFWwindow* window) { } void _glfwPlatformGetWindowPos(_GLFWwindow* window, int* xpos, int* ypos) { } int _glfwPlatformCreateCursor(_GLFWcursor* cursor, const GLFWimage* image, int xhot, int yhot) { _glfwInputError(GLFW_PLATFORM_ERROR, "Mir: Unsupported Function %s!\n", __PRETTY_FUNCTION__); return 0; } void _glfwPlatformDestroyCursor(_GLFWcursor* cursor) { } void _glfwPlatformSetCursor(_GLFWwindow* window, _GLFWcursor* cursor) { } void _glfwPlatformSetCursorPos(_GLFWwindow* window, double xpos, double ypos) { _glfwInputError(GLFW_PLATFORM_ERROR, "Mir: Unsupported Function %s!\n", __PRETTY_FUNCTION__); } void _glfwPlatformApplyCursorMode(_GLFWwindow* window) { } void _glfwPlatformSetClipboardString(_GLFWwindow* window, const char* string) { _glfwInputError(GLFW_PLATFORM_ERROR, "Mir: Unsupported Function %s!\n", __PRETTY_FUNCTION__); } const char* _glfwPlatformGetClipboardString(_GLFWwindow* window) { _glfwInputError(GLFW_PLATFORM_ERROR, "Mir: Unsupported Function %s!\n", __PRETTY_FUNCTION__); return NULL; }