//======================================================================== // Win32 native handle attachment test // Copyright (c) Camilla Löwy // // This software is provided 'as-is', without any express or implied // warranty. In no event will the authors be held liable for any damages // arising from the use of this software. // // Permission is granted to anyone to use this software for any purpose, // including commercial applications, and to alter it and redistribute it // freely, subject to the following restrictions: // // 1. The origin of this software must not be misrepresented; you must not // claim that you wrote the original software. If you use this software // in a product, an acknowledgment in the product documentation would // be appreciated but is not required. // // 2. Altered source versions must be plainly marked as such, and must not // be misrepresented as being the original software. // // 3. This notice may not be removed or altered from any source // distribution. // //======================================================================== #define UNICODE #include #include #define GLFW_EXPOSE_NATIVE_WIN32 #include #include #include static void error_callback(int error, const char* description) { fprintf(stderr, "Error: %s\n", description); } static LRESULT CALLBACK windowProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam) { // This will only be used until glfwAttachWin32Window return DefWindowProcW(hWnd, uMsg, wParam, lParam); } int main(void) { GLFWwindow* window; WNDCLASSEX wc; HWND handle; ZeroMemory(&wc, sizeof(wc)); wc.cbSize = sizeof(wc); wc.style = CS_HREDRAW | CS_VREDRAW | CS_OWNDC; wc.lpfnWndProc = (WNDPROC) windowProc; wc.hInstance = GetModuleHandleW(NULL); wc.hCursor = LoadCursorW(NULL, IDC_ARROW); wc.lpszClassName = L"SomeKindOfWindowClassName"; if (!RegisterClassExW(&wc)) exit(EXIT_FAILURE); handle = CreateWindowExW(WS_EX_APPWINDOW, L"SomeKindOfWindowClassName", L"HWND attachment test", WS_OVERLAPPEDWINDOW | WS_VISIBLE, CW_USEDEFAULT, CW_USEDEFAULT, 600, 400, NULL, NULL, GetModuleHandleW(NULL), NULL); if (!handle) exit(EXIT_FAILURE); glfwSetErrorCallback(error_callback); if (!glfwInit()) { DestroyWindow(handle); exit(EXIT_FAILURE); } window = glfwAttachWin32Window(handle, NULL); if (!window) { glfwTerminate(); DestroyWindow(handle); exit(EXIT_FAILURE); } glfwMakeContextCurrent(window); gladLoadGLLoader((GLADloadproc) glfwGetProcAddress); glfwSwapInterval(1); while (!glfwWindowShouldClose(window)) { glClear(GL_COLOR_BUFFER_BIT); glfwSwapBuffers(window); glfwWaitEvents(); } glfwTerminate(); DestroyWindow(handle); exit(EXIT_SUCCESS); }