Win32: Always define UNICODE and _UNICODE
This commit is contained in:
parent
a646f51bca
commit
9a3a8bc267
@ -141,7 +141,7 @@ elseif (CMAKE_C_COMPILER_ID STREQUAL "GNU" OR
|
||||
endif()
|
||||
|
||||
if (_GLFW_WIN32)
|
||||
target_compile_definitions(glfw PRIVATE _UNICODE)
|
||||
target_compile_definitions(glfw PRIVATE UNICODE _UNICODE)
|
||||
endif()
|
||||
|
||||
# HACK: When building on MinGW, WINVER and UNICODE need to be defined before
|
||||
@ -149,7 +149,7 @@ endif()
|
||||
# win32_platform.h. We define them here until a saner solution can be found
|
||||
# NOTE: MinGW-w64 and Visual C++ do /not/ need this hack.
|
||||
if (MINGW)
|
||||
target_compile_definitions(glfw PRIVATE UNICODE WINVER=0x0501)
|
||||
target_compile_definitions(glfw PRIVATE WINVER=0x0501)
|
||||
endif()
|
||||
|
||||
# Workaround for legacy MinGW not providing XInput and DirectInput
|
||||
|
Loading…
Reference in New Issue
Block a user