Use EGL_KHR_create_context with GLES as well.
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bddc95c017
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@ -252,62 +252,62 @@ static int createContext(_GLFWwindow* window,
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return GL_FALSE;
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}
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if (wndconfig->clientAPI == GLFW_OPENGL_ES_API)
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eglBindAPI(EGL_OPENGL_ES_API);
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else
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eglBindAPI(EGL_OPENGL_API);
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index = 0;
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if (wndconfig->clientAPI == GLFW_OPENGL_ES_API)
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if (_glfwLibrary.EGL.KHR_create_context)
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{
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eglBindAPI(EGL_OPENGL_ES_API);
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setEGLattrib(attribs, index, EGL_CONTEXT_CLIENT_VERSION, wndconfig->glMajor);
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setEGLattrib(attribs, index, EGL_CONTEXT_MAJOR_VERSION_KHR, wndconfig->glMajor);
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setEGLattrib(attribs, index, EGL_CONTEXT_MINOR_VERSION_KHR, wndconfig->glMinor);
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if (wndconfig->glForward || wndconfig->glDebug || wndconfig->glRobustness)
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{
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int flags = 0;
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if (wndconfig->glForward)
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flags |= EGL_CONTEXT_OPENGL_FORWARD_COMPATIBLE_BIT_KHR;
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if (wndconfig->glDebug)
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flags |= EGL_CONTEXT_OPENGL_DEBUG_BIT_KHR;
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if (wndconfig->glRobustness)
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flags |= EGL_CONTEXT_OPENGL_ROBUST_ACCESS_BIT_KHR;
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setEGLattrib(attribs, index, EGL_CONTEXT_FLAGS_KHR, flags);
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}
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if (wndconfig->glProfile)
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{
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int flags = 0;
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if (wndconfig->glProfile == GLFW_OPENGL_CORE_PROFILE)
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flags = EGL_CONTEXT_OPENGL_CORE_PROFILE_BIT_KHR;
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else if (wndconfig->glProfile == GLFW_OPENGL_COMPAT_PROFILE)
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flags = EGL_CONTEXT_OPENGL_COMPATIBILITY_PROFILE_BIT_KHR;
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setEGLattrib(attribs, index, EGL_CONTEXT_OPENGL_PROFILE_MASK_KHR, flags);
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}
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if (wndconfig->glRobustness)
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{
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int strategy;
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if (wndconfig->glRobustness == GLFW_OPENGL_NO_RESET_NOTIFICATION)
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strategy = EGL_NO_RESET_NOTIFICATION_KHR;
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else if (wndconfig->glRobustness == GLFW_OPENGL_LOSE_CONTEXT_ON_RESET)
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strategy = EGL_LOSE_CONTEXT_ON_RESET_KHR;
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setEGLattrib(attribs, index, EGL_CONTEXT_OPENGL_RESET_NOTIFICATION_STRATEGY_KHR, strategy);
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}
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}
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else
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{
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eglBindAPI(EGL_OPENGL_API);
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if (_glfwLibrary.EGL.KHR_create_context)
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{
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setEGLattrib(attribs, index, EGL_CONTEXT_MAJOR_VERSION_KHR, wndconfig->glMajor);
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setEGLattrib(attribs, index, EGL_CONTEXT_MINOR_VERSION_KHR, wndconfig->glMinor);
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if (wndconfig->glForward || wndconfig->glDebug || wndconfig->glRobustness)
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{
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int flags = 0;
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if (wndconfig->glForward)
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flags |= EGL_CONTEXT_OPENGL_FORWARD_COMPATIBLE_BIT_KHR;
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if (wndconfig->glDebug)
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flags |= EGL_CONTEXT_OPENGL_DEBUG_BIT_KHR;
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if (wndconfig->glRobustness)
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flags |= EGL_CONTEXT_OPENGL_ROBUST_ACCESS_BIT_KHR;
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setEGLattrib(attribs, index, EGL_CONTEXT_FLAGS_KHR, flags);
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}
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if (wndconfig->glProfile)
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{
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int flags = 0;
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if (wndconfig->glProfile == GLFW_OPENGL_CORE_PROFILE)
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flags = EGL_CONTEXT_OPENGL_CORE_PROFILE_BIT_KHR;
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else if (wndconfig->glProfile == GLFW_OPENGL_COMPAT_PROFILE)
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flags = EGL_CONTEXT_OPENGL_COMPATIBILITY_PROFILE_BIT_KHR;
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setEGLattrib(attribs, index, EGL_CONTEXT_OPENGL_PROFILE_MASK_KHR, flags);
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}
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if (wndconfig->glRobustness)
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{
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int strategy;
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if (wndconfig->glRobustness == GLFW_OPENGL_NO_RESET_NOTIFICATION)
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strategy = EGL_NO_RESET_NOTIFICATION_KHR;
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else if (wndconfig->glRobustness == GLFW_OPENGL_LOSE_CONTEXT_ON_RESET)
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strategy = EGL_LOSE_CONTEXT_ON_RESET_KHR;
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setEGLattrib(attribs, index, EGL_CONTEXT_OPENGL_RESET_NOTIFICATION_STRATEGY_KHR, strategy);
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}
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}
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if (wndconfig->clientAPI == GLFW_OPENGL_ES_API)
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setEGLattrib(attribs, index, EGL_CONTEXT_CLIENT_VERSION, wndconfig->glMajor);
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}
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setEGLattrib(attribs, index, EGL_NONE, EGL_NONE);
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