# Contribution Guide This file is a work in progress and you can report errors or submit patches for it the same as any other file. ## Reporting a bug If GLFW is behaving unexpectedly, make sure you have set an error callback. GLFW will often tell you the cause of an issue via this callback. If GLFW is crashing or triggering asserts, make sure that all your object handles and other pointers are valid. Always include the __operating system name and version__ (i.e. `Windows 7 64-bit`). If you are using an official release of GLFW, include the __GLFW release version__ (i.e. `3.1.2`), otherwise include the __GLFW commit ID__ (i.e. `3795d78b14ef06008889cc422a1fb8d642597751`) from Git. If possible, please also include the __GLFW version string__ (`"3.2.0 X11 EGL clock_gettime /dev/js XI Xf86vm"`), as returned by glfwGetVersionString. ### Reporting a compile or link bug In addition to the information above, always include the complete build log. Issue posts are editable so it can always be shortened later. ### Reporting a context creation bug __Note:__ Windows ships with graphics drivers that do not support OpenGL. If GLFW says that your machine lacks support for OpenGL, it very likely does. __Note:__ AMD only supports OpenGL ES on Windows via EGL, which is not enabled in GLFW by default. You need to enable EGL when compiling GLFW to use this. The `glfwinfo` tool lets you request any kind of context and framebuffer format supported by the GLFW API without having to recompile. If context creation fails in your application, please verify that it also fails with this tool before reporting it as a bug. In addition to the information above, always include the __GPU model and driver version__ (i.e. `GeForce GTX660 with 352.79`) when reporting this kind of bug. ### Reporting a monitor or video mode bug __Note:__ On headless systems on some platforms, no monitors are reported. This causes glfwGetPrimaryMonitor to return `NULL`, which not all applications are prepared for. The `monitors` tool lists all information about connected monitors made available by GLFW. In addition to the information above, if possible please also include the output of the `monitors` tool when reporting this kind of bug. ### Reporting a window event bug The `events` tool prints all information provided to every callback supported by GLFW as events occur. Each event is listed with the time and a unique number to make discussions about event logs easier. The tool has command-line options for creating multiple windows and full screen windows. ### Reporting a documentation bug If you found the error in the generated documentation then it's fine to just link to that webpage. You don't need to figure out which documentation source file the text comes from. ## Contributing a bug fix There should be text here, but there isn't. ## Contributing a feature This is not (yet) the text you are looking for.