diff --git a/src/wl_window.c b/src/wl_window.c index e48e71d5..4d7e44ba 100644 --- a/src/wl_window.c +++ b/src/wl_window.c @@ -192,12 +192,10 @@ static struct wl_buffer* createShmBuffer(const GLFWimage* image) static void createDecoration(_GLFWdecorationWayland* decoration, struct wl_surface* parent, - struct wl_buffer* buffer, GLFWbool opaque, + struct wl_buffer* buffer, int x, int y, int width, int height) { - struct wl_region* region; - decoration->surface = wl_compositor_create_surface(_glfw.wl.compositor); decoration->subsurface = wl_subcompositor_get_subsurface(_glfw.wl.subcompositor, @@ -208,23 +206,17 @@ static void createDecoration(_GLFWdecorationWayland* decoration, wp_viewport_set_destination(decoration->viewport, width, height); wl_surface_attach(decoration->surface, buffer, 0, 0); - if (opaque) - { - region = wl_compositor_create_region(_glfw.wl.compositor); - wl_region_add(region, 0, 0, width, height); - wl_surface_set_opaque_region(decoration->surface, region); - wl_surface_commit(decoration->surface); - wl_region_destroy(region); - } - else - wl_surface_commit(decoration->surface); + struct wl_region* region = wl_compositor_create_region(_glfw.wl.compositor); + wl_region_add(region, 0, 0, width, height); + wl_surface_set_opaque_region(decoration->surface, region); + wl_surface_commit(decoration->surface); + wl_region_destroy(region); } static void createDecorations(_GLFWwindow* window) { unsigned char data[] = { 224, 224, 224, 255 }; const GLFWimage image = { 1, 1, data }; - GLFWbool opaque = (data[3] == 255); if (!_glfw.wl.viewporter || !window->decorated || window->wl.decorations.serverSide) return; @@ -235,19 +227,19 @@ static void createDecorations(_GLFWwindow* window) return; createDecoration(&window->wl.decorations.top, window->wl.surface, - window->wl.decorations.buffer, opaque, + window->wl.decorations.buffer, 0, -_GLFW_DECORATION_TOP, window->wl.width, _GLFW_DECORATION_TOP); createDecoration(&window->wl.decorations.left, window->wl.surface, - window->wl.decorations.buffer, opaque, + window->wl.decorations.buffer, -_GLFW_DECORATION_WIDTH, -_GLFW_DECORATION_TOP, _GLFW_DECORATION_WIDTH, window->wl.height + _GLFW_DECORATION_TOP); createDecoration(&window->wl.decorations.right, window->wl.surface, - window->wl.decorations.buffer, opaque, + window->wl.decorations.buffer, window->wl.width, -_GLFW_DECORATION_TOP, _GLFW_DECORATION_WIDTH, window->wl.height + _GLFW_DECORATION_TOP); createDecoration(&window->wl.decorations.bottom, window->wl.surface, - window->wl.decorations.buffer, opaque, + window->wl.decorations.buffer, -_GLFW_DECORATION_WIDTH, window->wl.height, window->wl.width + _GLFW_DECORATION_HORIZONTAL, _GLFW_DECORATION_WIDTH); }