Added initial implementation for Win32.
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67a3f5dc8f
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@ -31,6 +31,7 @@
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#include <limits.h>
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#include <string.h>
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#include <stdlib.h>
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//////////////////////////////////////////////////////////////////////////
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@ -43,6 +44,49 @@
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void _glfwPlatformSetClipboardString(_GLFWwindow* window, const char* string)
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{
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WCHAR* wideString;
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HANDLE stringHandle;
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size_t wideSize;
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wideString = _glfwCreateWideStringFromUTF8(string);
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if (!wideString)
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{
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_glfwSetError(GLFW_PLATFORM_ERROR,
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"Win32/WGL: Failed to convert clipboard string to "
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"wide string");
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return;
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}
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wideSize = (wcslen(wideString) + 1) * sizeof(WCHAR);
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stringHandle = GlobalAlloc(GMEM_MOVEABLE, wideSize);
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if (!stringHandle)
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{
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free(wideString);
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_glfwSetError(GLFW_PLATFORM_ERROR,
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"Win32/WGL: Failed to allocate global handle for clipboard");
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return;
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}
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memcpy(GlobalLock(stringHandle), wideString, wideSize);
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GlobalUnlock(stringHandle);
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if (!OpenClipboard(window->Win32.handle))
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{
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GlobalFree(stringHandle);
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free(wideString);
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_glfwSetError(GLFW_PLATFORM_ERROR,
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"Win32/WGL: Failed to open clipboard");
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return;
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}
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EmptyClipboard();
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SetClipboardData(CF_UNICODETEXT, stringHandle);
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CloseClipboard();
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free(wideString);
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}
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//========================================================================
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@ -51,6 +95,54 @@ void _glfwPlatformSetClipboardString(_GLFWwindow* window, const char* string)
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size_t _glfwPlatformGetClipboardString(_GLFWwindow* window, char* string, size_t size)
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{
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return 0;
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HANDLE stringHandle;
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char* utf8String;
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size_t utf8Size;
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if (!IsClipboardFormatAvailable(CF_UNICODETEXT))
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{
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_glfwSetError(GLFW_FORMAT_UNAVAILABLE, NULL);
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return 0;
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}
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if (!OpenClipboard(window->Win32.handle))
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{
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_glfwSetError(GLFW_PLATFORM_ERROR,
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"Win32/WGL: Failed to open clipboard");
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return 0;
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}
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stringHandle = GetClipboardData(CF_UNICODETEXT);
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if (!stringHandle)
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{
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CloseClipboard();
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_glfwSetError(GLFW_PLATFORM_ERROR,
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"Win32/WGL: Failed to retrieve clipboard data");
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return 0;
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}
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utf8String = _glfwCreateUTF8FromWideString(GlobalLock(stringHandle));
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GlobalUnlock(stringHandle);
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CloseClipboard();
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if (!utf8String)
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{
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_glfwSetError(GLFW_PLATFORM_ERROR,
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"Win32/WGL: Failed to convert wide string to UTF-8");
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return 0;
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}
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utf8Size = strlen(utf8String) + 1;
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if (utf8Size > size)
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{
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memcpy(string, utf8String, size);
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string[size - 1] = '\0';
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}
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else
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memcpy(string, utf8String, utf8Size);
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free(utf8String);
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return utf8Size;
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}
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