Fixed joysticks test segfault.

This commit is contained in:
Camilla Berglund 2013-11-07 19:29:33 +01:00
parent 6c12ffc902
commit cc4c7167fd
2 changed files with 34 additions and 29 deletions

View File

@ -35,6 +35,7 @@ guide in the GLFW documentation.
documentation is built
- Renamed configuration header to `glfw_config.h` to avoid conflicts
- Bugfix: The `glfw3.pc` file did not respect the `LIB_SUFFIX` CMake option
- Bugfix: The `joysticks` test would segfault if a controller had no axes
- [Win32] Bugfix: Removed joystick axis value negation left over from GLFW 2
- [Win32] Bugfix: Restoring windows using the Win+D hot key did not trigger the
focus callback

View File

@ -64,14 +64,12 @@ static void framebuffer_size_callback(GLFWwindow* window, int width, int height)
static void draw_joystick(Joystick* j, int x, int y, int width, int height)
{
int i;
int axis_width, axis_height;
int button_width, button_height;
const int axis_height = 3 * height / 4;
const int button_height = height / 4;
axis_width = width / j->axis_count;
axis_height = 3 * height / 4;
button_width = width / j->button_count;
button_height = height / 4;
if (j->axis_count)
{
const int axis_width = width / j->axis_count;
for (i = 0; i < j->axis_count; i++)
{
@ -89,6 +87,11 @@ static void draw_joystick(Joystick* j, int x, int y, int width, int height)
x + (i + 1) * axis_width,
y + 5 + (int) (value * (axis_height - 5)));
}
}
if (j->button_count)
{
const int button_width = width / j->button_count;
for (i = 0; i < j->button_count; i++)
{
@ -103,6 +106,7 @@ static void draw_joystick(Joystick* j, int x, int y, int width, int height)
y + axis_height + button_height);
}
}
}
static void draw_joysticks(GLFWwindow* window)
{