diff --git a/tests/CMakeLists.txt b/tests/CMakeLists.txt index ff0ecfb6..13d5bb76 100644 --- a/tests/CMakeLists.txt +++ b/tests/CMakeLists.txt @@ -23,7 +23,7 @@ set(TINYCTHREAD "${GLFW_SOURCE_DIR}/deps/tinycthread.h" add_executable(clipboard clipboard.c ${GETOPT}) add_executable(defaults defaults.c) add_executable(events events.c ${GETOPT}) -add_executable(fsaa fsaa.c ${GETOPT}) +add_executable(msaa msaa.c ${GETOPT}) add_executable(gamma gamma.c ${GETOPT}) add_executable(glfwinfo glfwinfo.c ${GETOPT}) add_executable(iconify iconify.c ${GETOPT}) @@ -61,7 +61,7 @@ target_link_libraries(empty "${CMAKE_THREAD_LIBS_INIT}" "${RT_LIBRARY}") target_link_libraries(threads "${CMAKE_THREAD_LIBS_INIT}" "${RT_LIBRARY}") set(WINDOWS_BINARIES accuracy empty sharing tearing threads title windows cursoranim) -set(CONSOLE_BINARIES clipboard defaults events fsaa gamma glfwinfo +set(CONSOLE_BINARIES clipboard defaults events msaa gamma glfwinfo iconify joysticks monitors peter reopen cursor) set_target_properties(${WINDOWS_BINARIES} ${CONSOLE_BINARIES} PROPERTIES diff --git a/tests/defaults.c b/tests/defaults.c index 07ba5a45..dc8e228d 100644 --- a/tests/defaults.c +++ b/tests/defaults.c @@ -57,7 +57,7 @@ static AttribGL gl_attribs[] = { GL_DEPTH_BITS, NULL, "depth bits" }, { GL_STENCIL_BITS, NULL, "stencil bits" }, { GL_STEREO, NULL, "stereo" }, - { GL_SAMPLES_ARB, "GL_ARB_multisample", "FSAA samples" }, + { GL_SAMPLES_ARB, "GL_ARB_multisample", "MSAA samples" }, { 0, NULL, NULL } }; diff --git a/tests/fsaa.c b/tests/msaa.c similarity index 91% rename from tests/fsaa.c rename to tests/msaa.c index b368745a..1635cf18 100644 --- a/tests/fsaa.c +++ b/tests/msaa.c @@ -1,5 +1,5 @@ //======================================================================== -// Full screen anti-aliasing test +// Multisample anti-aliasing test // Copyright (c) Camilla Berglund // // This software is provided 'as-is', without any express or implied @@ -25,7 +25,7 @@ // // This test renders two high contrast, slowly rotating quads, one aliased // and one (hopefully) anti-aliased, thus allowing for visual verification -// of whether FSAA is indeed enabled +// of whether MSAA is indeed enabled // //======================================================================== @@ -62,7 +62,7 @@ static void key_callback(GLFWwindow* window, int key, int scancode, int action, static void usage(void) { - printf("Usage: fsaa [-h] [-s SAMPLES]\n"); + printf("Usage: msaa [-h] [-s SAMPLES]\n"); } int main(int argc, char** argv) @@ -92,9 +92,9 @@ int main(int argc, char** argv) exit(EXIT_FAILURE); if (samples) - printf("Requesting FSAA with %i samples\n", samples); + printf("Requesting MSAA with %i samples\n", samples); else - printf("Requesting that FSAA not be available\n"); + printf("Requesting that MSAA not be available\n"); glfwWindowHint(GLFW_SAMPLES, samples); glfwWindowHint(GLFW_VISIBLE, GL_FALSE); @@ -124,9 +124,9 @@ int main(int argc, char** argv) glGetIntegerv(GL_SAMPLES_ARB, &samples); if (samples) - printf("Context reports FSAA is available with %i samples\n", samples); + printf("Context reports MSAA is available with %i samples\n", samples); else - printf("Context reports FSAA is unavailable\n"); + printf("Context reports MSAA is unavailable\n"); glMatrixMode(GL_PROJECTION); glOrtho(0.f, 1.f, 0.f, 0.5f, 0.f, 1.f);