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@ -108,17 +108,12 @@ static void showCursor(_GLFWwindow* window)
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//
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static int translateKey(WPARAM wParam, LPARAM lParam)
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{
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MSG next_msg;
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DWORD msg_time;
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DWORD scan_code;
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// Check for numeric keypad keys
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// NOTE: This way we always force "NumLock = ON", which is intentional since
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// the returned key code should correspond to a physical location.
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int hiFlags = HIWORD(lParam);
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if (!(hiFlags & 0x100))
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if ((HIWORD(lParam) & 0x100) == 0)
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{
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switch (MapVirtualKey(hiFlags & 0xFF, 1))
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switch (MapVirtualKey(HIWORD(lParam) & 0xFF, 1))
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{
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case VK_INSERT: return GLFW_KEY_KP_0;
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case VK_END: return GLFW_KEY_KP_1;
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@ -148,8 +143,8 @@ static int translateKey(WPARAM wParam, LPARAM lParam)
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// Compare scan code for this key with that of VK_RSHIFT in
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// order to determine which shift key was pressed (left or
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// right)
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scan_code = MapVirtualKey(VK_RSHIFT, 0);
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if (((lParam & 0x01ff0000) >> 16) == scan_code)
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const DWORD scancode = MapVirtualKey(VK_RSHIFT, 0);
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if (((lParam & 0x01ff0000) >> 16) == scancode)
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return GLFW_KEY_RIGHT_SHIFT;
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return GLFW_KEY_LEFT_SHIFT;
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@ -158,6 +153,8 @@ static int translateKey(WPARAM wParam, LPARAM lParam)
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// The CTRL keys require special handling
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case VK_CONTROL:
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{
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MSG next;
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// Is this an extended key (i.e. right key)?
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if (lParam & 0x01000000)
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return GLFW_KEY_RIGHT_CONTROL;
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@ -165,18 +162,19 @@ static int translateKey(WPARAM wParam, LPARAM lParam)
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// Here is a trick: "Alt Gr" sends LCTRL, then RALT. We only
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// want the RALT message, so we try to see if the next message
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// is a RALT message. In that case, this is a false LCTRL!
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msg_time = GetMessageTime();
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if (PeekMessage(&next_msg, NULL, 0, 0, PM_NOREMOVE))
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const DWORD time = GetMessageTime();
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if (PeekMessage(&next, NULL, 0, 0, PM_NOREMOVE))
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{
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if (next_msg.message == WM_KEYDOWN ||
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next_msg.message == WM_SYSKEYDOWN)
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if (next.message == WM_KEYDOWN ||
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next.message == WM_SYSKEYDOWN)
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{
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if (next_msg.wParam == VK_MENU &&
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(next_msg.lParam & 0x01000000) &&
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next_msg.time == msg_time)
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if (next.wParam == VK_MENU &&
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(next.lParam & 0x01000000) &&
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next.time == time)
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{
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// Next message is a RALT down message, which
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// means that this is NOT a proper LCTRL message!
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// means that this is not a proper LCTRL message
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return -1;
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}
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}
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@ -906,7 +904,6 @@ void _glfwPlatformSetWindowTitle(_GLFWwindow* window, const char* title)
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}
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SetWindowText(window->win32.handle, wideTitle);
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free(wideTitle);
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}
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@ -952,7 +949,7 @@ void _glfwPlatformSetWindowSize(_GLFWwindow* window, int width, int height)
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SetWindowPos(window->win32.handle, HWND_TOP,
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0, 0, mode.width, mode.height,
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SWP_NOMOVE);
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}
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}
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else
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{
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int fullWidth, fullHeight;
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@ -1019,18 +1016,18 @@ void _glfwPlatformPollEvents(void)
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// This is the only async event handling in GLFW, but it solves some
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// nasty problems
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{
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int lshift_down, rshift_down;
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int lshiftDown, rshiftDown;
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// Get current state of left and right shift keys
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lshift_down = (GetAsyncKeyState(VK_LSHIFT) >> 15) & 1;
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rshift_down = (GetAsyncKeyState(VK_RSHIFT) >> 15) & 1;
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lshiftDown = (GetAsyncKeyState(VK_LSHIFT) >> 15) & 1;
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rshiftDown = (GetAsyncKeyState(VK_RSHIFT) >> 15) & 1;
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// See if this differs from our belief of what has happened
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// (we only have to check for lost key up events)
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if (!lshift_down && window->key[GLFW_KEY_LEFT_SHIFT] == 1)
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if (!lshiftDown && window->key[GLFW_KEY_LEFT_SHIFT] == 1)
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_glfwInputKey(window, GLFW_KEY_LEFT_SHIFT, GLFW_RELEASE);
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if (!rshift_down && window->key[GLFW_KEY_RIGHT_SHIFT] == 1)
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if (!rshiftDown && window->key[GLFW_KEY_RIGHT_SHIFT] == 1)
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_glfwInputKey(window, GLFW_KEY_RIGHT_SHIFT, GLFW_RELEASE);
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}
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@ -1079,6 +1076,7 @@ void _glfwPlatformSetCursorMode(_GLFWwindow* window, int mode)
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}
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}
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//////////////////////////////////////////////////////////////////////////
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////// GLFW native API //////
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//////////////////////////////////////////////////////////////////////////
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