diff --git a/include/GL/glfw3.h b/include/GL/glfw3.h index 15bc9e5c..26c76d41 100644 --- a/include/GL/glfw3.h +++ b/include/GL/glfw3.h @@ -392,7 +392,6 @@ extern "C" { /* glfwGetWindowParam tokens */ #define GLFW_ACTIVE 0x00020001 #define GLFW_ICONIFIED 0x00020002 -#define GLFW_ACCELERATED 0x00020003 #define GLFW_OPENGL_REVISION 0x00020004 /* The following constants are used for both glfwGetWindowParam diff --git a/readme.html b/readme.html index c23f8feb..5e3799e5 100644 --- a/readme.html +++ b/readme.html @@ -319,6 +319,7 @@ version of GLFW.

  • Removed GLFW_OPENED window parameter
  • Removed nonsensical key actions for Unicode character input
  • Removed GLFWCALL and GLFWAPIENTRY macros for stdcall calling convention
  • +
  • Removed GLFW_ACCELERATED window parameter
  • Bugfix: The default OpenGL version in the glfwinfo test was set to 1.1
  • Bugfix: The OpenGL profile and forward-compatibility window parameters were not saved after context creation
  • Bugfix: The FSAA test did not check for the availability of GL_ARB_multisample
  • diff --git a/src/cocoa_window.m b/src/cocoa_window.m index 8b452c36..4a06b501 100644 --- a/src/cocoa_window.m +++ b/src/cocoa_window.m @@ -1049,68 +1049,6 @@ void _glfwPlatformRestoreWindow(_GLFWwindow* window) void _glfwPlatformRefreshWindowParams(void) { - GLint value; - _GLFWwindow* window = _glfwLibrary.currentWindow; - - // Since GLFW doesn't understand screens, we use virtual screen zero - - [window->NSGL.pixelFormat getValues:&value - forAttribute:NSOpenGLPFAAccelerated - forVirtualScreen:0]; - window->accelerated = value; - - [window->NSGL.pixelFormat getValues:&value - forAttribute:NSOpenGLPFAAlphaSize - forVirtualScreen:0]; - window->alphaBits = value; - - [window->NSGL.pixelFormat getValues:&value - forAttribute:NSOpenGLPFAColorSize - forVirtualScreen:0]; - - // It seems that the color size includes the size of the alpha channel so - // we subtract it before splitting - _glfwSplitBPP(value - window->alphaBits, - &window->redBits, - &window->greenBits, - &window->blueBits); - - [window->NSGL.pixelFormat getValues:&value - forAttribute:NSOpenGLPFADepthSize - forVirtualScreen:0]; - window->depthBits = value; - - [window->NSGL.pixelFormat getValues:&value - forAttribute:NSOpenGLPFAStencilSize - forVirtualScreen:0]; - window->stencilBits = value; - - [window->NSGL.pixelFormat getValues:&value - forAttribute:NSOpenGLPFAAccumSize - forVirtualScreen:0]; - - _glfwSplitBPP(value, - &window->accumRedBits, - &window->accumGreenBits, - &window->accumBlueBits); - - // TODO: Figure out what to set this value to - window->accumAlphaBits = 0; - - [window->NSGL.pixelFormat getValues:&value - forAttribute:NSOpenGLPFAAuxBuffers - forVirtualScreen:0]; - window->auxBuffers = value; - - [window->NSGL.pixelFormat getValues:&value - forAttribute:NSOpenGLPFAStereo - forVirtualScreen:0]; - window->stereo = value; - - [window->NSGL.pixelFormat getValues:&value - forAttribute:NSOpenGLPFASamples - forVirtualScreen:0]; - window->samples = value; } diff --git a/src/internal.h b/src/internal.h index bda462a8..6cfcc5cb 100644 --- a/src/internal.h +++ b/src/internal.h @@ -198,22 +198,21 @@ struct _GLFWwindow char key[GLFW_KEY_LAST + 1]; // Framebuffer attributes - int redBits; - int greenBits; - int blueBits; - int alphaBits; - int depthBits; - int stencilBits; - int accumRedBits; - int accumGreenBits; - int accumBlueBits; - int accumAlphaBits; - int auxBuffers; + GLint redBits; + GLint greenBits; + GLint blueBits; + GLint alphaBits; + GLint depthBits; + GLint stencilBits; + GLint accumRedBits; + GLint accumGreenBits; + GLint accumBlueBits; + GLint accumAlphaBits; + GLint auxBuffers; GLboolean stereo; - int samples; + GLint samples; // OpenGL extensions and context attributes - GLboolean accelerated; // GL_TRUE if OpenGL context is "accelerated" int clientAPI; int glMajor, glMinor, glRevision; GLboolean glForward, glDebug; @@ -367,6 +366,7 @@ int _glfwStringInExtensionString(const char* string, const GLubyte* extensions); const _GLFWfbconfig* _glfwChooseFBConfig(const _GLFWfbconfig* desired, const _GLFWfbconfig* alternatives, unsigned int count); +void _glfwRefreshContextParams(void); GLboolean _glfwIsValidContextConfig(_GLFWwndconfig* wndconfig); GLboolean _glfwIsValidContext(_GLFWwindow* window, _GLFWwndconfig* wndconfig); diff --git a/src/opengl.c b/src/opengl.c index ec6912b1..5a292d16 100644 --- a/src/opengl.c +++ b/src/opengl.c @@ -39,9 +39,9 @@ // Parses the client API version string and extracts the version number //======================================================================== -static GLboolean parseGLVersion(int* major, int* minor, int* rev) +static GLboolean parseGLVersion(int* api, int* major, int* minor, int* rev) { - int i, _major, _minor = 0, _rev = 0; + int i, _api = GLFW_OPENGL_API, _major, _minor = 0, _rev = 0; const char* version; const char* prefixes[] = { @@ -54,8 +54,7 @@ static GLboolean parseGLVersion(int* major, int* minor, int* rev) version = (const char*) glGetString(GL_VERSION); if (!version) { - _glfwSetError(GLFW_PLATFORM_ERROR, - "X11/EGL: No version string available"); + _glfwSetError(GLFW_PLATFORM_ERROR, "Failed to retrieve version string"); return GL_FALSE; } @@ -66,17 +65,18 @@ static GLboolean parseGLVersion(int* major, int* minor, int* rev) if (strncmp(version, prefixes[i], length) == 0) { version += length; + _api = GLFW_OPENGL_ES_API; break; } } if (!sscanf(version, "%d.%d.%d", &_major, &_minor, &_rev)) { - _glfwSetError(GLFW_PLATFORM_ERROR, - "X11/EGL: No version found in version string"); + _glfwSetError(GLFW_PLATFORM_ERROR, "No version found in version string"); return GL_FALSE; } + *api = _api; *major = _major; *minor = _minor; *rev = _rev; @@ -385,22 +385,26 @@ GLboolean _glfwIsValidContextConfig(_GLFWwndconfig* wndconfig) //======================================================================== -// Checks whether the specified context fulfils the requirements -// It blames glfwOpenWindow because that's the only caller +// Reads back context properties //======================================================================== -GLboolean _glfwIsValidContext(_GLFWwindow* window, _GLFWwndconfig* wndconfig) +void _glfwRefreshContextParams(void) { - window->clientAPI = wndconfig->clientAPI; + _GLFWwindow* window = _glfwLibrary.currentWindow; - if (!parseGLVersion(&window->glMajor, &window->glMinor, &window->glRevision)) - return GL_FALSE; + if (!parseGLVersion(&window->clientAPI, + &window->glMajor, + &window->glMinor, + &window->glRevision)) + { + return; + } // Read back forward-compatibility flag { window->glForward = GL_FALSE; - if (window->glMajor >= 3) + if (window->clientAPI == GLFW_OPENGL_API && window->glMajor >= 3) { GLint flags; glGetIntegerv(GL_CONTEXT_FLAGS, &flags); @@ -428,8 +432,36 @@ GLboolean _glfwIsValidContext(_GLFWwindow* window, _GLFWwndconfig* wndconfig) } } - window->glRobustness = wndconfig->glRobustness; + glGetIntegerv(GL_RED_BITS, &window->redBits); + glGetIntegerv(GL_GREEN_BITS, &window->greenBits); + glGetIntegerv(GL_BLUE_BITS, &window->blueBits); + glGetIntegerv(GL_ALPHA_BITS, &window->alphaBits); + glGetIntegerv(GL_DEPTH_BITS, &window->depthBits); + glGetIntegerv(GL_STENCIL_BITS, &window->stencilBits); + + glGetIntegerv(GL_ACCUM_RED_BITS, &window->accumRedBits); + glGetIntegerv(GL_ACCUM_GREEN_BITS, &window->accumGreenBits); + glGetIntegerv(GL_ACCUM_BLUE_BITS, &window->accumBlueBits); + glGetIntegerv(GL_ACCUM_ALPHA_BITS, &window->accumAlphaBits); + + glGetIntegerv(GL_AUX_BUFFERS, &window->auxBuffers); + glGetBooleanv(GL_STEREO, &window->stereo); + + if (_glfwPlatformExtensionSupported("GL_ARB_multisample")) + glGetIntegerv(GL_SAMPLES_ARB, &window->samples); + else + window->samples = 0; +} + + +//======================================================================== +// Checks whether the specified context fulfils the requirements +// It blames glfwOpenWindow because that's the only caller +//======================================================================== + +GLboolean _glfwIsValidContext(_GLFWwindow* window, _GLFWwndconfig* wndconfig) +{ if (window->glMajor < wndconfig->glMajor || (window->glMajor == wndconfig->glMajor && window->glMinor < wndconfig->glMinor)) diff --git a/src/win32_opengl.c b/src/win32_opengl.c index 2be4e775..5adf041c 100644 --- a/src/win32_opengl.c +++ b/src/win32_opengl.c @@ -290,94 +290,6 @@ static _GLFWfbconfig* getFBConfigs(_GLFWwindow* window, unsigned int* found) } -//======================================================================== -// Read back framebuffer parameters from the context -//======================================================================== - -static void refreshContextParams(_GLFWwindow* window, int pixelFormat) -{ - PIXELFORMATDESCRIPTOR pfd; - - if (window->WGL.ARB_pixel_format) - { - if (getPixelFormatAttrib(window, pixelFormat, WGL_ACCELERATION_ARB) != - WGL_NO_ACCELERATION_ARB) - { - window->accelerated = GL_TRUE; - } - else - window->accelerated = GL_FALSE; - - window->redBits = - getPixelFormatAttrib(window, pixelFormat, WGL_RED_BITS_ARB); - window->greenBits = - getPixelFormatAttrib(window, pixelFormat, WGL_GREEN_BITS_ARB); - window->blueBits = - getPixelFormatAttrib(window, pixelFormat, WGL_BLUE_BITS_ARB); - - window->alphaBits = - getPixelFormatAttrib(window, pixelFormat, WGL_ALPHA_BITS_ARB); - window->depthBits = - getPixelFormatAttrib(window, pixelFormat, WGL_DEPTH_BITS_ARB); - window->stencilBits = - getPixelFormatAttrib(window, pixelFormat, WGL_STENCIL_BITS_ARB); - - window->accumRedBits = - getPixelFormatAttrib(window, pixelFormat, WGL_ACCUM_RED_BITS_ARB); - window->accumGreenBits = - getPixelFormatAttrib(window, pixelFormat, WGL_ACCUM_GREEN_BITS_ARB); - window->accumBlueBits = - getPixelFormatAttrib(window, pixelFormat, WGL_ACCUM_BLUE_BITS_ARB); - window->accumAlphaBits = - getPixelFormatAttrib(window, pixelFormat, WGL_ACCUM_ALPHA_BITS_ARB); - - window->auxBuffers = - getPixelFormatAttrib(window, pixelFormat, WGL_AUX_BUFFERS_ARB); - window->stereo = - getPixelFormatAttrib(window, pixelFormat, WGL_STEREO_ARB) ? GL_TRUE : GL_FALSE; - - if (window->WGL.ARB_multisample) - { - window->samples = getPixelFormatAttrib(window, pixelFormat, WGL_SAMPLES_ARB); - - // We force 1 to zero here because all the other APIs say zero when - // they really mean 1 - if (window->samples == 1) - window->samples = 0; - } - else - window->samples = 0; - } - else - { - DescribePixelFormat(window->WGL.DC, pixelFormat, - sizeof(PIXELFORMATDESCRIPTOR), &pfd); - - // Is current OpenGL context accelerated? - window->accelerated = (pfd.dwFlags & PFD_GENERIC_ACCELERATED) || - !(pfd.dwFlags & PFD_GENERIC_FORMAT) ? 1 : 0; - - // "Standard" window parameters - window->redBits = pfd.cRedBits; - window->greenBits = pfd.cGreenBits; - window->blueBits = pfd.cBlueBits; - window->alphaBits = pfd.cAlphaBits; - window->depthBits = pfd.cDepthBits; - window->stencilBits = pfd.cStencilBits; - window->accumRedBits = pfd.cAccumRedBits; - window->accumGreenBits = pfd.cAccumGreenBits; - window->accumBlueBits = pfd.cAccumBlueBits; - window->accumAlphaBits = pfd.cAccumAlphaBits; - window->auxBuffers = pfd.cAuxBuffers; - window->stereo = (pfd.dwFlags & PFD_STEREO) ? GL_TRUE : GL_FALSE; - - // If we don't have WGL_ARB_pixel_format then we can't have created a - // multisampling context, so it's safe to hardcode zero here - window->samples = 0; - } -} - - //======================================================================== // Creates an OpenGL context on the specified device context //======================================================================== @@ -532,7 +444,6 @@ static GLboolean createContext(_GLFWwindow* window, glfwMakeContextCurrent(window); initWGLExtensions(window); - refreshContextParams(window, pixelFormat); return GL_TRUE; } diff --git a/src/window.c b/src/window.c index 41729a78..d2f8d2cd 100644 --- a/src/window.c +++ b/src/window.c @@ -322,6 +322,7 @@ GLFWAPI GLFWwindow glfwOpenWindow(int width, int height, // Cache the actual (as opposed to desired) window parameters glfwMakeContextCurrent(window); + _glfwRefreshContextParams(); _glfwPlatformRefreshWindowParams(); if (!_glfwIsValidContext(window, &wndconfig)) @@ -687,8 +688,6 @@ GLFWAPI int glfwGetWindowParam(GLFWwindow handle, int param) return window == _glfwLibrary.activeWindow; case GLFW_ICONIFIED: return window->iconified; - case GLFW_ACCELERATED: - return window->accelerated; case GLFW_RED_BITS: return window->redBits; case GLFW_GREEN_BITS: diff --git a/src/x11_glx_opengl.c b/src/x11_glx_opengl.c index da06d65f..3649dbe5 100644 --- a/src/x11_glx_opengl.c +++ b/src/x11_glx_opengl.c @@ -197,72 +197,6 @@ static int errorHandler(Display *display, XErrorEvent* event) } -//======================================================================== -// Read back framebuffer parameters from the context -//======================================================================== - -static void refreshContextParams(_GLFWwindow* window, GLXFBConfigID fbconfigID) -{ - int dummy; - GLXFBConfig* fbconfig; - - int attribs[] = { GLX_FBCONFIG_ID, fbconfigID, None }; - - if (_glfwLibrary.GLX.SGIX_fbconfig) - { - fbconfig = _glfwLibrary.GLX.ChooseFBConfigSGIX(_glfwLibrary.X11.display, - _glfwLibrary.X11.screen, - attribs, - &dummy); - } - else - { - fbconfig = glXChooseFBConfig(_glfwLibrary.X11.display, - _glfwLibrary.X11.screen, - attribs, - &dummy); - } - - if (fbconfig == NULL) - { - // This should never ever happen - // TODO: Flag this as an error and propagate up - _glfwSetError(GLFW_PLATFORM_ERROR, "X11/GLX: Cannot find known " - "GLXFBConfig by ID. This cannot " - "happen. Have a nice day.\n"); - abort(); - } - - // There is no clear definition of an "accelerated" context on X11/GLX, and - // true sounds better than false, so we hardcode true here - window->accelerated = GL_TRUE; - - window->redBits = getFBConfigAttrib(window, *fbconfig, GLX_RED_SIZE); - window->greenBits = getFBConfigAttrib(window, *fbconfig, GLX_GREEN_SIZE); - window->blueBits = getFBConfigAttrib(window, *fbconfig, GLX_BLUE_SIZE); - - window->alphaBits = getFBConfigAttrib(window, *fbconfig, GLX_ALPHA_SIZE); - window->depthBits = getFBConfigAttrib(window, *fbconfig, GLX_DEPTH_SIZE); - window->stencilBits = getFBConfigAttrib(window, *fbconfig, GLX_STENCIL_SIZE); - - window->accumRedBits = getFBConfigAttrib(window, *fbconfig, GLX_ACCUM_RED_SIZE); - window->accumGreenBits = getFBConfigAttrib(window, *fbconfig, GLX_ACCUM_GREEN_SIZE); - window->accumBlueBits = getFBConfigAttrib(window, *fbconfig, GLX_ACCUM_BLUE_SIZE); - window->accumAlphaBits = getFBConfigAttrib(window, *fbconfig, GLX_ACCUM_ALPHA_SIZE); - - window->auxBuffers = getFBConfigAttrib(window, *fbconfig, GLX_AUX_BUFFERS); - window->stereo = getFBConfigAttrib(window, *fbconfig, GLX_STEREO) ? GL_TRUE : GL_FALSE; - - // Get FSAA buffer sample count - if (_glfwLibrary.GLX.ARB_multisample) - window->samples = getFBConfigAttrib(window, *fbconfig, GLX_SAMPLES); - else - window->samples = 0; - - XFree(fbconfig); -} - - //======================================================================== // Create the actual OpenGL context //======================================================================== @@ -472,8 +406,6 @@ static int createContext(_GLFWwindow* window, return GL_FALSE; } - refreshContextParams(window, fbconfigID); - return GL_TRUE; } diff --git a/tests/defaults.c b/tests/defaults.c index d7c5a02c..16c62723 100644 --- a/tests/defaults.c +++ b/tests/defaults.c @@ -42,7 +42,6 @@ typedef struct static Param parameters[] = { - { GLFW_ACCELERATED, "accelerated" }, { GLFW_RED_BITS, "red bits" }, { GLFW_GREEN_BITS, "green bits" }, { GLFW_BLUE_BITS, "blue bits" }, diff --git a/tests/glfwinfo.c b/tests/glfwinfo.c index fb4476f6..762d855c 100644 --- a/tests/glfwinfo.c +++ b/tests/glfwinfo.c @@ -276,7 +276,7 @@ int main(int argc, char** argv) printf(" debug"); putchar('\n'); - printf("%s flags parsed by GLFW:", get_client_api_name(api)); + printf("%s context flags parsed by GLFW:", get_client_api_name(api)); if (glfwGetWindowParam(window, GLFW_OPENGL_FORWARD_COMPAT)) printf(" forward-compatible"); @@ -293,13 +293,7 @@ int main(int argc, char** argv) mask, get_profile_name(mask)); - printf("%s profile parsed by GLFW:\n", get_client_api_name(api)); - - if (glfwGetWindowParam(window, GLFW_OPENGL_FORWARD_COMPAT)) - printf(" forward-compatible"); - if (glfwGetWindowParam(window, GLFW_OPENGL_DEBUG_CONTEXT)) - printf(" debug"); - putchar('\n'); + printf("%s profile mask parsed by GLFW:\n", get_client_api_name(api)); } }