Added select to all custom X11 event polling.
All loops waiting for specific events now use select to sleep while there is no new data.
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103
src/x11_window.c
103
src/x11_window.c
@ -58,6 +58,22 @@ typedef struct
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#define MWM_HINTS_DECORATIONS (1L << 1)
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// Wait for data to arrive
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//
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void selectDisplayConnection(struct timeval* timeout)
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{
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fd_set fds;
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const int fd = ConnectionNumber(_glfw.x11.display);
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FD_ZERO(&fds);
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FD_SET(fd, &fds);
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// select(1) is used instead of an X function like XNextEvent, as the
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// wait inside those are guarded by the mutex protecting the display
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// struct, locking out other threads from using X (including GLX)
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select(fd + 1, &fds, NULL, NULL, timeout);
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}
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// Returns whether the window is iconified
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//
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static int getWindowState(_GLFWwindow* window)
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@ -684,33 +700,35 @@ static void pushSelectionToManager(_GLFWwindow* window)
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{
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XEvent event;
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if (!XCheckIfEvent(_glfw.x11.display, &event, isSelectionEvent, NULL))
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continue;
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switch (event.type)
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while (XCheckIfEvent(_glfw.x11.display, &event, isSelectionEvent, NULL))
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{
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case SelectionRequest:
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handleSelectionRequest(&event);
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break;
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case SelectionClear:
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handleSelectionClear(&event);
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break;
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case SelectionNotify:
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switch (event.type)
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{
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if (event.xselection.target == _glfw.x11.SAVE_TARGETS)
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{
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// This means one of two things; either the selection was
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// not owned, which means there is no clipboard manager, or
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// the transfer to the clipboard manager has completed
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// In either case, it means we are done here
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return;
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}
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case SelectionRequest:
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handleSelectionRequest(&event);
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break;
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break;
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case SelectionClear:
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handleSelectionClear(&event);
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break;
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case SelectionNotify:
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{
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if (event.xselection.target == _glfw.x11.SAVE_TARGETS)
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{
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// This means one of two things; either the selection was
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// not owned, which means there is no clipboard manager, or
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// the transfer to the clipboard manager has completed
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// In either case, it means we are done here
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return;
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}
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break;
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}
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}
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}
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selectDisplayConnection(NULL);
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}
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}
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@ -1614,22 +1632,25 @@ void _glfwPlatformGetWindowFrameSize(_GLFWwindow* window,
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// If you are affected by this and your window manager is NOT
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// listed above, PLEASE report it to their and our issue trackers
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base = _glfwPlatformGetTime();
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for (;;)
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{
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if (_glfwPlatformGetTime() - base > 0.5)
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{
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_glfwInputError(GLFW_PLATFORM_ERROR,
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"X11: The window manager has a broken _NET_REQUEST_FRAME_EXTENTS implementation; please report this issue");
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break;
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}
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if (XCheckIfEvent(_glfw.x11.display,
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while (!XCheckIfEvent(_glfw.x11.display,
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&event,
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isFrameExtentsEvent,
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(XPointer) window))
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{
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double remaining;
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struct timeval timeout;
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remaining = 0.5 + base - _glfwPlatformGetTime();
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if (remaining <= 0.0)
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{
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break;
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_glfwInputError(GLFW_PLATFORM_ERROR,
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"X11: The window manager has a broken _NET_REQUEST_FRAME_EXTENTS implementation; please report this issue");
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return;
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}
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timeout.tv_sec = 0;
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timeout.tv_usec = (long) (remaining * 1e6);
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selectDisplayConnection(&timeout);
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}
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}
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@ -1743,19 +1764,7 @@ void _glfwPlatformPollEvents(void)
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void _glfwPlatformWaitEvents(void)
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{
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if (!XPending(_glfw.x11.display))
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{
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fd_set fds;
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const int fd = ConnectionNumber(_glfw.x11.display);
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FD_ZERO(&fds);
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FD_SET(fd, &fds);
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// select(1) is used instead of an X function like XNextEvent, as the
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// wait inside those are guarded by the mutex protecting the display
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// struct, locking out other threads from using X (including GLX)
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if (select(fd + 1, &fds, NULL, NULL, NULL) < 0)
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return;
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}
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selectDisplayConnection(NULL);
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_glfwPlatformPollEvents();
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}
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@ -1912,7 +1921,7 @@ const char* _glfwPlatformGetClipboardString(_GLFWwindow* window)
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// XCheckTypedEvent is used instead of XIfEvent in order not to lock
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// other threads out from the display during the entire wait period
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while (!XCheckTypedEvent(_glfw.x11.display, SelectionNotify, &event))
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;
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selectDisplayConnection(NULL);
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if (event.xselection.property == None)
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continue;
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