OpenGL headers not required for compilation

This commit is contained in:
Camilla Berglund 2016-02-18 21:56:06 +01:00
parent 6e103d5dca
commit bad778c1c4

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@ -87,10 +87,10 @@ Once you have Xcode installed, move on to @ref compile_generate.
@subsubsection compile_deps_x11 Dependencies for Linux and X11
To compile GLFW for X11, you need to have the X11 and OpenGL header packages
installed, as well as the basic development tools like GCC and make. For
example, on Ubuntu and other distributions based on Debian GNU/Linux, you need
to install the `xorg-dev` package, which pulls in all X.org header packages.
To compile GLFW for X11, you need to have the X11 packages installed, as well as
the basic development tools like GCC and make. For example, on Ubuntu and other
distributions based on Debian GNU/Linux, you need to install the `xorg-dev`
package, which pulls in all X.org header packages.
Once you have installed the necessary packages, move on to @ref
compile_generate.