diff --git a/docs/window.dox b/docs/window.dox index 1b25c553..953e2eab 100644 --- a/docs/window.dox +++ b/docs/window.dox @@ -912,9 +912,9 @@ window's context supports robustness, or `GLFW_NO_ROBUSTNESS` otherwise. @subsubsection window_attribs_fb Framebuffer related attributes -The attributes of the default framebuffer (i.e. the framebuffer attached to the -window) are not provided by this function but can be queried with both OpenGL -and OpenGL ES. +GLFW does not expose attributes of the default framebuffer (i.e. the framebuffer +attached to the window) as these can be queried directly with either OpenGL, +OpenGL ES or Vulkan. If you are using version 3.0 or later of OpenGL or OpenGL ES, the `glGetFramebufferAttachmentParameteriv` function can be used to retrieve the @@ -936,8 +936,8 @@ Stencil bits | `GL_STENCIL_BITS` | `GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE` MSAA samples | `GL_SAMPLES` | _Not provided by this function_ When calling `glGetFramebufferAttachmentParameteriv`, the red, green, blue and -alpha sizes can be queried from the `GL_BACK_LEFT`, while the depth and stencil -sizes can be queried from the `GL_DEPTH` and `GL_STENCIL` attachments, +alpha sizes are queried from the `GL_BACK_LEFT`, while the depth and stencil +sizes are queried from the `GL_DEPTH` and `GL_STENCIL` attachments, respectively.