Add initial CONTRIBUTING.md
This commit is contained in:
parent
276b1bc07a
commit
7e91b26bb1
82
CONTRIBUTING.md
Normal file
82
CONTRIBUTING.md
Normal file
@ -0,0 +1,82 @@
|
||||
# Contribution Guide
|
||||
|
||||
This file is a work in progress and you can report errors or submit patches for
|
||||
it the same as any other file.
|
||||
|
||||
|
||||
## Reporting a bug
|
||||
|
||||
If GLFW is behaving unexpectedly, make sure you have set an error callback.
|
||||
GLFW will often tell you the cause of an issue via this callback.
|
||||
|
||||
If GLFW is crashing or triggering asserts, make sure that all your object
|
||||
handles and other pointers are valid.
|
||||
|
||||
Always include the __operating system name and version__ (i.e. `Windows
|
||||
7 64-bit`). If you are using an official release of GLFW, include the __GLFW
|
||||
release version__ (i.e. `3.1.2`), otherwise include the __GLFW commit ID__ (i.e.
|
||||
`3795d78b14ef06008889cc422a1fb8d642597751`) from Git. If possible, please also
|
||||
include the __GLFW version string__ (`"3.2.0 X11 EGL clock_gettime /dev/js XI
|
||||
Xf86vm"`), as returned by glfwGetVersionString.
|
||||
|
||||
|
||||
### Reporting a compile or link bug
|
||||
|
||||
In addition to the information above, always include the complete build log.
|
||||
Issue posts are editable so it can always be shortened later.
|
||||
|
||||
|
||||
### Reporting a context creation bug
|
||||
|
||||
__Note:__ Windows ships with graphics drivers that do not support OpenGL. If
|
||||
GLFW says that your machine lacks support for OpenGL, it very likely does.
|
||||
|
||||
__Note:__ AMD only supports OpenGL ES on Windows via EGL, which is not enabled
|
||||
in GLFW by default. You need to enable EGL when compiling GLFW to use this.
|
||||
|
||||
The `glfwinfo` tool lets you request any kind of context and framebuffer format
|
||||
supported by the GLFW API without having to recompile. If context creation
|
||||
fails in your application, please verify that it also fails with this tool
|
||||
before reporting it as a bug.
|
||||
|
||||
In addition to the information above, always include the __GPU model and driver
|
||||
version__ (i.e. `GeForce GTX660 with 352.79`) when reporting this kind of bug.
|
||||
|
||||
|
||||
### Reporting a monitor or video mode bug
|
||||
|
||||
__Note:__ On headless systems on some platforms, no monitors are reported. This
|
||||
causes glfwGetPrimaryMonitor to return `NULL`, which not all applications are
|
||||
prepared for.
|
||||
|
||||
The `monitors` tool lists all information about connected monitors made
|
||||
available by GLFW.
|
||||
|
||||
In addition to the information above, if possible please also include the output
|
||||
of the `monitors` tool when reporting this kind of bug.
|
||||
|
||||
|
||||
### Reporting a window event bug
|
||||
|
||||
The `events` tool prints all information provided to every callback supported by
|
||||
GLFW as events occur. Each event is listed with the time and a unique number
|
||||
to make discussions about event logs easier. The tool has command-line options
|
||||
for creating multiple windows and full screen windows.
|
||||
|
||||
|
||||
### Reporting a documentation bug
|
||||
|
||||
If you found the error in the generated documentation then it's fine to just
|
||||
link to that webpage. You don't need to figure out which documentation source
|
||||
file the text comes from.
|
||||
|
||||
|
||||
## Contributing a bug fix
|
||||
|
||||
There should be text here, but there isn't.
|
||||
|
||||
|
||||
## Contributing a feature
|
||||
|
||||
This is not (yet) the text you are looking for.
|
||||
|
Loading…
Reference in New Issue
Block a user