From e8209c5a0c1d0f9b28da4b0e9d4cb64244a349e8 Mon Sep 17 00:00:00 2001 From: Camilla Berglund Date: Fri, 10 Sep 2010 00:31:22 +0200 Subject: [PATCH] Added simple multi-window example. --- tests/CMakeLists.txt | 8 ++-- tests/windows.c | 97 ++++++++++++++++++++++++++++++++++++++++++++ 2 files changed, 102 insertions(+), 3 deletions(-) create mode 100644 tests/windows.c diff --git a/tests/CMakeLists.txt b/tests/CMakeLists.txt index 2a915405..40a2bb01 100644 --- a/tests/CMakeLists.txt +++ b/tests/CMakeLists.txt @@ -15,22 +15,24 @@ if(APPLE) add_executable(Accuracy MACOSX_BUNDLE accuracy.c) add_executable(FSAA MACOSX_BUNDLE fsaa.c) add_executable(Tearing MACOSX_BUNDLE tearing.c) + add_executable(Windows MACOSX_BUNDLE windows.c) else() # Set boring names for executables add_executable(accuracy WIN32 accuracy.c) add_executable(tearing WIN32 tearing.c) add_executable(fsaa WIN32 fsaa.c) + add_executable(windows WIN32 windows.c) endif(APPLE) if(MSVC) # Tell MSVC to use main instead of WinMain for Windows subsystem executables - set_target_properties(accuracy defaults events fsaa peter reopen tearing version PROPERTIES LINK_FLAGS "/ENTRY:mainCRTStartup") + set_target_properties(accuracy defaults events fsaa peter reopen tearing version windows PROPERTIES LINK_FLAGS "/ENTRY:mainCRTStartup") endif(MSVC) if(CYGWIN) # Set cross-compile and subsystem compile and link flags - set_target_properties(accuracy defaults events fsaa joysticks peter reopen tearing version PROPERTIES COMPILE_FLAGS "-mno-cygwin") - set_target_properties(accuracy fsaa tearing PROPERTIES LINK_FLAGS "-mno-cygwin -mwindows") + set_target_properties(accuracy defaults events fsaa joysticks peter reopen tearing version windows PROPERTIES COMPILE_FLAGS "-mno-cygwin") + set_target_properties(accuracy fsaa tearing windows PROPERTIES LINK_FLAGS "-mno-cygwin -mwindows") set_target_properties(events defaults joysticks peter reopen version PROPERTIES LINK_FLAGS "-mno-cygwin -mconsole") endif(CYGWIN) diff --git a/tests/windows.c b/tests/windows.c new file mode 100644 index 00000000..66494004 --- /dev/null +++ b/tests/windows.c @@ -0,0 +1,97 @@ +//======================================================================== +// Simple multi-window test +// Copyright (c) Camilla Berglund +// +// This software is provided 'as-is', without any express or implied +// warranty. In no event will the authors be held liable for any damages +// arising from the use of this software. +// +// Permission is granted to anyone to use this software for any purpose, +// including commercial applications, and to alter it and redistribute it +// freely, subject to the following restrictions: +// +// 1. The origin of this software must not be misrepresented; you must not +// claim that you wrote the original software. If you use this software +// in a product, an acknowledgment in the product documentation would +// be appreciated but is not required. +// +// 2. Altered source versions must be plainly marked as such, and must not +// be misrepresented as being the original software. +// +// 3. This notice may not be removed or altered from any source +// distribution. +// +//======================================================================== +// +// This test creates four windows and clears each in a different color +// +//======================================================================== + +#include + +#include +#include + +static GLFWwindow open_window(int width, int height, const char* title) +{ + GLFWwindow window = glfwOpenWindow(width, height, GLFW_WINDOW); + if (!window) + { + fprintf(stderr, "Failed to open GLFW default window\n"); + return NULL; + } + + glfwSetWindowTitle(window, title); + + return window; +} + +int main(void) +{ + int i; + GLboolean running = GL_TRUE; + GLFWwindow windows[4]; + + if (!glfwInit()) + { + fprintf(stderr, "Failed to initialize GLFW\n"); + exit(1); + } + + for (i = 0; i < 4; i++) + { + windows[i] = open_window(200, 200, "Foo"); + if (!windows[i]) + { + glfwTerminate(); + exit(EXIT_FAILURE); + } + + glClearColor((i & 0x01) ? 1.0 : 0.0, + (i & 0x02) ? 1.0 : 0.0, + 0.0, + 0.0); + } + + while (running) + { + for (i = 0; i < 4; i++) + { + glfwMakeWindowCurrent(windows[i]); + glClear(GL_COLOR_BUFFER_BIT); + glfwSwapBuffers(); + } + + glfwPollEvents(); + + for (i = 0; i < 4; i++) + { + if (!glfwIsWindow(windows[i])) + running = GL_FALSE; + } + } + + glfwTerminate(); + exit(EXIT_SUCCESS); +} +