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@ -138,10 +138,12 @@ void _glfwInputCursorMotion(_GLFWwindow* window, int x, int y)
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}
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if (_glfwLibrary.mousePosCallback)
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{
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_glfwLibrary.mousePosCallback(window,
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window->cursorPosX,
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window->cursorPosY);
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}
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}
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//////////////////////////////////////////////////////////////////////////
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