Assume malloc works.
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@ -134,11 +134,6 @@ _GLFWmonitor** _glfwPlatformGetMonitors(int* count)
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size = 4;
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monitors = (_GLFWmonitor**) realloc(monitors, sizeof(_GLFWmonitor*) * size);
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if (!monitors)
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{
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// TODO: wat
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return NULL;
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}
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}
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ZeroMemory(&display, sizeof(DISPLAY_DEVICE));
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@ -250,23 +245,12 @@ GLFWvidmode* _glfwPlatformGetVideoModes(_GLFWmonitor* monitor, int* found)
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if (*found == count)
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{
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void* larger;
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if (count)
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count *= 2;
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else
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count = 128;
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larger = realloc(result, count * sizeof(GLFWvidmode));
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if (!larger)
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{
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free(result);
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_glfwInputError(GLFW_OUT_OF_MEMORY, NULL);
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return NULL;
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}
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result = (GLFWvidmode*) larger;
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result = (GLFWvidmode*) realloc(result, count * sizeof(GLFWvidmode));
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}
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result[*found] = mode;
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@ -81,23 +81,7 @@ static int openJoystickDevice(int joy, const char* path)
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_glfw.x11.joystick[joy].numButtons = (int) numButtons;
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_glfw.x11.joystick[joy].axis = (float*) malloc(sizeof(float) * numAxes);
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if (_glfw.x11.joystick[joy].axis == NULL)
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{
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close(fd);
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_glfwInputError(GLFW_OUT_OF_MEMORY, NULL);
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return GL_FALSE;
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}
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_glfw.x11.joystick[joy].button = (unsigned char*) malloc(numButtons);
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if (_glfw.x11.joystick[joy].button == NULL)
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{
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free(_glfw.x11.joystick[joy].axis);
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close(fd);
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_glfwInputError(GLFW_OUT_OF_MEMORY, NULL);
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return GL_FALSE;
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}
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_glfw.x11.joystick[joy].present = GL_TRUE;
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#endif // __linux__
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@ -286,11 +286,6 @@ GLFWvidmode* _glfwPlatformGetVideoModes(_GLFWmonitor* monitor, int* found)
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oi = XRRGetOutputInfo(_glfw.x11.display, sr, monitor->x11.output);
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result = (GLFWvidmode*) malloc(sizeof(GLFWvidmode) * oi->nmode);
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if (!result)
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{
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_glfwInputError(GLFW_OUT_OF_MEMORY, NULL);
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return NULL;
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}
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for (i = 0; i < oi->nmode; i++)
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{
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@ -339,11 +334,6 @@ GLFWvidmode* _glfwPlatformGetVideoModes(_GLFWmonitor* monitor, int* found)
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*found = 1;
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result = (GLFWvidmode*) malloc(sizeof(GLFWvidmode));
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if (!result)
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{
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_glfwInputError(GLFW_OUT_OF_MEMORY, NULL);
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return NULL;
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}
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result[0].width = DisplayWidth(_glfw.x11.display, _glfw.x11.screen);
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result[0].height = DisplayHeight(_glfw.x11.display, _glfw.x11.screen);
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