Added more input functions to clarify internal API.
This commit is contained in:
parent
792034c42d
commit
d0840bdea1
@ -67,11 +67,8 @@
|
||||
|
||||
NSRect contentRect =
|
||||
[window->NS.window contentRectForFrameRect:[window->NS.window frame]];
|
||||
window->width = contentRect.size.width;
|
||||
window->height = contentRect.size.height;
|
||||
|
||||
if (_glfwLibrary.windowSizeCallback)
|
||||
_glfwLibrary.windowSizeCallback(window, window->width, window->height);
|
||||
_glfwInputWindowSize(window, contentRect.size.width, contentRect.size.height);
|
||||
}
|
||||
|
||||
- (void)windowDidMove:(NSNotification *)notification
|
||||
@ -87,24 +84,17 @@
|
||||
mainScreenHeight - contentRect.origin.y -
|
||||
mainScreenOrigin.y - window->height);
|
||||
|
||||
window->positionX = flippedPos.x;
|
||||
window->positionY = flippedPos.y;
|
||||
_glfwInputWindowPos(window, flippedPos.x, flippedPos.y);
|
||||
}
|
||||
|
||||
- (void)windowDidMiniaturize:(NSNotification *)notification
|
||||
{
|
||||
window->iconified = GL_TRUE;
|
||||
|
||||
if (_glfwLibrary.windowIconifyCallback)
|
||||
_glfwLibrary.windowIconifyCallback(window, window->iconified);
|
||||
_glfwInputWindowIconify(window, GL_TRUE);
|
||||
}
|
||||
|
||||
- (void)windowDidDeminiaturize:(NSNotification *)notification
|
||||
{
|
||||
window->iconified = GL_FALSE;
|
||||
|
||||
if (_glfwLibrary.windowIconifyCallback)
|
||||
_glfwLibrary.windowIconifyCallback(window, window->iconified);
|
||||
_glfwInputWindowIconify(window, GL_FALSE);
|
||||
}
|
||||
|
||||
- (void)windowDidBecomeKey:(NSNotification *)notification
|
||||
@ -349,24 +339,15 @@ static int convertMacKeyCode(unsigned int macKeyCode)
|
||||
- (void)mouseMoved:(NSEvent *)event
|
||||
{
|
||||
if (window->cursorMode == GLFW_CURSOR_CAPTURED)
|
||||
{
|
||||
window->mousePosX += [event deltaX];
|
||||
window->mousePosY += [event deltaY];
|
||||
}
|
||||
_glfwInputCursorMotion(window, [event deltaX], [event deltaY]);
|
||||
else
|
||||
{
|
||||
NSPoint p = [event locationInWindow];
|
||||
|
||||
// Cocoa coordinate system has origin at lower left
|
||||
window->mousePosX = p.x;
|
||||
window->mousePosY = [[window->NS.window contentView] bounds].size.height - p.y;
|
||||
}
|
||||
p.y = [[window->NS.window contentView] bounds].size.height - p.y;
|
||||
|
||||
if (_glfwLibrary.mousePosCallback)
|
||||
{
|
||||
_glfwLibrary.mousePosCallback(window,
|
||||
window->mousePosX,
|
||||
window->mousePosY);
|
||||
_glfwInputCursorMotion(window, p.x, p.y);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -339,12 +339,18 @@ void _glfwSetError(int error, const char* description);
|
||||
// Window management (window.c)
|
||||
void _glfwSetDefaultWindowHints(void);
|
||||
|
||||
// Input handling (window.c)
|
||||
// WIndow event notification
|
||||
void _glfwInputWindowFocus(_GLFWwindow* window, GLboolean activated);
|
||||
void _glfwInputWindowPos(_GLFWwindow* window, int x, int y);
|
||||
void _glfwInputWindowSize(_GLFWwindow* window, int width, int height);
|
||||
void _glfwInputWindowIconify(_GLFWwindow* window, int iconified);
|
||||
|
||||
// Input event notification
|
||||
void _glfwInputKey(_GLFWwindow* window, int key, int action);
|
||||
void _glfwInputChar(_GLFWwindow* window, int character);
|
||||
void _glfwInputScroll(_GLFWwindow* window, int x, int y);
|
||||
void _glfwInputMouseClick(_GLFWwindow* window, int button, int action);
|
||||
void _glfwInputWindowFocus(_GLFWwindow* window, GLboolean activated);
|
||||
void _glfwInputCursorMotion(_GLFWwindow* window, int x, int y);
|
||||
|
||||
// OpenGL context helpers (opengl.c)
|
||||
int _glfwStringInExtensionString(const char* string, const GLubyte* extensions);
|
||||
|
@ -852,15 +852,7 @@ static LRESULT CALLBACK windowProc(HWND hWnd, UINT uMsg,
|
||||
}
|
||||
|
||||
_glfwInputWindowFocus(window, active);
|
||||
|
||||
if (iconified != window->iconified)
|
||||
{
|
||||
window->iconified = iconified;
|
||||
|
||||
if (_glfwLibrary.windowIconifyCallback)
|
||||
_glfwLibrary.windowIconifyCallback(window, window->iconified);
|
||||
}
|
||||
|
||||
_glfwInputWindowIconify(window, iconified);
|
||||
return 0;
|
||||
}
|
||||
|
||||
@ -1006,32 +998,27 @@ static LRESULT CALLBACK windowProc(HWND hWnd, UINT uMsg,
|
||||
if (newMouseX != window->Win32.oldMouseX ||
|
||||
newMouseY != window->Win32.oldMouseY)
|
||||
{
|
||||
int x, y;
|
||||
|
||||
if (window->cursorMode == GLFW_CURSOR_CAPTURED)
|
||||
{
|
||||
if (_glfwLibrary.activeWindow != window)
|
||||
return 0;
|
||||
|
||||
window->mousePosX += newMouseX -
|
||||
window->Win32.oldMouseX;
|
||||
window->mousePosY += newMouseY -
|
||||
window->Win32.oldMouseY;
|
||||
x += newMouseX - window->Win32.oldMouseX;
|
||||
y += newMouseY - window->Win32.oldMouseY;
|
||||
}
|
||||
else
|
||||
{
|
||||
window->mousePosX = newMouseX;
|
||||
window->mousePosY = newMouseY;
|
||||
x = newMouseX;
|
||||
x = newMouseY;
|
||||
}
|
||||
|
||||
window->Win32.oldMouseX = newMouseX;
|
||||
window->Win32.oldMouseY = newMouseY;
|
||||
window->Win32.cursorCentered = GL_FALSE;
|
||||
|
||||
if (_glfwLibrary.mousePosCallback)
|
||||
{
|
||||
_glfwLibrary.mousePosCallback(window,
|
||||
window->mousePosX,
|
||||
window->mousePosY);
|
||||
}
|
||||
_glfwInputCursorMotion(window, x, y);
|
||||
}
|
||||
|
||||
return 0;
|
||||
@ -1053,9 +1040,6 @@ static LRESULT CALLBACK windowProc(HWND hWnd, UINT uMsg,
|
||||
|
||||
case WM_SIZE:
|
||||
{
|
||||
window->width = LOWORD(lParam);
|
||||
window->height = HIWORD(lParam);
|
||||
|
||||
// If window is in cursor capture mode, update clipping rect
|
||||
if (window->cursorMode == GLFW_CURSOR_CAPTURED)
|
||||
{
|
||||
@ -1064,21 +1048,12 @@ static LRESULT CALLBACK windowProc(HWND hWnd, UINT uMsg,
|
||||
ClipCursor(&ClipWindowRect);
|
||||
}
|
||||
|
||||
if (_glfwLibrary.windowSizeCallback)
|
||||
{
|
||||
_glfwLibrary.windowSizeCallback(window,
|
||||
window->width,
|
||||
window->height);
|
||||
}
|
||||
|
||||
_glfwInputWindowSize(window, LOWORD(lParam), HIWORD(lParam));
|
||||
return 0;
|
||||
}
|
||||
|
||||
case WM_MOVE:
|
||||
{
|
||||
window->positionX = LOWORD(lParam);
|
||||
window->positionY = HIWORD(lParam);
|
||||
|
||||
// If window is in cursor capture mode, update clipping rect
|
||||
if (window->cursorMode == GLFW_CURSOR_CAPTURED)
|
||||
{
|
||||
@ -1086,6 +1061,8 @@ static LRESULT CALLBACK windowProc(HWND hWnd, UINT uMsg,
|
||||
if (GetWindowRect(window->Win32.handle, &ClipWindowRect))
|
||||
ClipCursor(&ClipWindowRect);
|
||||
}
|
||||
|
||||
_glfwInputWindowPos(window, LOWORD(lParam), HIWORD(lParam));
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
69
src/window.c
69
src/window.c
@ -182,6 +182,28 @@ void _glfwInputMouseClick(_GLFWwindow* window, int button, int action)
|
||||
}
|
||||
|
||||
|
||||
//========================================================================
|
||||
// Register cursor moves
|
||||
//========================================================================
|
||||
|
||||
void _glfwInputCursorMotion(_GLFWwindow* window, int x, int y)
|
||||
{
|
||||
if (window->cursorMode == GLFW_CURSOR_CAPTURED)
|
||||
{
|
||||
window->mousePosX += x;
|
||||
window->mousePosY += y;
|
||||
}
|
||||
else
|
||||
{
|
||||
window->mousePosX = x;
|
||||
window->mousePosY = y;
|
||||
}
|
||||
|
||||
if (_glfwLibrary.mousePosCallback)
|
||||
_glfwLibrary.mousePosCallback(window, x, y);
|
||||
}
|
||||
|
||||
|
||||
//========================================================================
|
||||
// Register window focus events
|
||||
//========================================================================
|
||||
@ -227,6 +249,53 @@ void _glfwInputWindowFocus(_GLFWwindow* window, GLboolean activated)
|
||||
}
|
||||
|
||||
|
||||
//========================================================================
|
||||
// Register window position events
|
||||
//========================================================================
|
||||
|
||||
void _glfwInputWindowPos(_GLFWwindow* window, int x, int y)
|
||||
{
|
||||
if (window->positionX == x && window->positionY == y)
|
||||
return;
|
||||
|
||||
window->positionX = x;
|
||||
window->positionY = y;
|
||||
}
|
||||
|
||||
|
||||
//========================================================================
|
||||
// Register window size events
|
||||
//========================================================================
|
||||
|
||||
void _glfwInputWindowSize(_GLFWwindow* window, int width, int height)
|
||||
{
|
||||
if (window->width == width && window->height == height)
|
||||
return;
|
||||
|
||||
window->width = width;
|
||||
window->height = height;
|
||||
|
||||
if (_glfwLibrary.windowSizeCallback)
|
||||
_glfwLibrary.windowSizeCallback(window, width, height);
|
||||
}
|
||||
|
||||
|
||||
//========================================================================
|
||||
// Register window size events
|
||||
//========================================================================
|
||||
|
||||
void _glfwInputWindowIconify(_GLFWwindow* window, int iconified)
|
||||
{
|
||||
if (window->iconified == iconified)
|
||||
return;
|
||||
|
||||
window->iconified = iconified;
|
||||
|
||||
if (_glfwLibrary.windowIconifyCallback)
|
||||
_glfwLibrary.windowIconifyCallback(window, iconified);
|
||||
}
|
||||
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
////// GLFW public API //////
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
@ -1194,33 +1194,27 @@ static void processSingleEvent(void)
|
||||
event.xmotion.y != window->X11.cursorPosY)
|
||||
{
|
||||
// The mouse cursor was moved and we didn't do it
|
||||
int x, y;
|
||||
|
||||
if (window->cursorMode == GLFW_CURSOR_CAPTURED)
|
||||
{
|
||||
if (_glfwLibrary.activeWindow != window)
|
||||
break;
|
||||
|
||||
window->mousePosX += event.xmotion.x -
|
||||
window->X11.cursorPosX;
|
||||
window->mousePosY += event.xmotion.y -
|
||||
window->X11.cursorPosY;
|
||||
x = event.xmotion.x - window->X11.cursorPosX;
|
||||
y = event.xmotion.y - window->X11.cursorPosY;
|
||||
}
|
||||
else
|
||||
{
|
||||
window->mousePosX = event.xmotion.x;
|
||||
window->mousePosY = event.xmotion.y;
|
||||
x = event.xmotion.x;
|
||||
x = event.xmotion.y;
|
||||
}
|
||||
|
||||
window->X11.cursorPosX = event.xmotion.x;
|
||||
window->X11.cursorPosY = event.xmotion.y;
|
||||
window->X11.cursorCentered = GL_FALSE;
|
||||
|
||||
if (_glfwLibrary.mousePosCallback)
|
||||
{
|
||||
_glfwLibrary.mousePosCallback(window,
|
||||
window->mousePosX,
|
||||
window->mousePosY);
|
||||
}
|
||||
_glfwInputCursorMotion(window, x, y);
|
||||
}
|
||||
|
||||
break;
|
||||
@ -1236,27 +1230,13 @@ static void processSingleEvent(void)
|
||||
return;
|
||||
}
|
||||
|
||||
if (event.xconfigure.width != window->width ||
|
||||
event.xconfigure.height != window->height)
|
||||
{
|
||||
// The window was resized
|
||||
_glfwInputWindowSize(window,
|
||||
event.xconfigure.width,
|
||||
event.xconfigure.height);
|
||||
|
||||
window->width = event.xconfigure.width;
|
||||
window->height = event.xconfigure.height;
|
||||
if (_glfwLibrary.windowSizeCallback)
|
||||
{
|
||||
_glfwLibrary.windowSizeCallback(window,
|
||||
window->width,
|
||||
window->height);
|
||||
}
|
||||
}
|
||||
|
||||
if (event.xconfigure.x != window->positionX ||
|
||||
event.xconfigure.y != window->positionY)
|
||||
{
|
||||
window->positionX = event.xconfigure.x;
|
||||
window->positionY = event.xconfigure.y;
|
||||
}
|
||||
_glfwInputWindowPos(window,
|
||||
event.xconfigure.x,
|
||||
event.xconfigure.y);
|
||||
|
||||
break;
|
||||
}
|
||||
@ -1305,11 +1285,7 @@ static void processSingleEvent(void)
|
||||
return;
|
||||
}
|
||||
|
||||
window->iconified = GL_FALSE;
|
||||
|
||||
if (_glfwLibrary.windowIconifyCallback)
|
||||
_glfwLibrary.windowIconifyCallback(window, window->iconified);
|
||||
|
||||
_glfwInputWindowIconify(window, GL_FALSE);
|
||||
break;
|
||||
}
|
||||
|
||||
@ -1323,11 +1299,7 @@ static void processSingleEvent(void)
|
||||
return;
|
||||
}
|
||||
|
||||
window->iconified = GL_TRUE;
|
||||
|
||||
if (_glfwLibrary.windowIconifyCallback)
|
||||
_glfwLibrary.windowIconifyCallback(window, window->iconified);
|
||||
|
||||
_glfwInputWindowIconify(window, GL_TRUE);
|
||||
break;
|
||||
}
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user