Improve placement when forcing windowed mode
This is a temporary fix while waiting the for workarea query. Related to #1106.
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@ -113,9 +113,11 @@ void _glfwInputMonitor(_GLFWmonitor* monitor, int action, int placement)
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{
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{
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if (window->monitor == monitor)
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if (window->monitor == monitor)
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{
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{
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int width, height;
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int width, height, xoff, yoff;
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_glfwPlatformGetWindowSize(window, &width, &height);
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_glfwPlatformGetWindowSize(window, &width, &height);
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_glfwPlatformSetWindowMonitor(window, NULL, 0, 0, width, height, 0);
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_glfwPlatformSetWindowMonitor(window, NULL, 0, 0, width, height, 0);
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_glfwPlatformGetWindowFrameSize(window, &xoff, &yoff, NULL, NULL);
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_glfwPlatformSetWindowPos(window, xoff, yoff);
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}
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}
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}
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}
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