//======================================================================== // Cursor mode test // Copyright (c) Camilla Berglund // // This software is provided 'as-is', without any express or implied // warranty. In no event will the authors be held liable for any damages // arising from the use of this software. // // Permission is granted to anyone to use this software for any purpose, // including commercial applications, and to alter it and redistribute it // freely, subject to the following restrictions: // // 1. The origin of this software must not be misrepresented; you must not // claim that you wrote the original software. If you use this software // in a product, an acknowledgment in the product documentation would // be appreciated but is not required. // // 2. Altered source versions must be plainly marked as such, and must not // be misrepresented as being the original software. // // 3. This notice may not be removed or altered from any source // distribution. // //======================================================================== // // This test allows you to switch between the various cursor modes // //======================================================================== #include #include #include static GLboolean reopen = GL_FALSE; static double cursor_x; static double cursor_y; static void error_callback(int error, const char* description) { fprintf(stderr, "Error: %s\n", description); } static void cursor_position_callback(GLFWwindow* window, double x, double y) { printf("%0.3f: Cursor position: %f %f (%f %f)\n", glfwGetTime(), x, y, x - cursor_x, y - cursor_y); cursor_x = x; cursor_y = y; } static void key_callback(GLFWwindow* window, int key, int scancode, int action, int mods) { if (action != GLFW_PRESS) return; switch (key) { case GLFW_KEY_D: glfwSetInputMode(window, GLFW_CURSOR, GLFW_CURSOR_DISABLED); break; case GLFW_KEY_H: glfwSetInputMode(window, GLFW_CURSOR, GLFW_CURSOR_HIDDEN); break; case GLFW_KEY_N: glfwSetInputMode(window, GLFW_CURSOR, GLFW_CURSOR_NORMAL); break; case GLFW_KEY_R: reopen = GL_TRUE; break; } } static void framebuffer_size_callback(GLFWwindow* window, int width, int height) { glViewport(0, 0, width, height); } static GLFWwindow* open_window(void) { GLFWwindow* window = glfwCreateWindow(640, 480, "Peter Detector", NULL, NULL); if (!window) return NULL; glfwMakeContextCurrent(window); glfwSwapInterval(1); glfwGetCursorPos(window, &cursor_x, &cursor_y); printf("Cursor position: %f %f\n", cursor_x, cursor_y); glfwSetFramebufferSizeCallback(window, framebuffer_size_callback); glfwSetCursorPosCallback(window, cursor_position_callback); glfwSetKeyCallback(window, key_callback); return window; } int main(void) { GLFWwindow* window; glfwSetErrorCallback(error_callback); if (!glfwInit()) exit(EXIT_FAILURE); window = open_window(); if (!window) { glfwTerminate(); exit(EXIT_FAILURE); } glClearColor(0.f, 0.f, 0.f, 0.f); while (!glfwWindowShouldClose(window)) { glClear(GL_COLOR_BUFFER_BIT); glfwSwapBuffers(window); glfwWaitEvents(); if (reopen) { glfwDestroyWindow(window); window = open_window(); if (!window) { glfwTerminate(); exit(EXIT_FAILURE); } reopen = GL_FALSE; } // Workaround for an issue with msvcrt and mintty fflush(stdout); } glfwTerminate(); exit(EXIT_SUCCESS); }