//======================================================================== // GLFW - An OpenGL framework // Platform: X11/GLX // API version: 3.0 // WWW: http://www.glfw.org/ //------------------------------------------------------------------------ // Copyright (c) 2002-2006 Marcus Geelnard // Copyright (c) 2006-2010 Camilla Berglund // // This software is provided 'as-is', without any express or implied // warranty. In no event will the authors be held liable for any damages // arising from the use of this software. // // Permission is granted to anyone to use this software for any purpose, // including commercial applications, and to alter it and redistribute it // freely, subject to the following restrictions: // // 1. The origin of this software must not be misrepresented; you must not // claim that you wrote the original software. If you use this software // in a product, an acknowledgment in the product documentation would // be appreciated but is not required. // // 2. Altered source versions must be plainly marked as such, and must not // be misrepresented as being the original software. // // 3. This notice may not be removed or altered from any source // distribution. // //======================================================================== #include "internal.h" void (*glXGetProcAddress(const GLubyte* procName))(); void (*glXGetProcAddressARB(const GLubyte* procName))(); void (*glXGetProcAddressEXT(const GLubyte* procName))(); // We support four different ways for getting addresses for GL/GLX // extension functions: glXGetProcAddress, glXGetProcAddressARB, // glXGetProcAddressEXT, and dlsym #if defined(_GLFW_HAS_GLXGETPROCADDRESSARB) #define _glfw_glXGetProcAddress(x) glXGetProcAddressARB(x) #elif defined(_GLFW_HAS_GLXGETPROCADDRESS) #define _glfw_glXGetProcAddress(x) glXGetProcAddress(x) #elif defined(_GLFW_HAS_GLXGETPROCADDRESSEXT) #define _glfw_glXGetProcAddress(x) glXGetProcAddressEXT(x) #elif defined(_GLFW_HAS_DLOPEN) #define _glfw_glXGetProcAddress(x) dlsym(_glfwLibrary.X11.libGL, x) #define _GLFW_DLOPEN_LIBGL #else #define _glfw_glXGetProcAddress(x) NULL #endif //************************************************************************ //**** Platform implementation functions **** //************************************************************************ //======================================================================== // Check if an OpenGL extension is available at runtime //======================================================================== int _glfwPlatformExtensionSupported(const char* extension) { const GLubyte* extensions; // Get list of GLX extensions // Yuck extensions = (const GLubyte*) glXQueryExtensionsString(_glfwLibrary.X11.display, _glfwLibrary.window->X11.screen); if (extensions != NULL) { if (_glfwStringInExtensionString(extension, extensions)) return GL_TRUE; } return GL_FALSE; } //======================================================================== // Get the function pointer to an OpenGL function //======================================================================== void* _glfwPlatformGetProcAddress(const char* procname) { return (void*) _glfw_glXGetProcAddress((const GLubyte*) procname); }