Make EGL use ctxconfig instead of wndconfig
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22c5192b3d
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b2b3f170a9
@ -108,7 +108,7 @@ static int getConfigAttrib(EGLConfig config, int attrib)
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// Return a list of available and usable framebuffer configs
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//
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static GLboolean chooseFBConfigs(const _GLFWwndconfig* wndconfig,
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static GLboolean chooseFBConfigs(const _GLFWctxconfig* ctxconfig,
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const _GLFWfbconfig* desired,
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EGLConfig* result)
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{
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@ -155,9 +155,9 @@ static GLboolean chooseFBConfigs(const _GLFWwndconfig* wndconfig,
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continue;
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}
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if (wndconfig->clientAPI == GLFW_OPENGL_ES_API)
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if (ctxconfig->api == GLFW_OPENGL_ES_API)
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{
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if (wndconfig->glMajor == 1)
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if (ctxconfig->major == 1)
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{
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if (!(getConfigAttrib(n, EGL_RENDERABLE_TYPE) & EGL_OPENGL_ES_BIT))
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continue;
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@ -168,7 +168,7 @@ static GLboolean chooseFBConfigs(const _GLFWwndconfig* wndconfig,
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continue;
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}
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}
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else if (wndconfig->clientAPI == GLFW_OPENGL_API)
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else if (ctxconfig->api == GLFW_OPENGL_API)
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{
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if (!(getConfigAttrib(n, EGL_RENDERABLE_TYPE) & EGL_OPENGL_BIT))
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continue;
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@ -249,18 +249,17 @@ void _glfwTerminateContextAPI(void)
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// Prepare for creation of the OpenGL context
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//
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int _glfwCreateContext(_GLFWwindow* window,
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const _GLFWwndconfig* wndconfig,
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const _GLFWctxconfig* ctxconfig,
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const _GLFWfbconfig* fbconfig)
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{
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int attribs[40];
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EGLint count = 0;
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EGLConfig config;
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EGLContext share = NULL;
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if (wndconfig->share)
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share = wndconfig->share->egl.context;
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if (ctxconfig->share)
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share = ctxconfig->share->egl.context;
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if (!chooseFBConfigs(wndconfig, fbconfig, &config))
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if (!chooseFBConfigs(ctxconfig, fbconfig, &config))
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{
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_glfwInputError(GLFW_PLATFORM_ERROR,
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"EGL: Failed to find a suitable EGLConfig");
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@ -270,6 +269,7 @@ int _glfwCreateContext(_GLFWwindow* window,
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#if defined(_GLFW_X11)
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// Retrieve the visual corresponding to the chosen EGL config
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{
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EGLint count = 0;
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int mask;
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EGLint redBits, greenBits, blueBits, alphaBits, visualID = 0;
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XVisualInfo info;
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@ -316,7 +316,7 @@ int _glfwCreateContext(_GLFWwindow* window,
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}
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#endif // _GLFW_X11
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if (wndconfig->clientAPI == GLFW_OPENGL_ES_API)
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if (ctxconfig->api == GLFW_OPENGL_ES_API)
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{
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if (!eglBindAPI(EGL_OPENGL_ES_API))
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{
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@ -341,34 +341,34 @@ int _glfwCreateContext(_GLFWwindow* window,
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{
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int index = 0, mask = 0, flags = 0, strategy = 0;
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if (wndconfig->clientAPI == GLFW_OPENGL_API)
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if (ctxconfig->api == GLFW_OPENGL_API)
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{
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if (wndconfig->glProfile == GLFW_OPENGL_CORE_PROFILE)
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if (ctxconfig->profile == GLFW_OPENGL_CORE_PROFILE)
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mask |= EGL_CONTEXT_OPENGL_CORE_PROFILE_BIT_KHR;
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else if (wndconfig->glProfile == GLFW_OPENGL_COMPAT_PROFILE)
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else if (ctxconfig->profile == GLFW_OPENGL_COMPAT_PROFILE)
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mask |= EGL_CONTEXT_OPENGL_COMPATIBILITY_PROFILE_BIT_KHR;
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if (wndconfig->glForward)
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if (ctxconfig->forward)
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flags |= EGL_CONTEXT_OPENGL_FORWARD_COMPATIBLE_BIT_KHR;
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if (wndconfig->glDebug)
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if (ctxconfig->debug)
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flags |= EGL_CONTEXT_OPENGL_DEBUG_BIT_KHR;
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}
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if (wndconfig->glRobustness != GLFW_NO_ROBUSTNESS)
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if (ctxconfig->robustness != GLFW_NO_ROBUSTNESS)
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{
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if (wndconfig->glRobustness == GLFW_NO_RESET_NOTIFICATION)
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if (ctxconfig->robustness == GLFW_NO_RESET_NOTIFICATION)
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strategy = EGL_NO_RESET_NOTIFICATION_KHR;
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else if (wndconfig->glRobustness == GLFW_LOSE_CONTEXT_ON_RESET)
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else if (ctxconfig->robustness == GLFW_LOSE_CONTEXT_ON_RESET)
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strategy = EGL_LOSE_CONTEXT_ON_RESET_KHR;
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flags |= EGL_CONTEXT_OPENGL_ROBUST_ACCESS_BIT_KHR;
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}
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if (wndconfig->glMajor != 1 || wndconfig->glMinor != 0)
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if (ctxconfig->major != 1 || ctxconfig->minor != 0)
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{
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setEGLattrib(EGL_CONTEXT_MAJOR_VERSION_KHR, wndconfig->glMajor);
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setEGLattrib(EGL_CONTEXT_MINOR_VERSION_KHR, wndconfig->glMinor);
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setEGLattrib(EGL_CONTEXT_MAJOR_VERSION_KHR, ctxconfig->major);
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setEGLattrib(EGL_CONTEXT_MINOR_VERSION_KHR, ctxconfig->minor);
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}
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if (mask)
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@ -386,8 +386,8 @@ int _glfwCreateContext(_GLFWwindow* window,
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{
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int index = 0;
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if (wndconfig->clientAPI == GLFW_OPENGL_ES_API)
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setEGLattrib(EGL_CONTEXT_CLIENT_VERSION, wndconfig->glMajor);
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if (ctxconfig->api == GLFW_OPENGL_ES_API)
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setEGLattrib(EGL_CONTEXT_CLIENT_VERSION, ctxconfig->major);
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setEGLattrib(EGL_NONE, EGL_NONE);
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}
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@ -84,7 +84,7 @@ typedef struct _GLFWlibraryEGL
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int _glfwInitContextAPI(void);
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void _glfwTerminateContextAPI(void);
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int _glfwCreateContext(_GLFWwindow* window,
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const _GLFWwndconfig* wndconfig,
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const _GLFWctxconfig* ctxconfig,
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const _GLFWfbconfig* fbconfig);
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void _glfwDestroyContext(_GLFWwindow* window);
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int _glfwAnalyzeContext(const _GLFWwindow* window,
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