Remove EGL and OSMesa struct member macros
Now that the EGL and OSMesa structs can be used safely by any platform, the member macros serve no purpose.
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@ -85,8 +85,6 @@ typedef VkResult (APIENTRY *PFN_vkCreateMetalSurfaceEXT)(VkInstance,const VkMeta
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#include "posix_thread.h"
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#include "posix_thread.h"
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#include "cocoa_joystick.h"
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#include "cocoa_joystick.h"
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#include "nsgl_context.h"
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#include "nsgl_context.h"
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#include "egl_context.h"
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#include "osmesa_context.h"
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#define _glfw_dlopen(name) dlopen(name, RTLD_LAZY | RTLD_LOCAL)
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#define _glfw_dlopen(name) dlopen(name, RTLD_LAZY | RTLD_LOCAL)
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#define _glfw_dlclose(handle) dlclose(handle)
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#define _glfw_dlclose(handle) dlclose(handle)
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@ -143,10 +143,6 @@ typedef EGLSurface (EGLAPIENTRY * PFNEGLCREATEPLATFORMWINDOWSURFACEEXTPROC)(EGLD
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#define eglGetPlatformDisplayEXT _glfw.egl.GetPlatformDisplayEXT
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#define eglGetPlatformDisplayEXT _glfw.egl.GetPlatformDisplayEXT
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#define eglCreatePlatformWindowSurfaceEXT _glfw.egl.CreatePlatformWindowSurfaceEXT
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#define eglCreatePlatformWindowSurfaceEXT _glfw.egl.CreatePlatformWindowSurfaceEXT
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#define _GLFW_EGL_CONTEXT_STATE _GLFWcontextEGL egl
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#define _GLFW_EGL_LIBRARY_CONTEXT_STATE _GLFWlibraryEGL egl
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// EGL-specific per-context data
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// EGL-specific per-context data
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//
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//
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typedef struct _GLFWcontextEGL
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typedef struct _GLFWcontextEGL
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@ -194,6 +194,9 @@ typedef void (APIENTRY * PFN_vkVoidFunction)(void);
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#error "No supported window creation API selected"
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#error "No supported window creation API selected"
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#endif
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#endif
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#include "egl_context.h"
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#include "osmesa_context.h"
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// Constructs a version number string from the public header macros
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// Constructs a version number string from the public header macros
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#define _GLFW_CONCAT_VERSION(m, n, r) #m "." #n "." #r
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#define _GLFW_CONCAT_VERSION(m, n, r) #m "." #n "." #r
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#define _GLFW_MAKE_VERSION(m, n, r) _GLFW_CONCAT_VERSION(m, n, r)
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#define _GLFW_MAKE_VERSION(m, n, r) _GLFW_CONCAT_VERSION(m, n, r)
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@ -359,9 +362,9 @@ struct _GLFWcontext
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// This is defined in the context API's context.h
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// This is defined in the context API's context.h
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_GLFW_PLATFORM_CONTEXT_STATE;
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_GLFW_PLATFORM_CONTEXT_STATE;
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// This is defined in egl_context.h
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// This is defined in egl_context.h
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_GLFW_EGL_CONTEXT_STATE;
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_GLFWcontextEGL egl;
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// This is defined in osmesa_context.h
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// This is defined in osmesa_context.h
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_GLFW_OSMESA_CONTEXT_STATE;
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_GLFWcontextOSMesa osmesa;
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};
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};
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// Window and context structure
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// Window and context structure
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@ -581,9 +584,9 @@ struct _GLFWlibrary
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// This is defined in the platform's joystick.h
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// This is defined in the platform's joystick.h
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_GLFW_PLATFORM_LIBRARY_JOYSTICK_STATE;
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_GLFW_PLATFORM_LIBRARY_JOYSTICK_STATE;
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// This is defined in egl_context.h
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// This is defined in egl_context.h
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_GLFW_EGL_LIBRARY_CONTEXT_STATE;
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_GLFWlibraryEGL egl;
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// This is defined in osmesa_context.h
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// This is defined in osmesa_context.h
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_GLFW_OSMESA_LIBRARY_CONTEXT_STATE;
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_GLFWlibraryOSMesa osmesa;
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};
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};
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// Global state shared between compilation units of GLFW
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// Global state shared between compilation units of GLFW
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@ -35,8 +35,6 @@
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#define _GLFW_PLATFORM_CURSOR_STATE struct { int dummyCursor; }
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#define _GLFW_PLATFORM_CURSOR_STATE struct { int dummyCursor; }
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#define _GLFW_PLATFORM_LIBRARY_CONTEXT_STATE struct { int dummyLibraryContext; }
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#define _GLFW_PLATFORM_LIBRARY_CONTEXT_STATE struct { int dummyLibraryContext; }
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#include "egl_context.h"
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#include "osmesa_context.h"
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#include "posix_time.h"
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#include "posix_time.h"
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#include "posix_thread.h"
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#include "posix_thread.h"
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#include "null_joystick.h"
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#include "null_joystick.h"
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@ -54,10 +54,6 @@ typedef GLFWglproc (GLAPIENTRY * PFN_OSMesaGetProcAddress)(const char*);
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#define OSMesaGetDepthBuffer _glfw.osmesa.GetDepthBuffer
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#define OSMesaGetDepthBuffer _glfw.osmesa.GetDepthBuffer
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#define OSMesaGetProcAddress _glfw.osmesa.GetProcAddress
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#define OSMesaGetProcAddress _glfw.osmesa.GetProcAddress
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#define _GLFW_OSMESA_CONTEXT_STATE _GLFWcontextOSMesa osmesa
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#define _GLFW_OSMESA_LIBRARY_CONTEXT_STATE _GLFWlibraryOSMesa osmesa
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// OSMesa-specific per-context data
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// OSMesa-specific per-context data
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//
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//
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typedef struct _GLFWcontextOSMesa
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typedef struct _GLFWcontextOSMesa
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@ -274,8 +274,6 @@ typedef VkBool32 (APIENTRY *PFN_vkGetPhysicalDeviceWin32PresentationSupportKHR)(
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#include "win32_joystick.h"
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#include "win32_joystick.h"
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#include "wgl_context.h"
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#include "wgl_context.h"
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#include "egl_context.h"
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#include "osmesa_context.h"
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#if !defined(_GLFW_WNDCLASSNAME)
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#if !defined(_GLFW_WNDCLASSNAME)
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#define _GLFW_WNDCLASSNAME L"GLFW30"
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#define _GLFW_WNDCLASSNAME L"GLFW30"
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@ -53,8 +53,6 @@ typedef VkBool32 (APIENTRY *PFN_vkGetPhysicalDeviceWaylandPresentationSupportKHR
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#include "null_joystick.h"
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#include "null_joystick.h"
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#endif
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#endif
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#include "xkb_unicode.h"
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#include "xkb_unicode.h"
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#include "egl_context.h"
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#include "osmesa_context.h"
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#include "wayland-xdg-shell-client-protocol.h"
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#include "wayland-xdg-shell-client-protocol.h"
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#include "wayland-xdg-decoration-client-protocol.h"
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#include "wayland-xdg-decoration-client-protocol.h"
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@ -361,8 +361,6 @@ typedef VkBool32 (APIENTRY *PFN_vkGetPhysicalDeviceXcbPresentationSupportKHR)(Vk
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#include "posix_time.h"
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#include "posix_time.h"
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#include "xkb_unicode.h"
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#include "xkb_unicode.h"
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#include "glx_context.h"
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#include "glx_context.h"
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#include "egl_context.h"
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#include "osmesa_context.h"
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#if defined(__linux__)
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#if defined(__linux__)
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#include "linux_joystick.h"
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#include "linux_joystick.h"
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#else
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#else
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