Fix typos
Found via `codespell -q 3 -S ./deps -L fo,numer,te,uint,wille`
This commit is contained in:
parent
7f02898264
commit
7105ff2dfd
@ -1714,7 +1714,7 @@ UML_LOOK = NO
|
|||||||
# the class node. If there are many fields or methods and many nodes the
|
# the class node. If there are many fields or methods and many nodes the
|
||||||
# graph may become too big to be useful. The UML_LIMIT_NUM_FIELDS
|
# graph may become too big to be useful. The UML_LIMIT_NUM_FIELDS
|
||||||
# threshold limits the number of items for each type to make the size more
|
# threshold limits the number of items for each type to make the size more
|
||||||
# managable. Set this to 0 for no limit. Note that the threshold may be
|
# manageable. Set this to 0 for no limit. Note that the threshold may be
|
||||||
# exceeded by 50% before the limit is enforced.
|
# exceeded by 50% before the limit is enforced.
|
||||||
|
|
||||||
UML_LIMIT_NUM_FIELDS = 10
|
UML_LIMIT_NUM_FIELDS = 10
|
||||||
|
@ -889,7 +889,7 @@ timer varies depending on the operating system and hardware. You can query the
|
|||||||
frequency, in Hz, with @ref glfwGetTimerFrequency.
|
frequency, in Hz, with @ref glfwGetTimerFrequency.
|
||||||
|
|
||||||
@code
|
@code
|
||||||
uint64_t freqency = glfwGetTimerFrequency();
|
uint64_t frequency = glfwGetTimerFrequency();
|
||||||
@endcode
|
@endcode
|
||||||
|
|
||||||
|
|
||||||
|
@ -444,7 +444,7 @@ static void draw_particles(GLFWwindow* window, double t, float dt)
|
|||||||
}
|
}
|
||||||
|
|
||||||
// Set up vertex arrays. We use interleaved arrays, which is easier to
|
// Set up vertex arrays. We use interleaved arrays, which is easier to
|
||||||
// handle (in most situations) and it gives a linear memeory access
|
// handle (in most situations) and it gives a linear memory access
|
||||||
// access pattern (which may give better performance in some
|
// access pattern (which may give better performance in some
|
||||||
// situations). GL_T2F_C4UB_V3F means: 2 floats for texture coords,
|
// situations). GL_T2F_C4UB_V3F means: 2 floats for texture coords,
|
||||||
// 4 ubytes for color and 3 floats for vertex coord (in that order).
|
// 4 ubytes for color and 3 floats for vertex coord (in that order).
|
||||||
@ -654,7 +654,7 @@ static void draw_fountain(void)
|
|||||||
|
|
||||||
|
|
||||||
//========================================================================
|
//========================================================================
|
||||||
// Recursive function for building variable tesselated floor
|
// Recursive function for building variable tessellated floor
|
||||||
//========================================================================
|
//========================================================================
|
||||||
|
|
||||||
static void tessellate_floor(float x1, float y1, float x2, float y2, int depth)
|
static void tessellate_floor(float x1, float y1, float x2, float y2, int depth)
|
||||||
@ -721,7 +721,7 @@ static void draw_floor(void)
|
|||||||
glMaterialfv(GL_FRONT, GL_SPECULAR, floor_specular);
|
glMaterialfv(GL_FRONT, GL_SPECULAR, floor_specular);
|
||||||
glMaterialf(GL_FRONT, GL_SHININESS, floor_shininess);
|
glMaterialf(GL_FRONT, GL_SHININESS, floor_shininess);
|
||||||
|
|
||||||
// Draw floor as a bunch of triangle strips (high tesselation
|
// Draw floor as a bunch of triangle strips (high tessellation
|
||||||
// improves lighting)
|
// improves lighting)
|
||||||
glNormal3f(0.f, 0.f, 1.f);
|
glNormal3f(0.f, 0.f, 1.f);
|
||||||
glBegin(GL_QUADS);
|
glBegin(GL_QUADS);
|
||||||
|
@ -3,7 +3,7 @@
|
|||||||
//
|
//
|
||||||
// The program uses a "split window" view, rendering four views of the
|
// The program uses a "split window" view, rendering four views of the
|
||||||
// same scene in one window (e.g. uesful for 3D modelling software). This
|
// same scene in one window (e.g. uesful for 3D modelling software). This
|
||||||
// demo uses scissors to separete the four different rendering areas from
|
// demo uses scissors to separate the four different rendering areas from
|
||||||
// each other.
|
// each other.
|
||||||
//
|
//
|
||||||
// (If the code seems a little bit strange here and there, it may be
|
// (If the code seems a little bit strange here and there, it may be
|
||||||
|
@ -2041,7 +2041,7 @@ GLFWAPI GLFWmonitor* glfwGetPrimaryMonitor(void);
|
|||||||
*/
|
*/
|
||||||
GLFWAPI void glfwGetMonitorPos(GLFWmonitor* monitor, int* xpos, int* ypos);
|
GLFWAPI void glfwGetMonitorPos(GLFWmonitor* monitor, int* xpos, int* ypos);
|
||||||
|
|
||||||
/*! @brief Retrives the work area of the monitor.
|
/*! @brief Retrieves the work area of the monitor.
|
||||||
*
|
*
|
||||||
* This function returns the position, in screen coordinates, of the upper-left
|
* This function returns the position, in screen coordinates, of the upper-left
|
||||||
* corner of the work area of the specified monitor along with the work area
|
* corner of the work area of the specified monitor along with the work area
|
||||||
@ -2325,7 +2325,7 @@ GLFWAPI const GLFWvidmode* glfwGetVideoMode(GLFWmonitor* monitor);
|
|||||||
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref
|
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED, @ref
|
||||||
* GLFW_INVALID_VALUE and @ref GLFW_PLATFORM_ERROR.
|
* GLFW_INVALID_VALUE and @ref GLFW_PLATFORM_ERROR.
|
||||||
*
|
*
|
||||||
* @remark @wayland Gamma handling is a priviledged protocol, this function
|
* @remark @wayland Gamma handling is a privileged protocol, this function
|
||||||
* will thus never be implemented and emits @ref GLFW_PLATFORM_ERROR.
|
* will thus never be implemented and emits @ref GLFW_PLATFORM_ERROR.
|
||||||
*
|
*
|
||||||
* @thread_safety This function must only be called from the main thread.
|
* @thread_safety This function must only be called from the main thread.
|
||||||
@ -2349,7 +2349,7 @@ GLFWAPI void glfwSetGamma(GLFWmonitor* monitor, float gamma);
|
|||||||
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref
|
* @errors Possible errors include @ref GLFW_NOT_INITIALIZED and @ref
|
||||||
* GLFW_PLATFORM_ERROR.
|
* GLFW_PLATFORM_ERROR.
|
||||||
*
|
*
|
||||||
* @remark @wayland Gamma handling is a priviledged protocol, this function
|
* @remark @wayland Gamma handling is a privileged protocol, this function
|
||||||
* will thus never be implemented and emits @ref GLFW_PLATFORM_ERROR while
|
* will thus never be implemented and emits @ref GLFW_PLATFORM_ERROR while
|
||||||
* returning `NULL`.
|
* returning `NULL`.
|
||||||
*
|
*
|
||||||
@ -2393,7 +2393,7 @@ GLFWAPI const GLFWgammaramp* glfwGetGammaRamp(GLFWmonitor* monitor);
|
|||||||
*
|
*
|
||||||
* @remark @win32 The gamma ramp size must be 256.
|
* @remark @win32 The gamma ramp size must be 256.
|
||||||
*
|
*
|
||||||
* @remark @wayland Gamma handling is a priviledged protocol, this function
|
* @remark @wayland Gamma handling is a privileged protocol, this function
|
||||||
* will thus never be implemented and emits @ref GLFW_PLATFORM_ERROR.
|
* will thus never be implemented and emits @ref GLFW_PLATFORM_ERROR.
|
||||||
*
|
*
|
||||||
* @pointer_lifetime The specified gamma ramp is copied before this function
|
* @pointer_lifetime The specified gamma ramp is copied before this function
|
||||||
@ -2612,7 +2612,7 @@ GLFWAPI void glfwWindowHintString(int hint, const char* value);
|
|||||||
*
|
*
|
||||||
* @remark @macos When activating frame autosaving with
|
* @remark @macos When activating frame autosaving with
|
||||||
* [GLFW_COCOA_FRAME_NAME](@ref GLFW_COCOA_FRAME_NAME_hint), the specified
|
* [GLFW_COCOA_FRAME_NAME](@ref GLFW_COCOA_FRAME_NAME_hint), the specified
|
||||||
* window size and position may be overriden by previously saved values.
|
* window size and position may be overridden by previously saved values.
|
||||||
*
|
*
|
||||||
* @remark @x11 Some window managers will not respect the placement of
|
* @remark @x11 Some window managers will not respect the placement of
|
||||||
* initially hidden windows.
|
* initially hidden windows.
|
||||||
@ -4984,7 +4984,7 @@ GLFWAPI const unsigned char* glfwGetJoystickHats(int jid, int* count);
|
|||||||
*/
|
*/
|
||||||
GLFWAPI const char* glfwGetJoystickName(int jid);
|
GLFWAPI const char* glfwGetJoystickName(int jid);
|
||||||
|
|
||||||
/*! @brief Returns the SDL comaptible GUID of the specified joystick.
|
/*! @brief Returns the SDL compatible GUID of the specified joystick.
|
||||||
*
|
*
|
||||||
* This function returns the SDL compatible GUID, as a UTF-8 encoded
|
* This function returns the SDL compatible GUID, as a UTF-8 encoded
|
||||||
* hexadecimal string, of the specified joystick. The returned string is
|
* hexadecimal string, of the specified joystick. The returned string is
|
||||||
@ -5205,7 +5205,7 @@ GLFWAPI const char* glfwGetGamepadName(int jid);
|
|||||||
|
|
||||||
/*! @brief Retrieves the state of the specified joystick remapped as a gamepad.
|
/*! @brief Retrieves the state of the specified joystick remapped as a gamepad.
|
||||||
*
|
*
|
||||||
* This function retrives the state of the specified joystick remapped to
|
* This function retrieves the state of the specified joystick remapped to
|
||||||
* an Xbox-like gamepad.
|
* an Xbox-like gamepad.
|
||||||
*
|
*
|
||||||
* If the specified joystick is not present or does not have a gamepad mapping
|
* If the specified joystick is not present or does not have a gamepad mapping
|
||||||
|
@ -525,7 +525,7 @@ BOOL _glfwIsWindowsVersionOrGreaterWin32(WORD major, WORD minor, WORD sp)
|
|||||||
cond = VerSetConditionMask(cond, VER_MINORVERSION, VER_GREATER_EQUAL);
|
cond = VerSetConditionMask(cond, VER_MINORVERSION, VER_GREATER_EQUAL);
|
||||||
cond = VerSetConditionMask(cond, VER_SERVICEPACKMAJOR, VER_GREATER_EQUAL);
|
cond = VerSetConditionMask(cond, VER_SERVICEPACKMAJOR, VER_GREATER_EQUAL);
|
||||||
// HACK: Use RtlVerifyVersionInfo instead of VerifyVersionInfoW as the
|
// HACK: Use RtlVerifyVersionInfo instead of VerifyVersionInfoW as the
|
||||||
// latter lies unless the user knew to embedd a non-default manifest
|
// latter lies unless the user knew to embed a non-default manifest
|
||||||
// announcing support for Windows 10 via supportedOS GUID
|
// announcing support for Windows 10 via supportedOS GUID
|
||||||
return RtlVerifyVersionInfo(&osvi, mask, cond) == 0;
|
return RtlVerifyVersionInfo(&osvi, mask, cond) == 0;
|
||||||
}
|
}
|
||||||
@ -540,7 +540,7 @@ BOOL _glfwIsWindows10BuildOrGreaterWin32(WORD build)
|
|||||||
cond = VerSetConditionMask(cond, VER_MINORVERSION, VER_GREATER_EQUAL);
|
cond = VerSetConditionMask(cond, VER_MINORVERSION, VER_GREATER_EQUAL);
|
||||||
cond = VerSetConditionMask(cond, VER_BUILDNUMBER, VER_GREATER_EQUAL);
|
cond = VerSetConditionMask(cond, VER_BUILDNUMBER, VER_GREATER_EQUAL);
|
||||||
// HACK: Use RtlVerifyVersionInfo instead of VerifyVersionInfoW as the
|
// HACK: Use RtlVerifyVersionInfo instead of VerifyVersionInfoW as the
|
||||||
// latter lies unless the user knew to embedd a non-default manifest
|
// latter lies unless the user knew to embed a non-default manifest
|
||||||
// announcing support for Windows 10 via supportedOS GUID
|
// announcing support for Windows 10 via supportedOS GUID
|
||||||
return RtlVerifyVersionInfo(&osvi, mask, cond) == 0;
|
return RtlVerifyVersionInfo(&osvi, mask, cond) == 0;
|
||||||
}
|
}
|
||||||
|
@ -68,7 +68,7 @@ static int createTmpfileCloexec(char* tmpname)
|
|||||||
* SCM_RIGHTS methods.
|
* SCM_RIGHTS methods.
|
||||||
*
|
*
|
||||||
* posix_fallocate() is used to guarantee that disk space is available
|
* posix_fallocate() is used to guarantee that disk space is available
|
||||||
* for the file at the given size. If disk space is insufficent, errno
|
* for the file at the given size. If disk space is insufficient, errno
|
||||||
* is set to ENOSPC. If posix_fallocate() is not supported, program may
|
* is set to ENOSPC. If posix_fallocate() is not supported, program may
|
||||||
* receive SIGBUS on accessing mmap()'ed file contents instead.
|
* receive SIGBUS on accessing mmap()'ed file contents instead.
|
||||||
*/
|
*/
|
||||||
|
@ -175,7 +175,7 @@ static const char* get_key_name(int key)
|
|||||||
case GLFW_KEY_KP_8: return "KEYPAD 8";
|
case GLFW_KEY_KP_8: return "KEYPAD 8";
|
||||||
case GLFW_KEY_KP_9: return "KEYPAD 9";
|
case GLFW_KEY_KP_9: return "KEYPAD 9";
|
||||||
case GLFW_KEY_KP_DIVIDE: return "KEYPAD DIVIDE";
|
case GLFW_KEY_KP_DIVIDE: return "KEYPAD DIVIDE";
|
||||||
case GLFW_KEY_KP_MULTIPLY: return "KEYPAD MULTPLY";
|
case GLFW_KEY_KP_MULTIPLY: return "KEYPAD MULTIPLY";
|
||||||
case GLFW_KEY_KP_SUBTRACT: return "KEYPAD SUBTRACT";
|
case GLFW_KEY_KP_SUBTRACT: return "KEYPAD SUBTRACT";
|
||||||
case GLFW_KEY_KP_ADD: return "KEYPAD ADD";
|
case GLFW_KEY_KP_ADD: return "KEYPAD ADD";
|
||||||
case GLFW_KEY_KP_DECIMAL: return "KEYPAD DECIMAL";
|
case GLFW_KEY_KP_DECIMAL: return "KEYPAD DECIMAL";
|
||||||
|
Loading…
Reference in New Issue
Block a user