diff --git a/src/context.c b/src/context.c index c7b0d6bf..a105aaad 100644 --- a/src/context.c +++ b/src/context.c @@ -372,9 +372,9 @@ GLFWbool _glfwRefreshContextAttribs(const _GLFWctxconfig* ctxconfig) _GLFWwindow* window = _glfwPlatformGetCurrentContext(); window->context.GetIntegerv = (PFNGLGETINTEGERVPROC) - glfwGetProcAddress("glGetIntegerv"); + window->context.getProcAddress("glGetIntegerv"); window->context.GetString = (PFNGLGETSTRINGPROC) - glfwGetProcAddress("glGetString"); + window->context.getProcAddress("glGetString"); if (!window->context.GetIntegerv || !window->context.GetString) { _glfwInputError(GLFW_PLATFORM_ERROR, "Entry point retrieval is broken"); @@ -416,7 +416,7 @@ GLFWbool _glfwRefreshContextAttribs(const _GLFWctxconfig* ctxconfig) // users as early as possible that their build may be broken window->context.GetStringi = (PFNGLGETSTRINGIPROC) - glfwGetProcAddress("glGetStringi"); + window->context.getProcAddress("glGetStringi"); if (!window->context.GetStringi) { _glfwInputError(GLFW_PLATFORM_ERROR, @@ -521,7 +521,8 @@ GLFWbool _glfwRefreshContextAttribs(const _GLFWctxconfig* ctxconfig) // Clearing the front buffer to black to avoid garbage pixels left over from // previous uses of our bit of VRAM { - PFNGLCLEARPROC glClear = (PFNGLCLEARPROC) glfwGetProcAddress("glClear"); + PFNGLCLEARPROC glClear = (PFNGLCLEARPROC) + window->context.getProcAddress("glClear"); glClear(GL_COLOR_BUFFER_BIT); window->context.swapBuffers(window); }