diff --git a/include/GLFW/glfw3.h b/include/GLFW/glfw3.h index 9996c82d..029ec35d 100644 --- a/include/GLFW/glfw3.h +++ b/include/GLFW/glfw3.h @@ -1328,7 +1328,7 @@ GLFWAPI void glfwDestroyWindow(GLFWwindow* window); * @param[in] window The window to query. * @return The value of the close flag. * - * @remarks This function may be called from secondary threads. + * @remarks This function may be called from any thread. * * @ingroup window */ @@ -1343,7 +1343,7 @@ GLFWAPI int glfwWindowShouldClose(GLFWwindow* window); * @param[in] window The window whose flag to change. * @param[in] value The new value. * - * @remarks This function may be called from secondary threads. + * @remarks This function may be called from any thread. * * @ingroup window */ @@ -1798,7 +1798,7 @@ GLFWAPI void glfwWaitEvents(void); * synchronization of threads in applications that do not create windows, use * your threading library of choice. * - * @remarks This function may be called from secondary threads. + * @remarks This function may be called from any thread. * * @sa glfwWaitEvents * @@ -2248,7 +2248,7 @@ GLFWAPI const char* glfwGetClipboardString(GLFWwindow* window); * * @return The current value, in seconds, or zero if an error occurred. * - * @remarks This function may be called from secondary threads. + * @remarks This function may be called from any thread. * * @note The resolution of the timer is system dependent, but is usually on the * order of a few micro- or nanoseconds. It uses the highest-resolution @@ -2283,7 +2283,7 @@ GLFWAPI void glfwSetTime(double time); * @param[in] window The window whose context to make current, or `NULL` to * detach the current context. * - * @remarks This function may be called from secondary threads. + * @remarks This function may be called from any thread. * * @sa glfwGetCurrentContext * @@ -2299,7 +2299,7 @@ GLFWAPI void glfwMakeContextCurrent(GLFWwindow* window); * @return The window whose context is current, or `NULL` if no window's * context is current. * - * @remarks This function may be called from secondary threads. + * @remarks This function may be called from any thread. * * @sa glfwMakeContextCurrent * @@ -2315,7 +2315,7 @@ GLFWAPI GLFWwindow* glfwGetCurrentContext(void); * * @param[in] window The window whose buffers to swap. * - * @remarks This function may be called from secondary threads. + * @remarks This function may be called from any thread. * * @par New in GLFW 3 * This function no longer calls @ref glfwPollEvents. You need to call it or @@ -2344,7 +2344,7 @@ GLFWAPI void glfwSwapBuffers(GLFWwindow* window); * @param[in] interval The minimum number of screen updates to wait for * until the buffers are swapped by @ref glfwSwapBuffers. * - * @remarks This function may be called from secondary threads. + * @remarks This function may be called from any thread. * * @note This function is not called during window creation, leaving the swap * interval set to whatever is the default on that platform. This is done @@ -2371,7 +2371,7 @@ GLFWAPI void glfwSwapInterval(int interval); * @param[in] extension The ASCII encoded name of the extension. * @return `GL_TRUE` if the extension is available, or `GL_FALSE` otherwise. * - * @remarks This function may be called from secondary threads. + * @remarks This function may be called from any thread. * * @note As this functions searches one or more extension strings on each call, * it is recommended that you cache its results if it's going to be used @@ -2393,7 +2393,7 @@ GLFWAPI int glfwExtensionSupported(const char* extension); * @return The address of the function, or `NULL` if the function is * unavailable. * - * @remarks This function may be called from secondary threads. + * @remarks This function may be called from any thread. * * @note The addresses of these functions are not guaranteed to be the same for * all contexts, especially if they use different client APIs or even different