Replace some tabs with spaces
I found some tabs where there should be spaces for consistency.
Closes #1496.
(cherry picked from commit 2db3b9688d
)
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@ -47,26 +47,26 @@ typedef struct wl_egl_window* EGLNativeWindowType;
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#error "No supported EGL platform selected"
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#endif
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#define EGL_SUCCESS 0x3000
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#define EGL_NOT_INITIALIZED 0x3001
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#define EGL_SUCCESS 0x3000
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#define EGL_NOT_INITIALIZED 0x3001
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#define EGL_BAD_ACCESS 0x3002
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#define EGL_BAD_ALLOC 0x3003
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#define EGL_BAD_ATTRIBUTE 0x3004
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#define EGL_BAD_CONFIG 0x3005
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#define EGL_BAD_CONTEXT 0x3006
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#define EGL_BAD_CURRENT_SURFACE 0x3007
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#define EGL_BAD_DISPLAY 0x3008
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#define EGL_BAD_CONTEXT 0x3006
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#define EGL_BAD_CURRENT_SURFACE 0x3007
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#define EGL_BAD_DISPLAY 0x3008
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#define EGL_BAD_MATCH 0x3009
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#define EGL_BAD_NATIVE_PIXMAP 0x300a
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#define EGL_BAD_NATIVE_WINDOW 0x300b
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#define EGL_BAD_PARAMETER 0x300c
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#define EGL_BAD_SURFACE 0x300d
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#define EGL_BAD_SURFACE 0x300d
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#define EGL_CONTEXT_LOST 0x300e
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#define EGL_COLOR_BUFFER_TYPE 0x303f
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#define EGL_RGB_BUFFER 0x308e
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#define EGL_SURFACE_TYPE 0x3033
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#define EGL_WINDOW_BIT 0x0004
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#define EGL_RENDERABLE_TYPE 0x3040
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#define EGL_RENDERABLE_TYPE 0x3040
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#define EGL_OPENGL_ES_BIT 0x0001
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#define EGL_OPENGL_ES2_BIT 0x0004
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#define EGL_OPENGL_BIT 0x0008
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@ -76,7 +76,7 @@ typedef struct wl_egl_window* EGLNativeWindowType;
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#define EGL_RED_SIZE 0x3024
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#define EGL_DEPTH_SIZE 0x3025
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#define EGL_STENCIL_SIZE 0x3026
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#define EGL_SAMPLES 0x3031
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#define EGL_SAMPLES 0x3031
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#define EGL_OPENGL_ES_API 0x30a0
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#define EGL_OPENGL_API 0x30a2
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#define EGL_NONE 0x3038
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@ -29,11 +29,11 @@
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#define GLX_RGBA_BIT 0x00000001
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#define GLX_WINDOW_BIT 0x00000001
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#define GLX_DRAWABLE_TYPE 0x8010
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#define GLX_RENDER_TYPE 0x8011
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#define GLX_RENDER_TYPE 0x8011
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#define GLX_RGBA_TYPE 0x8014
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#define GLX_DOUBLEBUFFER 5
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#define GLX_STEREO 6
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#define GLX_AUX_BUFFERS 7
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#define GLX_AUX_BUFFERS 7
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#define GLX_RED_SIZE 8
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#define GLX_GREEN_SIZE 9
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#define GLX_BLUE_SIZE 10
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@ -42,7 +42,7 @@
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#define GLX_STENCIL_SIZE 13
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#define GLX_ACCUM_RED_SIZE 14
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#define GLX_ACCUM_GREEN_SIZE 15
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#define GLX_ACCUM_BLUE_SIZE 16
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#define GLX_ACCUM_BLUE_SIZE 16
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#define GLX_ACCUM_ALPHA_SIZE 17
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#define GLX_SAMPLES 0x186a1
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#define GLX_VISUAL_ID 0x800b
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@ -84,8 +84,8 @@ typedef GLFWglproc (* _GLFWgetprocaddressfun)(const char*);
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typedef void (* _GLFWdestroycontextfun)(_GLFWwindow*);
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#define GL_VERSION 0x1f02
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#define GL_NONE 0
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#define GL_COLOR_BUFFER_BIT 0x00004000
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#define GL_NONE 0
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#define GL_COLOR_BUFFER_BIT 0x00004000
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#define GL_UNSIGNED_BYTE 0x1401
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#define GL_EXTENSIONS 0x1f03
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#define GL_NUM_EXTENSIONS 0x821d
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@ -102,7 +102,7 @@ typedef void (* _GLFWdestroycontextfun)(_GLFWwindow*);
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#define GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH 0x82fc
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#define GL_CONTEXT_FLAG_NO_ERROR_BIT_KHR 0x00000008
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typedef int GLint;
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typedef int GLint;
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typedef unsigned int GLuint;
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typedef unsigned int GLenum;
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typedef unsigned int GLbitfield;
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@ -212,7 +212,7 @@ typedef enum
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// HACK: Define macros that some dinput.h variants don't
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#ifndef DIDFT_OPTIONAL
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#define DIDFT_OPTIONAL 0x80000000
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#define DIDFT_OPTIONAL 0x80000000
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#endif
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// winmm.dll function pointer typedefs
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