Wayland: Fix destroying CSDs in the correct order
On Wayland we implement Client-Side Decorations if the compositors do not
implement SSDs. In that case, the destructors of the surfaces were called
in the wrong order, leading to a dereference of an already freed object.
We need to first destroy the subsurface before destroying the parent surface.
Related PR on kitty: https://github.com/kovidgoyal/kitty/pull/3066
Related issue on kitty: https://github.com/kovidgoyal/kitty/issues/3051
Closes #1798.
(cherry picked from commit 0dc1005c85
)
This commit is contained in:
parent
baf26a6ea7
commit
b31d7ddc8c
@ -147,6 +147,7 @@ information on what to include when reporting a bug.
|
||||
- [Wayland] Bugfix: Retrieving partial framebuffer size would segfault
|
||||
- [Wayland] Bugfix: Scrolling offsets were inverted compared to other platforms
|
||||
(#1463)
|
||||
- [Wayland] Bugfix: Client-Side Decorations were destroyed in the wrong worder
|
||||
|
||||
|
||||
## Contact
|
||||
@ -370,6 +371,7 @@ skills.
|
||||
- Santi Zupancic
|
||||
- Jonas Ådahl
|
||||
- Lasse Öörni
|
||||
- Leonard König
|
||||
- All the unmentioned and anonymous contributors in the GLFW community, for bug
|
||||
reports, patches, feedback, testing and encouragement
|
||||
|
||||
|
@ -312,10 +312,10 @@ static void createDecorations(_GLFWwindow* window)
|
||||
|
||||
static void destroyDecoration(_GLFWdecorationWayland* decoration)
|
||||
{
|
||||
if (decoration->surface)
|
||||
wl_surface_destroy(decoration->surface);
|
||||
if (decoration->subsurface)
|
||||
wl_subsurface_destroy(decoration->subsurface);
|
||||
if (decoration->surface)
|
||||
wl_surface_destroy(decoration->surface);
|
||||
if (decoration->viewport)
|
||||
wp_viewport_destroy(decoration->viewport);
|
||||
decoration->surface = NULL;
|
||||
|
Loading…
Reference in New Issue
Block a user