config.h.in --> glfw_config.h.in

This commit is contained in:
Andrew Corrigan 2013-10-04 09:41:08 -04:00
parent 8194f1e2ae
commit 34f1c298b6
5 changed files with 9 additions and 9 deletions

View File

@ -386,8 +386,8 @@ endif()
configure_file(${GLFW_SOURCE_DIR}/docs/Doxyfile.in configure_file(${GLFW_SOURCE_DIR}/docs/Doxyfile.in
${GLFW_BINARY_DIR}/docs/Doxyfile @ONLY) ${GLFW_BINARY_DIR}/docs/Doxyfile @ONLY)
configure_file(${GLFW_SOURCE_DIR}/src/config.h.in configure_file(${GLFW_SOURCE_DIR}/src/glfw_config.h.in
${GLFW_BINARY_DIR}/src/config.h @ONLY) ${GLFW_BINARY_DIR}/src/glfw_config.h @ONLY)
configure_file(${GLFW_SOURCE_DIR}/src/glfwConfig.cmake.in configure_file(${GLFW_SOURCE_DIR}/src/glfwConfig.cmake.in
${GLFW_BINARY_DIR}/src/glfwConfig.cmake @ONLY) ${GLFW_BINARY_DIR}/src/glfwConfig.cmake @ONLY)

View File

@ -105,8 +105,8 @@ Examples: `clearScrollOffsets`
@section internals_config Configuration macros @section internals_config Configuration macros
GLFW uses a number of configuration macros to select at compile time which GLFW uses a number of configuration macros to select at compile time which
interfaces and code paths to use. They are defined in the config.h header file, interfaces and code paths to use. They are defined in the glfw_config.h header file,
which is generated from the `config.h.in` file by CMake. which is generated from the `glfw_config.h.in` file by CMake.
Configuration macros the same style as tokens in the public interface, except Configuration macros the same style as tokens in the public interface, except
with a leading underscore. with a leading underscore.

View File

@ -3,7 +3,7 @@ include_directories(${GLFW_SOURCE_DIR}/src
${GLFW_BINARY_DIR}/src ${GLFW_BINARY_DIR}/src
${glfw_INCLUDE_DIRS}) ${glfw_INCLUDE_DIRS})
set(common_HEADERS ${GLFW_BINARY_DIR}/src/config.h internal.h set(common_HEADERS ${GLFW_BINARY_DIR}/src/glfw_config.h internal.h
${GLFW_SOURCE_DIR}/include/GLFW/glfw3.h ${GLFW_SOURCE_DIR}/include/GLFW/glfw3.h
${GLFW_SOURCE_DIR}/include/GLFW/glfw3native.h) ${GLFW_SOURCE_DIR}/include/GLFW/glfw3native.h)
set(common_SOURCES clipboard.c context.c gamma.c init.c input.c joystick.c set(common_SOURCES clipboard.c context.c gamma.c init.c input.c joystick.c

View File

@ -23,13 +23,13 @@
// distribution. // distribution.
// //
//======================================================================== //========================================================================
// As config.h.in, this file is used by CMake to produce the config.h shared // As glfw_config.h.in, this file is used by CMake to produce the config.h shared
// configuration header file. If you are adding a feature requiring // configuration header file. If you are adding a feature requiring
// conditional compilation, this is the proper place to add the macros. // conditional compilation, this is the proper place to add the macros.
//======================================================================== //========================================================================
// As config.h, this file defines compile-time build options and macros for // As glfw_config.h, this file defines compile-time build options and macros for
// all platforms supported by GLFW. As this is a generated file, don't modify // all platforms supported by GLFW. As this is a generated file, don't modify
// it. Instead, you should modify the config.h.in file. // it. Instead, you should modify the glfw_config.h.in file.
//======================================================================== //========================================================================
// Define this to 1 if building GLFW for X11 // Define this to 1 if building GLFW for X11

View File

@ -29,7 +29,7 @@
#define _internal_h_ #define _internal_h_
#include "config.h" #include "glfw_config.h"
#if defined(_GLFW_USE_OPENGL) #if defined(_GLFW_USE_OPENGL)
// This is the default for glfw3.h // This is the default for glfw3.h