Copied context property readback from 2.7.1.
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c233e005a8
33
src/opengl.c
33
src/opengl.c
@ -354,9 +354,36 @@ GLboolean _glfwIsValidContext(_GLFWwindow* window, _GLFWwndconfig* wndconfig)
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{
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parseGLVersion(&window->glMajor, &window->glMinor, &window->glRevision);
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// As these are hard constraints when non-zero, we can simply copy them
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window->glProfile = wndconfig->glProfile;
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window->glForward = wndconfig->glForward;
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// Read back forward-compatibility flag
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{
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window->glForward = GL_FALSE;
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if (window->glMajor >= 3)
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{
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GLint flags;
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glGetIntegerv(GL_CONTEXT_FLAGS, &flags);
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if (flags & GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT)
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window->glForward = GL_TRUE;
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}
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}
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// Read back OpenGL context profile
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{
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window->glProfile = 0;
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if (window->glMajor > 3 || (window->glMajor == 3 && window->glMinor >= 2))
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{
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GLint mask;
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glGetIntegerv(GL_CONTEXT_PROFILE_MASK, &mask);
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if (mask & GL_CONTEXT_COMPATIBILITY_PROFILE_BIT)
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window->glProfile = GLFW_OPENGL_COMPAT_PROFILE;
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else if (mask & GL_CONTEXT_CORE_PROFILE_BIT)
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window->glProfile = GLFW_OPENGL_CORE_PROFILE;
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}
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}
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window->glRobustness = wndconfig->glRobustness;
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if (window->glMajor < wndconfig->glMajor ||
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