Threads still need to be linked with static library
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@ -24,7 +24,7 @@ endif()
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set(GETOPT ${GLFW_SOURCE_DIR}/support/getopt.h
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${GLFW_SOURCE_DIR}/support/getopt.c)
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set(TINYCTHREAD ${GLFW_SOURCE_DIR}/support/tinycthread.h
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${GLFW_SOURCE_DIR}/support/tinycthread.c)
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${GLFW_SOURCE_DIR}/support/tinycthread.c)
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add_executable(clipboard clipboard.c ${GETOPT})
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add_executable(defaults defaults.c)
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@ -57,9 +57,8 @@ set_target_properties(title PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Title")
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add_executable(windows WIN32 MACOSX_BUNDLE windows.c)
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set_target_properties(windows PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Windows")
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if (BUILD_SHARED_LIBS)
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target_link_libraries(threads ${thread_LIBRARIES})
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endif()
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target_link_libraries(threads ${thread_LIBRARIES})
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set(WINDOWS_BINARIES accuracy sharing tearing threads title windows)
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set(CONSOLE_BINARIES clipboard defaults events fsaa fsfocus gamma glfwinfo
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