Fixed hint overriding for fullscreen windows.
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parent
e209ac7a42
commit
cbb6d1ad7b
16
src/window.c
16
src/window.c
@ -235,14 +235,10 @@ GLFWAPI GLFWwindow* glfwCreateWindow(int width, int height,
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window->next = _glfw.windowListHead;
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window->next = _glfw.windowListHead;
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_glfw.windowListHead = window;
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_glfw.windowListHead = window;
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// Remember window settings
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window->width = width;
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window->height = height;
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window->cursorMode = GLFW_CURSOR_NORMAL;
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window->monitor = wndconfig.monitor;
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if (wndconfig.monitor)
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if (wndconfig.monitor)
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{
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{
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window->resizable = GL_TRUE;
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wndconfig.resizable = GL_TRUE;
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wndconfig.visible = GL_TRUE;
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window->videoMode.width = width;
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window->videoMode.width = width;
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window->videoMode.height = height;
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window->videoMode.height = height;
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@ -250,8 +246,12 @@ GLFWAPI GLFWwindow* glfwCreateWindow(int width, int height,
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window->videoMode.greenBits = fbconfig.greenBits;
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window->videoMode.greenBits = fbconfig.greenBits;
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window->videoMode.blueBits = fbconfig.blueBits;
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window->videoMode.blueBits = fbconfig.blueBits;
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}
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}
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else
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window->resizable = wndconfig.resizable;
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window->width = width;
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window->height = height;
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window->monitor = wndconfig.monitor;
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window->resizable = wndconfig.resizable;
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window->cursorMode = GLFW_CURSOR_NORMAL;
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// Save the currently current context so it can be restored later
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// Save the currently current context so it can be restored later
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previous = (_GLFWwindow*) glfwGetCurrentContext();
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previous = (_GLFWwindow*) glfwGetCurrentContext();
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