Cleanup.
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2d13eb0920
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@ -34,9 +34,9 @@
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////// GLFW internal API //////
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////// GLFW internal API //////
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//////////////////////////////////////////////////////////////////////////
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//////////////////////////////////////////////////////////////////////////
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// Calculate normalized joystick position
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// Convert axis value to the [-1,1] range
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//
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//
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static float calcJoystickPos(DWORD pos, DWORD min, DWORD max)
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static float normalizeAxis(DWORD pos, DWORD min, DWORD max)
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{
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{
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float fpos = (float) pos;
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float fpos = (float) pos;
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float fmin = (float) min;
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float fmin = (float) min;
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@ -96,20 +96,20 @@ const float* _glfwPlatformGetJoystickAxes(int joy, int* count)
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if (_glfw_joyGetPosEx(joy, &ji) != JOYERR_NOERROR)
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if (_glfw_joyGetPosEx(joy, &ji) != JOYERR_NOERROR)
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return NULL;
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return NULL;
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axes[(*count)++] = calcJoystickPos(ji.dwXpos, jc.wXmin, jc.wXmax);
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axes[(*count)++] = normalizeAxis(ji.dwXpos, jc.wXmin, jc.wXmax);
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axes[(*count)++] = calcJoystickPos(ji.dwYpos, jc.wYmin, jc.wYmax);
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axes[(*count)++] = normalizeAxis(ji.dwYpos, jc.wYmin, jc.wYmax);
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if (jc.wCaps & JOYCAPS_HASZ)
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if (jc.wCaps & JOYCAPS_HASZ)
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axes[(*count)++] = calcJoystickPos(ji.dwZpos, jc.wZmin, jc.wZmax);
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axes[(*count)++] = normalizeAxis(ji.dwZpos, jc.wZmin, jc.wZmax);
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if (jc.wCaps & JOYCAPS_HASR)
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if (jc.wCaps & JOYCAPS_HASR)
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axes[(*count)++] = calcJoystickPos(ji.dwRpos, jc.wRmin, jc.wRmax);
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axes[(*count)++] = normalizeAxis(ji.dwRpos, jc.wRmin, jc.wRmax);
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if (jc.wCaps & JOYCAPS_HASU)
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if (jc.wCaps & JOYCAPS_HASU)
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axes[(*count)++] = calcJoystickPos(ji.dwUpos, jc.wUmin, jc.wUmax);
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axes[(*count)++] = normalizeAxis(ji.dwUpos, jc.wUmin, jc.wUmax);
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if (jc.wCaps & JOYCAPS_HASV)
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if (jc.wCaps & JOYCAPS_HASV)
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axes[(*count)++] = calcJoystickPos(ji.dwVpos, jc.wVmin, jc.wVmax);
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axes[(*count)++] = normalizeAxis(ji.dwVpos, jc.wVmin, jc.wVmax);
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return axes;
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return axes;
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}
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}
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