Wayland: Clean up pointer locking
Shorten names and allow C99 declarations. Replace helper function with the NULL check it was hiding. Separate cursor hiding from pointer locking.
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@ -267,10 +267,8 @@ typedef struct _GLFWwindowWayland
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int monitorsCount;
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int monitorsSize;
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struct {
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struct zwp_relative_pointer_v1* relativePointer;
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struct zwp_locked_pointer_v1* lockedPointer;
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} pointerLock;
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struct zwp_relative_pointer_v1* relativePointer;
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struct zwp_locked_pointer_v1* lockedPointer;
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struct zwp_idle_inhibitor_v1* idleInhibitor;
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@ -2241,15 +2241,14 @@ void _glfwGetCursorPosWayland(_GLFWwindow* window, double* xpos, double* ypos)
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*ypos = window->wl.cursorPosY;
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}
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static GLFWbool isPointerLocked(_GLFWwindow* window);
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void _glfwSetCursorPosWayland(_GLFWwindow* window, double x, double y)
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{
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if (isPointerLocked(window))
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if (window->wl.lockedPointer)
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{
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zwp_locked_pointer_v1_set_cursor_position_hint(
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window->wl.pointerLock.lockedPointer,
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wl_fixed_from_double(x), wl_fixed_from_double(y));
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window->wl.lockedPointer,
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wl_fixed_from_double(x),
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wl_fixed_from_double(y));
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}
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}
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@ -2486,20 +2485,13 @@ static void lockedPointerHandleLocked(void* userData,
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static void unlockPointer(_GLFWwindow* window)
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{
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struct zwp_relative_pointer_v1* relativePointer =
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window->wl.pointerLock.relativePointer;
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struct zwp_locked_pointer_v1* lockedPointer =
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window->wl.pointerLock.lockedPointer;
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zwp_relative_pointer_v1_destroy(window->wl.relativePointer);
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window->wl.relativePointer = NULL;
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zwp_relative_pointer_v1_destroy(relativePointer);
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zwp_locked_pointer_v1_destroy(lockedPointer);
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window->wl.pointerLock.relativePointer = NULL;
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window->wl.pointerLock.lockedPointer = NULL;
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zwp_locked_pointer_v1_destroy(window->wl.lockedPointer);
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window->wl.lockedPointer = NULL;
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}
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static void lockPointer(_GLFWwindow* window);
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static void lockedPointerHandleUnlocked(void* userData,
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struct zwp_locked_pointer_v1* lockedPointer)
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{
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@ -2513,9 +2505,6 @@ static const struct zwp_locked_pointer_v1_listener lockedPointerListener =
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static void lockPointer(_GLFWwindow* window)
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{
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struct zwp_relative_pointer_v1* relativePointer;
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struct zwp_locked_pointer_v1* lockedPointer;
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if (!_glfw.wl.relativePointerManager)
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{
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_glfwInputError(GLFW_PLATFORM_ERROR,
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@ -2523,42 +2512,28 @@ static void lockPointer(_GLFWwindow* window)
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return;
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}
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relativePointer =
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window->wl.relativePointer =
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zwp_relative_pointer_manager_v1_get_relative_pointer(
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_glfw.wl.relativePointerManager,
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_glfw.wl.pointer);
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zwp_relative_pointer_v1_add_listener(relativePointer,
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zwp_relative_pointer_v1_add_listener(window->wl.relativePointer,
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&relativePointerListener,
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window);
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lockedPointer =
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window->wl.lockedPointer =
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zwp_pointer_constraints_v1_lock_pointer(
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_glfw.wl.pointerConstraints,
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window->wl.surface,
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_glfw.wl.pointer,
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NULL,
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ZWP_POINTER_CONSTRAINTS_V1_LIFETIME_PERSISTENT);
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zwp_locked_pointer_v1_add_listener(lockedPointer,
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zwp_locked_pointer_v1_add_listener(window->wl.lockedPointer,
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&lockedPointerListener,
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window);
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window->wl.pointerLock.relativePointer = relativePointer;
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window->wl.pointerLock.lockedPointer = lockedPointer;
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wl_pointer_set_cursor(_glfw.wl.pointer, _glfw.wl.pointerEnterSerial,
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NULL, 0, 0);
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}
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static GLFWbool isPointerLocked(_GLFWwindow* window)
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{
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return window->wl.pointerLock.lockedPointer != NULL;
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}
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void _glfwSetCursorWayland(_GLFWwindow* window, _GLFWcursor* cursor)
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{
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struct wl_cursor* defaultCursor;
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struct wl_cursor* defaultCursorHiDPI = NULL;
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if (!_glfw.wl.pointer)
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return;
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@ -2569,9 +2544,17 @@ void _glfwSetCursorWayland(_GLFWwindow* window, _GLFWcursor* cursor)
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if (window != _glfw.wl.pointerFocus || window->wl.decorations.focus != mainWindow)
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return;
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// Unlock possible pointer lock if no longer disabled.
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if (window->cursorMode != GLFW_CURSOR_DISABLED && isPointerLocked(window))
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unlockPointer(window);
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// Update pointer lock to match cursor mode
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if (window->cursorMode == GLFW_CURSOR_DISABLED)
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{
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if (!window->wl.lockedPointer)
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lockPointer(window);
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}
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else
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{
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if (window->wl.lockedPointer)
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unlockPointer(window);
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}
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if (window->cursorMode == GLFW_CURSOR_NORMAL)
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{
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@ -2579,19 +2562,24 @@ void _glfwSetCursorWayland(_GLFWwindow* window, _GLFWcursor* cursor)
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setCursorImage(window, &cursor->wl);
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else
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{
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defaultCursor = wl_cursor_theme_get_cursor(_glfw.wl.cursorTheme,
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"left_ptr");
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struct wl_cursor* defaultCursor =
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wl_cursor_theme_get_cursor(_glfw.wl.cursorTheme, "left_ptr");
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if (!defaultCursor)
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{
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_glfwInputError(GLFW_PLATFORM_ERROR,
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"Wayland: Standard cursor not found");
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return;
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}
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struct wl_cursor* defaultCursorHiDPI = NULL;
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if (_glfw.wl.cursorThemeHiDPI)
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{
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defaultCursorHiDPI =
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wl_cursor_theme_get_cursor(_glfw.wl.cursorThemeHiDPI,
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"left_ptr");
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_GLFWcursorWayland cursorWayland = {
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wl_cursor_theme_get_cursor(_glfw.wl.cursorThemeHiDPI, "left_ptr");
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}
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_GLFWcursorWayland cursorWayland =
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{
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defaultCursor,
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defaultCursorHiDPI,
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NULL,
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@ -2599,18 +2587,12 @@ void _glfwSetCursorWayland(_GLFWwindow* window, _GLFWcursor* cursor)
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0, 0,
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0
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};
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setCursorImage(window, &cursorWayland);
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}
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}
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else if (window->cursorMode == GLFW_CURSOR_DISABLED)
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{
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if (!isPointerLocked(window))
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lockPointer(window);
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}
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else if (window->cursorMode == GLFW_CURSOR_HIDDEN)
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{
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else
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wl_pointer_set_cursor(_glfw.wl.pointer, _glfw.wl.pointerEnterSerial, NULL, 0, 0);
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}
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}
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static void dataSourceHandleTarget(void* userData,
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