Make old debug context hint/attrib name searchable
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@ -416,6 +416,10 @@ Debug contexts for OpenGL and OpenGL ES are described in detail by the
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[GL_KHR_debug](https://www.khronos.org/registry/OpenGL/extensions/KHR/KHR_debug.txt)
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extension.
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@par
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This is the new name, introduced in GLFW 3.4. The older
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`GLFW_OPENGL_DEBUG_CONTEXT` name is also available for compatibility.
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@anchor GLFW_OPENGL_PROFILE_hint
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__GLFW_OPENGL_PROFILE__ specifies which OpenGL profile to create the context
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for. Possible values are one of `GLFW_OPENGL_CORE_PROFILE` or
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@ -1358,6 +1362,10 @@ OpenGL forward-compatible one, or `GLFW_FALSE` otherwise.
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__GLFW_CONTEXT_DEBUG__ is `GLFW_TRUE` if the window's context is in debug
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mode, or `GLFW_FALSE` otherwise.
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@par
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This is the new name, introduced in GLFW 3.4. The older
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`GLFW_OPENGL_DEBUG_CONTEXT` name is also available for compatibility.
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@anchor GLFW_OPENGL_PROFILE_attrib
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__GLFW_OPENGL_PROFILE__ indicates the OpenGL profile used by the context. This
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is `GLFW_OPENGL_CORE_PROFILE` or `GLFW_OPENGL_COMPAT_PROFILE` if the context
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