diff --git a/docs/compile.dox b/docs/compile.dox index 8f99472e..20b33a91 100644 --- a/docs/compile.dox +++ b/docs/compile.dox @@ -278,7 +278,7 @@ __GLFW_VULKAN_STATIC__ determines whether to use the Vulkan loader linked directly with the application. This is disabled by default. -@subsection compile_options_win32 Windows specific CMake options +@subsection compile_options_win32 Win32 specific CMake options @anchor GLFW_BUILD_WIN32 __GLFW_BUILD_WIN32__ determines whether to include support for Win32 when compiling the diff --git a/docs/window.dox b/docs/window.dox index 5e482431..32271e3a 100644 --- a/docs/window.dox +++ b/docs/window.dox @@ -447,7 +447,7 @@ The no error mode for OpenGL and OpenGL ES is described in detail by the extension. -@subsubsection window_hints_win32 Windows specific window hints +@subsubsection window_hints_win32 Win32 specific hints @anchor GLFW_WIN32_KEYBOARD_MENU_hint __GLFW_WIN32_KEYBOARD_MENU__ specifies whether to allow access to the window @@ -455,7 +455,7 @@ menu via the Alt+Space and Alt-and-then-Space keyboard shortcuts. This is ignored on other platforms. -@subsubsection window_hints_osx macOS specific window hints +@subsubsection window_hints_osx macOS specific hints @anchor GLFW_COCOA_RETINA_FRAMEBUFFER_hint __GLFW_COCOA_RETINA_FRAMEBUFFER__ specifies whether to use full resolution