From 419f9f17a1e735593ad6235d27d021cb2cdaa1a5 Mon Sep 17 00:00:00 2001 From: Camilla Berglund Date: Mon, 4 Oct 2010 23:13:33 +0200 Subject: [PATCH] Added glfwGetCurrentWindow. --- include/GL/glfw3.h | 1 + readme.html | 1 + src/window.c | 16 ++++++++++++++++ tests/sharing.c | 5 +++++ 4 files changed, 23 insertions(+) diff --git a/include/GL/glfw3.h b/include/GL/glfw3.h index c4a6ea45..cc1f01b0 100644 --- a/include/GL/glfw3.h +++ b/include/GL/glfw3.h @@ -417,6 +417,7 @@ GLFWAPI GLFWwindow glfwOpenWindow(int width, int height, int mode, const char* t GLFWAPI void glfwOpenWindowHint(int target, int hint); GLFWAPI void glfwMakeWindowCurrent(GLFWwindow window); GLFWAPI int glfwIsWindow(GLFWwindow window); +GLFWAPI GLFWwindow glfwGetCurrentWindow(void); GLFWAPI void glfwCloseWindow(GLFWwindow window); GLFWAPI void glfwSetWindowTitle(GLFWwindow, const char* title); GLFWAPI void glfwGetWindowSize(GLFWwindow, int* width, int* height); diff --git a/readme.html b/readme.html index fb08e385..a11b614d 100644 --- a/readme.html +++ b/readme.html @@ -270,6 +270,7 @@ version of GLFW.

  • Added glfwGetWindowPos function for querying the position of the specified window
  • Added glfwSetWindowFocusCallback function and GLFWwindowfocusfun type for receiving window focus events
  • Added glfwSetWindowIconifyCallback function and GLFWwindowiconifyfun type for receiving window iconification events
  • +
  • Added glfwGetCurrentWindow function for retrieving the window whose OpenGL context is current
  • Added windows simple multi-window test program
  • Added sharing simple OpenGL object sharing test program
  • Added a parameter to glfwOpenWindow for specifying a context the new window's context will share objects with
  • diff --git a/src/window.c b/src/window.c index 0129fad8..4843d242 100644 --- a/src/window.c +++ b/src/window.c @@ -639,6 +639,22 @@ GLFWAPI int glfwIsWindow(GLFWwindow window) } +//======================================================================== +// Returns GL_TRUE if the specified window handle is an actual window +//======================================================================== + +GLFWAPI GLFWwindow glfwGetCurrentWindow(void) +{ + if (!_glfwInitialized) + { + _glfwSetError(GLFW_NOT_INITIALIZED); + return GL_FALSE; + } + + return _glfwLibrary.currentWindow; +} + + //======================================================================== // Set hints for opening the window //======================================================================== diff --git a/tests/sharing.c b/tests/sharing.c index 0c6f5988..d2f47dbe 100644 --- a/tests/sharing.c +++ b/tests/sharing.c @@ -72,6 +72,11 @@ static GLuint create_texture(void) static void draw_quad(GLuint texture) { + int width, height; + glfwGetWindowSize(glfwGetCurrentWindow(), &width, &height); + + glViewport(0, 0, width, height); + glMatrixMode(GL_PROJECTION); glLoadIdentity(); gluOrtho2D(0.f, 1.f, 0.f, 1.f);