Formatting.
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@ -361,7 +361,7 @@ static int createContext(_GLFWwindow* window,
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int _glfwInitOpenGL(void)
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int _glfwInitOpenGL(void)
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{
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{
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#ifdef _GLFW_DLOPEN_LIBEGL
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#if defined(_GLFW_DLOPEN_LIBEGL)
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int i;
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int i;
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char* libEGL_names[ ] =
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char* libEGL_names[ ] =
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{
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{
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@ -414,7 +414,7 @@ int _glfwInitOpenGL(void)
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void _glfwTerminateOpenGL(void)
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void _glfwTerminateOpenGL(void)
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{
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{
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#ifdef _GLFW_DLOPEN_LIBEGL
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#if defined(_GLFW_DLOPEN_LIBEGL)
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if (_glfw.egl.libEGL != NULL)
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if (_glfw.egl.libEGL != NULL)
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{
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{
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dlclose(_glfw.egl.libEGL);
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dlclose(_glfw.egl.libEGL);
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@ -474,7 +474,7 @@ int _glfwCreateContext(_GLFWwindow* window,
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void _glfwDestroyContext(_GLFWwindow* window)
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void _glfwDestroyContext(_GLFWwindow* window)
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{
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{
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#if _GLFW_X11
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#if defined(_GLFW_X11)
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if (window->egl.visual)
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if (window->egl.visual)
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{
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{
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XFree(window->egl.visual);
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XFree(window->egl.visual);
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